Developer Q&A - Answers Part 4
NICE
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Kind of unrelated to this overall post, but because you mentioned Poison and Ignite/Burn, my mind shifted towards upcoming balance changes and nerfs, which got me thinking about Life VS ES, which got me thinking about Lowlife Builds. And now I'm super worried. Please don't nerf Lowlife, it's expensive, and it the context of the majority, difficult to pull off properly, as is :(
gimme money bitch Last edited by Atlantae on Apr 10, 2017, 8:59:10 PM
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gg
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" If you have healthproblems regarding cheese you might want to look into a low-carb ketogenic diet, pretty much cures all those problems and lets you eat as much cheese as you want. | |
noice :D
I'm not Brazilian.
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can we get a map stash tab? :D
Last edited by JohnSmit on Apr 10, 2017, 9:59:07 PM
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I'd like to know if there will be any new skill gems in 3.0. :(
"Gratitude is wine for the soul. Go on. Get drunk." Rumi
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I'm surprised to hear Chris say that Vorici's 6L fusing cost is equal to the expected number of fusings to 6L an item yuorself - surprised that you're not paying a premium for certainty.
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" He has been very sneaky in that wording as he didn't talk about item quality at all. Maybe 1500 is the cost with no quality and its a bit lower than that with quality? | |
Hey, I have a few thoughts on the skill tree. Maybe on Zealots Oath you could add a few HP regen nodes after like you did with Mind Over Matter with mana, I am also asking if maybe the skill trees will expand a little outward making some characters better at doing certain things (even more than they already are) like add a few more on the out skirts to make certain skills more accessible to each of the classes so they can have certain buffs and save more points than if another class was in their tree. Also maybe some life leech after Soul Reaver? This is all just a thought though.
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