[2.6 Updated] Wild Strike Raider (possibly the fastest WS build)

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drgnwngs wrote:
Looks like it could be really fun



Yes, it is fun to play. this was a side project i was working on for a friend wanted to bring it to the poe community to improve on it.
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drgnwngs wrote:
Looks like it could be really fun


It is, have you attempted it yet?
Wild Strike is a very strong skill now.




3.3 RF Trickster SSF HC guide :

https://www.pathofexile.com/forum/view-thread/2147256
haha <3
what would you recommend leveling with until picking up wild strike at 28?
How do you get endurance charges for that immortal call?
Newbie here, i might be missing something :/
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How do you get endurance charges for that immortal call?
Newbie here, i might be missing something :/


Immortal call works without endurance charges. It will only last for the .40 sec default base though. Endurance charges just increase the time it lasts.
Rarity: Rare
Corruption Star
Lion Pelt
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Quality: +20% (augmented)
Evasion Rating: 647 (augmented)
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Requirements:
Level: 70
Str: 102
Dex: 150
Int: 56
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Sockets: R-G-G-G
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Item Level: 79
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+39 to Dexterity
6% increased Accuracy Rating
53% increased Evasion Rating
+97 to maximum Life
19% increased Stun and Block Recovery
15% increased Light Radius
+43 to Evasion Rating

I was wondering if you think a helmet like this would be better or worse than Devoto's Devotion and why? I did this build very recently and wondered your opinion. I understand the movement speed attack speed chaos res and phys reduction but I get at least 1% extra movement speed for the evasion on this guy and the max life is pretty nice accuracy is pretty good... other stats are kinda meh. Just curious what you thought.
Last edited by Jtc39#7208 on Jun 28, 2017, 8:39:28 PM
I love this build, its super fast, but I run into huge latency/lag problems with it (the high attack speed I suspect), makes it pretty unplayable.
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theonyxhero wrote:
I love this build, its super fast, but I run into huge latency/lag problems with it (the high attack speed I suspect), makes it pretty unplayable.


with the 3.0 changes that should no longer be a issue making this build even better!

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