[3.0] IMMORTAL Berserk, Mjolner Discharge, 4 links, Shaper/Uber Atziri/Ulab
" Why do I need more charges if I have enough to kill - 5 charges? I'm trying to find a middle ground. On ~94-95 lvl you can put Jewel which allows you to take passives without connections and make 6 6. |
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What does this build need to do shaper? I really love this build I want to make this build my first shaper kill.
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" At the moment I can not answer you this question. I reached the 3rd phase, but there is a very high concentration needed to kill him. I do not think it's possible to say that this build is farmed by the shaper, but I think iam can kill him. Need tests but i no have time to farm currency for test. |
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Just one question about the build.
In your build mechanics, you say "...and Celestial punishment +25% more damage" Celestial Punishment just says 25% increased damage, not more. I've seen other Mjolner builds say it's more, too -- how is that the case? Only thing that's been confusing me. | |
" You are right this increased damage, but in any case it is worth it. |
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Celestial punishment:
39 ele dmg +5% chance for ele ailments on enemy 10 STR 10 INT Cost - 5 points
Celestial_punishment
http://www.poeplanner.com/AAcAAPkhEwB6xthYYz38jM_2SF8_FCDvDlBHwQRVtZ7N0iHyQYIHVw3ZYa2Nz36QVScvOtjsOIKbmjuf3-98PAXAZqIA8B8Es3IPZlRxhfMRsUKnCNgkVkjr7hzcjxq4kyj6mK1VxoPbBAdMs5eVUlOX9D1fIG5QMNAf7-ttGQj0wFRqQyL0bAuTJ76KoS9TNVBCjDZVS2HiJpUWvw-rJIvDOio4m7WExfObaGXkUWebrj7Grgthr2xo8oV7RUcy0Twtg182xR8CGYr7CfbaGo95aKlud-MB3ITZR369NmVNvqfAGm87dqwaOFnz-F9f0CGQ6hC_CCQ3FumYVwAAAAAA --------------------------------------------------------------------------------- Light of Divinity: 25% spell dmg (15+10) 10 STR 10 INT 20 light radius (if you care) Cost - 2 points Elemental Focus: 24% ele dmg (16+8) 10% avoid ele ailments on you 10% longer ele ailments on enemy Cost - 2 points Spell damage per power charge: 4% spell damage per power charge (lol) Cost - 1 point So it's 49% spell dmg if you haven't power charges and 69% spell dmg if you have all 5 power charges. (and other meh bonuses) Let's take 59% spell dmg.
Now
http://www.poeplanner.com/AAcAAPkhEwB6xthYYz38jM_2SF8_FCDvDlBHwQRVtZ7N0iHyQYIHVw3ZYa2Nz36QVScvOtjsOIKbmjuf3-98PAXAZqIA8B8Es2ZUpwjYJFZI6-4c3I8auJMo-pitVcaD2wQHTLOXlVJTl_Q9XyBuUDDQH-_rbRkI9MBUakMi9GwLkye-iqEvUzVQQow2VUth4iaVFr8PqySLwzoqOJu1hMXzm2hl5FFnm64-xq4LYa9saPKFe0VHMtE8LYNfNsUfAhmK-wn22hqPeWipbnfjAdyE2Ud-vTZlTb6nwBpvO3asGjjtPNWmVEemvtte-F9f0CGQ6hC_CCQ3FumYVwAAAAAA
Is 5% chance to deal ele ailments worth it? |
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" When we shock the target, this damage by 50% more. And our ignite dps 1kk + So i dont know about your tree. But I also have doubts about this passive ability, maybe in the future I will change something. Last edited by MadScreaM#7042 on May 28, 2017, 10:14:24 AM
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" Well I mean we already have decent chance to ignite/shock enemy because of crits. Something like 25% chance to crit just with 5 power charges. And still 5% chance of ailments from "Elementalist" node. So no problemo with ignites and shocks. Anyway build is rock and very nice. With best regards. Edit: Боже, до чего же я тупой. Я же мог обойтись без гугл-преводчика... Last edited by Ripstick#7699 on May 28, 2017, 8:40:50 PM
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" Бывает) По поводу пасивы я изначально думал что это more поэтому делал на неё акцент. Сейчас навскидку я бы вставил джевел на бессконтактные соеднинения и взял бы ближайших 2 заряда они очень много урона дают. И остальные кинул бы или в живучесть или еще в урон по надобности. В общем когда буду играть по тестирую. Last edited by MadScreaM#7042 on May 29, 2017, 10:09:14 AM
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" well i tried to do as ripstick said, and still shoking without much trouble so i guess it's a viable option :) + i have these
Spoiler
which helps with the situation ( also using RT so perma 10% chance ) P.S. can read in russian just cant type :D so feel free to answer in any language ;D Wicked_Clown Last edited by DjPapaz#5561 on May 29, 2017, 10:22:42 AM
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