[3.0]Wild Strike. Facetank content with 1.9M dps. All maps, all Guardians and Shaper. Videos inside.
" It's fine for leveling, but when you get to maps you should use something better. 3.3 RF Trickster SSF HC guide :
https://www.pathofexile.com/forum/view-thread/2147256 |
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" Multiply your current dps with 1,4 and that will be your dps with aspect of carnage. 3.3 RF Trickster SSF HC guide :
https://www.pathofexile.com/forum/view-thread/2147256 |
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ty for ur response again. if i get 40% wild strike damage on helm do i multiply it by 1.4 again?
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Just wanted to ask, how do you deal with stun? I noticed while leveling that im often die coz of stun.
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Is wise oak really the best flask choice to go for? I feel like if I dont have all 3 res sitting at the exact same the flask is wasted. Lion's roar seems to give a lot more damage overall and the knockback is pretty good in several situations.
Am I crazy? edit: currently using seething of bleed, quicksilver of freeze immun, jade of curse immun, lions roar and taste of hate. Last edited by nemahsys#7083 on Aug 20, 2017, 4:50:38 AM
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Is this build noob friendly? I'm just starting and I'm a bit lost, dying a lot...
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i got a disvafour and belly of the beast. Both 5linked atm. Any suggestions what to link into the chest ? The guide covers atm only one 5linked item(guess cause of kaoms heart). I was running warchief totem + faster attack + maim + melee phys + ruthless.
The totem itself oneshot stuff till t12. On higher maps it just dies too fast to aoe. Any suggestions for other gems ? Maybe something with second cast on damage taken or vengeance ? Last edited by 2letterz#6386 on Aug 20, 2017, 7:19:55 AM
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What gems should I prioritize getting quality on?
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" No the difference is in More vs Increase. Increased Dmg you add every single "increased dmg" on gear/passives/gems up and have them altogether as one multiplier. More Damage is a multiplier for itselfs and affects your base damage as well as your "increased dmg" from gear/passives. so lets say 1000 base dmg and 100% increased dmg from gear and 100% from passives. Gem A gives increased dmg by 100% Gem B gives more dmg by 100% A: gear+passive+gem = 300% increased, so 1000*(1+3.0) = 4000 dmg B: (gear+passive)*gem = 200% increased and 100% more, so 1000*(1+2.0)*(1+1.0) = 6000 dmg 3.3 RF Trickster SSF HC guide :
https://www.pathofexile.com/forum/view-thread/2147256 |
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" Soul of the Brine King Pantheon. 3.3 RF Trickster SSF HC guide : https://www.pathofexile.com/forum/view-thread/2147256 Last edited by Rusherboy#5889 on Aug 20, 2017, 3:57:24 PM
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