[3.2] SRS/Zombies Necromancer

I have not enough sockets for my gems (need good Unset Ring), so I need advice... Is dual curse: enfeeble+temp chains is a must have for HC survivability? Or I can go for single enfeeble without problem?
My HC character - RiseNPray.
Last edited by TheLelik#3904 on Sep 24, 2017, 12:56:13 PM
This is an absolutely amazing build. I'm using the HC variant and it is extremely tanky. I use Flesh Offering and Mon'Tregul's Grasp most of the time and only switch to Bone Offering and Advancing Fortress during risky map mods and hard hitting bosses.

I've also dabbled with Vaal Haste vs. Vaal Summon Skeletons. Haste is great for quick and easy maps. Vaal Summon Skeletons for dangerous bosses.

Not the absolute fastest clearing character but it does hold it's own very well with clear speed. It even does well with a 5L. Also keeps me very safe. As a HC player who dies a lot in end-game maps, this build is keeping me alive. I can easily tackle all end-game maps up to T15. Not sure about t16's yet but absolutely no problems with T15's. Thanks again for the guide. I'll definitely be using it next league pending no major changes.

My only suggestion would be to suggest the use of a Decoy Totem. Can't tell you how convenient and easy it makes things in sticky situations and tough bosses. A literal life saver.

Gear:

Spoiler
Last edited by Skin_Rot#7549 on Sep 25, 2017, 7:19:47 PM
What about dropping shield for dw United in Dream?
I like the onslaught buff.....but maybe this be more quicker?
"
Aegy wrote:
Is there a pastebin available for High Budget IIR/IIQ variant by 4012EternalFlame4012?

His profile is public, you can import with 4012EternalFlame4012 via PoB

"
TheLelik wrote:
@dupie
Hi! Thanks for awesome guide!
Why we are not using Vaal Summon Skeletons?
I put it in Advancing Fortress and those bad guys have forify. And it's soo amazing to toss skeleton swarm right into boss face, making most boss fights on Hardcore eassy pieasy ))

Hey, whatever works for you :). I normally use decoy totem because it doesn't need charges.

"
TheLelik wrote:
I have not enough sockets for my gems (need good Unset Ring), so I need advice... Is dual curse: enfeeble+temp chains is a must have for HC survivability? Or I can go for single enfeeble without problem?
My HC character - RiseNPray.

I would say t13+ maps you should use dual curse just to make it as safe as possible as temp chains+enfeeble with max block is insane.

"
Skin_Rot wrote:
This is an absolutely amazing build. I'm using the HC variant and it is extremely tanky. I use Flesh Offering and Mon'Tregul's Grasp most of the time and only switch to Bone Offering and Advancing Fortress during risky map mods and hard hitting bosses.

I've also dabbled with Vaal Haste vs. Vaal Summon Skeletons. Haste is great for quick and easy maps. Vaal Summon Skeletons for dangerous bosses.

Not the absolute fastest clearing character but it does hold it's own very well with clear speed. It even does well with a 5L. Also keeps me very safe. As a HC player who dies a lot in end-game maps, this build is keeping me alive. I can easily tackle all end-game maps up to T15. Not sure about t16's yet but absolutely no problems with T15's. Thanks again for the guide. I'll definitely be using it next league pending no major changes.

My only suggestion would be to suggest the use of a Decoy Totem. Can't tell you how convenient and easy it makes things in sticky situations and tough bosses. A literal life saver.

Gear:

Spoiler

Yes I agree decoy totem is great, thanks for your feedback and I am glad you are enjoying it :)

"
Redvex wrote:
What about dropping shield for dw United in Dream?
I like the onslaught buff.....but maybe this be more quicker?

If you have the money go for it, you will lose out on defense though so be careful with your positioning. Remember envy aura is not worth using at all and united is mainly there for leech to keep zombies alive, but you still need to position them from huge slams etc.


Hi!

Having much fun with this Build. Currently Lvl. 88 and mapping (Currently tier 8-9ish, trying to build a mappool)

(currently sitting at 1012 STR)

I took a look at your IIQ/IIR gear, in search for any improvements i could make, but (good) Ventor's or a Bisco are currently out of reach for me (Way too expensive).

Is there anything else i could improve, without needing 10ex+ ?
(Mainly asking because i don't see how i could kill any guardians or shaper like this. Don't get me wrong, it's strong for mapping, but if im not mistaken you talking about guardians/shaper also being possible)
Greetings


Edit: Oh yeah, and im working on 6linking the Chest. Have another one in the Stash which i throw fusings onto.
Can't really afford a decent 6l yet. (Or rather, i dont want to dump all my currency into it, and be completely broke.)
Last edited by Raakey#4061 on Oct 2, 2017, 10:46:11 PM
"
13loodstone wrote:


Hi!

Having much fun with this Build. Currently Lvl. 88 and mapping (Currently tier 8-9ish, trying to build a mappool)

(currently sitting at 1012 STR)

I took a look at your IIQ/IIR gear, in search for any improvements i could make, but (good) Ventor's or a Bisco are currently out of reach for me (Way too expensive).

Is there anything else i could improve, without needing 10ex+ ?
(Mainly asking because i don't see how i could kill any guardians or shaper like this. Don't get me wrong, it's strong for mapping, but if im not mistaken you talking about guardians/shaper also being possible)
Greetings


Edit: Oh yeah, and im working on 6linking the Chest. Have another one in the Stash which i throw fusings onto.
Can't really afford a decent 6l yet. (Or rather, i dont want to dump all my currency into it, and be completely broke.)

Hey, you could try an Orb of Annulment to free up a prefix on the gloves(risky) or buy another pair with with an open prefix for minion damage craft. Maybe some higher life rolls on gear but really you are all set for mapping with that gear. As for guardians and shaper you can always swap out your weapon and shield with a lycosidae+the scourge and go necromantic aegis, replace additional accuracy with ruthless and with an SRS 21/20 you should have no problems doing shaper if you know the mechanics. I actually tested shaper this league on a lvl 86 with necromantic aegis + SRS 21/20 and had no issues.

Last edited by dupie#7991 on Oct 3, 2017, 1:40:28 AM


Hi there just thought I would put this here if anyone is interested. A luxury option but maybe some of you HSC guys would prefer it over Astramentis since you only need to scale your str to 1000+ to get the same number of zombies and the % implicit roll gives you way more life than the flat str.
"
dupie wrote:
"
13loodstone wrote:


Hi!

Having much fun with this Build. Currently Lvl. 88 and mapping (Currently tier 8-9ish, trying to build a mappool)

(currently sitting at 1012 STR)

I took a look at your IIQ/IIR gear, in search for any improvements i could make, but (good) Ventor's or a Bisco are currently out of reach for me (Way too expensive).

Is there anything else i could improve, without needing 10ex+ ?
(Mainly asking because i don't see how i could kill any guardians or shaper like this. Don't get me wrong, it's strong for mapping, but if im not mistaken you talking about guardians/shaper also being possible)
Greetings


Edit: Oh yeah, and im working on 6linking the Chest. Have another one in the Stash which i throw fusings onto.
Can't really afford a decent 6l yet. (Or rather, i dont want to dump all my currency into it, and be completely broke.)

Hey, you could try an Orb of Annulment to free up a prefix on the gloves(risky) or buy another pair with with an open prefix for minion damage craft. Maybe some higher life rolls on gear but really you are all set for mapping with that gear. As for guardians and shaper you can always swap out your weapon and shield with a lycosidae+the scourge and go necromantic aegis, replace additional accuracy with ruthless and with an SRS 21/20 you should have no problems doing shaper if you know the mechanics. I actually tested shaper this league on a lvl 86 with necromantic aegis + SRS 21/20 and had no issues.




I see..
So does that mean that Guardian/Shaper are not possible with the current setup, and i need to change weapon/shield and skill tree to do that?

Also, I take it that 21/20 SRS is better than 20/23.
Are there any other gems i should either 21/20 or 20/23?
Will try to get another pair of gloves asap.

Thanks for the response!


Thank bro for this build, i really love it <3 Currently lvl 94 and i think i will reach 100 soon :)

I just wanna ask you what should i upgrade next in your opinion, i think about change my baron 25% raging spirit damage for 40% but still need few exalts more ( good baron with 30+ strenght and this enchant cost 40-50ex) and i think about buying empower 4 but dont know its good idea and if it is which gem should be replaced.

Please help me my Master :)
Last edited by adaskoklin#0522 on Oct 3, 2017, 4:03:04 AM
"
13loodstone wrote:

I see..
So does that mean that Guardian/Shaper are not possible with the current setup, and i need to change weapon/shield and skill tree to do that?

Also, I take it that 21/20 SRS is better than 20/23.
Are there any other gems i should either 21/20 or 20/23?
Will try to get another pair of gloves asap.

Thanks for the response!

The problem with the build for guardians/shaper is that because zombies are meat-shields they are just not tanky enough to handle end game bosses, unless you invest a lot into their level, life etc which means you will need to go full zombie based build to really make it work. A united in dream helps your zombies quite a lot which makes guardians much easier, but the problem still lies with shaper when your zombies constantly die, you are just standing there summoning them back up.

This is why if you switch to pure SRS you can scale their damage and not worry about zombies at all, the down side is that you no longer have zombies to tank for you and provide leech and you need to have good positioning. To combat this I went with an evasion + MoM based SRS build this league which cleared shaper no problems, but really any SRS build using necromantic aegis with lycosidae should have no problems downing shaper and guardians.

Unfortunately this is just the way it is and zombies are just way too hard to really make work for end game bosses unless you go very high budget and focus only on them, they are great for mapping and general content but I would switch to pure SRS or something else for bosses.

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