[2.6] The Roadrunner -- Lab Speedrunner and BossKiller [w/ Videos]

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xflinn wrote:
Been playing this build in my off time and so far been having fun with it.

While lvling up what mods should I be avoiding?
No Regen?

Does physical/elemental reflect affect us as well?


No regen is easy to run. Don't worry about this one. Avoid phys reflect map mod (individual phys reflect monsters are fine). I struggle with Ele Weak as well because I am not completely overcapped, but good gear would handle this issue.
hi, nice build, but i think my dps is so low (only 11k with flame golem)
can you post ur dps screen?
your real dps isn't showed because tooltips doesn't calculate the poison, shock from vinktar, curse, and every other thing.
so 11k is way more if you have double dipping poison.
Wouldn't Seven League give more move speed then Atziri's Step?
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Lezaford wrote:
your real dps isn't showed because tooltips doesn't calculate the poison, shock from vinktar, curse, and every other thing.
so 11k is way more if you have double dipping poison.


^^This. I don't even look at my tooltip. It means almost nothing with this setup.

Leza, nice to see you stop by!
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Selzien wrote:
Wouldn't Seven League give more move speed then Atziri's Step?


A little, yes. But this build is not fully maxed out for movespeed. Seven League have no life, no dodge, and no evasion. They are much worse for fighting, but would make you run slightly faster.
Nice build,
Do you think that poison Bladefall Trapper could kill izaro even faster?
Last edited by DiceExile#3010 on Apr 7, 2017, 9:22:12 PM
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DiceExile wrote:
Nice build,
Do you think that poison Bladefall Trapper could kill izaro even faster?


Bladefall mines --> probably a little faster (but not much)
Bladefall traps --> no

The reason BV and mines work so well against Izaro is that you can precast to ramp up damage. Traps you would have to throw under him after the fight starts. By the time you get all your traps off, the other two variants would have already killed him.
Hey, TYVM for ur guide. It's pretty good. Leveling is a bit hard but nvm. I want to ask u a question. What do u think about taking Acrobatics (spending 3 passives points) for 30% dodge and killing bosses with DUAL Claws (coz we lost block chance, taking Acrobatics). Also for maps i still want to use Dual wands.
Should this option (Acro+Dual Claws) give us more damage and survivalability?
Da eto joska
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judas1377 wrote:
Hey, TYVM for ur guide. It's pretty good. Leveling is a bit hard but nvm. I want to ask u a question. What do u think about taking Acrobatics (spending 3 passives points) for 30% dodge and killing bosses with DUAL Claws (coz we lost block chance, taking Acrobatics). Also for maps i still want to use Dual wands.
Should this option (Acro+Dual Claws) give us more damage and survivalability?


Spending 3 points for Acro means less life, which means greater risk on getting one-shot. I think a shield is best for boss fights because the damage is already insane, you don't need more.

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