[2.6] Ben's Ranged AutoSummoner (BUDGET, MoM, guardian/shaper viable, projectqtup viable)

hey help me !!!

https://youtu.be/h4akwyHk9W8
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onemortime wrote:
hey help me !!!

https://youtu.be/h4akwyHk9W8


Check your gem levels. AW can only summon up to X level wepaons, depending on the level of the gem.
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shukolade wrote:
"
onemortime wrote:
hey help me !!!

https://youtu.be/h4akwyHk9W8


Check your gem levels. AW can only summon up to X level wepaons, depending on the level of the gem.




ok suppose my gem lv.53 = weapons 53.

https://youtu.be/j8BROEvJSag
Last edited by onemortime#1598 on Mar 22, 2017, 10:44:29 AM
"
onemortime wrote:
"
shukolade wrote:
"
onemortime wrote:
hey help me !!!

https://youtu.be/h4akwyHk9W8


Check your gem levels. AW can only summon up to X level wepaons, depending on the level of the gem.




ok suppose my gem lv.53 = weapons 53.

https://youtu.be/j8BROEvJSag


I think you don't have the Spirit Guards jewels. Animate Weapon can't summon ranged weapons without that.
So I think most of us have reached a point now where survival at higher tiers is the only issue at hand. Damage is solid, and enough ranged weapons seem to drop.

So, let's give each other some tips on how to increase survivability. What gems/combos and or gear is nice to have?

Personally I don't have too much I have changed, but I am using a Q20 Phase Run attached to CWDT. Since we rarely use skills the 80% reduced visibility to enemies should be up most of the time, and movespeed doesn't hurt either.

What good ideas have you all gotten?

EDIT: I forgot, I also use Decoy Totem and Stone golem. I don't think the golem does much, but the totem seems to take a lot of heat.
Last edited by sikker#5501 on Mar 22, 2017, 3:35:53 PM
I have a little problem, i got 2 jewels, got weapon 6 sockets, why is my weapon not summoning weapons?
Im animating well but after like 1 min in map im out of animated weapons.
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Piotruuu wrote:
I have a little problem, i got 2 jewels, got weapon 6 sockets, why is my weapon not summoning weapons?
Im animating well but after like 1 min in map im out of animated weapons.



Did you happen to get the increased skill effect nodes in the tree? That might be why your weapons aren't lasting long enough?

Are you saying that you're not getting "ranged" weapons to appear when you animate them? I had that happen and it turned out that I was trying to use the wrong skill by mistake.
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Pracis wrote:
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Piotruuu wrote:
I have a little problem, i got 2 jewels, got weapon 6 sockets, why is my weapon not summoning weapons?
Im animating well but after like 1 min in map im out of animated weapons.



Did you happen to get the increased skill effect nodes in the tree? That might be why your weapons aren't lasting long enough?

Are you saying that you're not getting "ranged" weapons to appear when you animate them? I had that happen and it turned out that I was trying to use the wrong skill by mistake.


Yeah i got both 3x nodes for more duration, but weapons dont get animated by jorrhaast.
^^ Looking at your character its hard to say, as long as your chest has animate weapon, poison (most important to trigger jorrhast), minion damage etc jorrhast will trigger, it wont trigger every time and since its 25% and sometimes the aw will kill with phys dmg not poison. Aside from that make sure you summon 3-4 ranged weapons at the start of every map.
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Fhark wrote:
^^ Looking at your character its hard to say, as long as your chest has animate weapon, poison (most important to trigger jorrhast), minion damage etc jorrhast will trigger, it wont trigger every time and since its 25% and sometimes the aw will kill with phys dmg not poison. Aside from that make sure you summon 3-4 ranged weapons at the start of every map.


Yeah i do it everytime, and i didnt see jorrhast summon any weapon idk.

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