Item Filter and Passive Tree Information for 2.6.0
Thanks for the filter info. I was wondering if the foil uniques would have a new rarity called "Relic" but I guess not :]
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Thanks for passive.
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" Yep, came here just to ask this. How can Relics be differentiated from normal uniques in filters? "Nothing happened." - CharanJaydemyr, TheWretch
Sayya's Item Filter (updated for Ritual!) - http://www.pathofexile.com/forum/view-thread/1260712 |
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Sweet!
"Look to my coming, at first light, on the fifth day. At dawn, look to the East." Gandalf The White
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My body is ready for 3days grind!
In order to get rid of clearspeed meta cap global movement speed at 100% but make all skills instant so everything feels great.
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HYPE!!!!!!
Curly_Femboy, Level 95 Seismic/Exsang Saboteur (Scourge SC)
TakeCareOfMeDaddy, Level 97 Seismic/Exsang Saboteur (Expedition SC) Bat_boy, Level 94 Wild Strike Assassin (Standard) |
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" Since relics - as far as I understood - only drop from the reliquary, there will be no need for them to be especially visualized ^^ |
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" Yeah, this is true. I was mostly just worried about potential filter bloat if they had to add a new Rarity for technical reasons. Last edited by carkasjak#7673 on Mar 1, 2017, 6:30:29 PM
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Are the month events like the seraph armours, (which I've been seeing, but didn't get to the game when it came out) coming back?
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" True but irrelevant. Many people who aren't careful with how they write their filters use a catch-all hide block at the end which will potentially hide relics if they aren't appropriately handled earlier. And having complete documentation on a feature is a pretty basic thing regardless of whether or not you're going to use every single parameter. "Nothing happened." - CharanJaydemyr, TheWretch
Sayya's Item Filter (updated for Ritual!) - http://www.pathofexile.com/forum/view-thread/1260712 |
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