Path of Exile: The Fall of Oriath

and what about Labyrint? in ACT 3, 6 and 9?
hory fcking sht

respect

Chris if you are founding a new country im so in
don't even English
HYPE!
"
shubniggurath1890 wrote:
don't even English
Epic! :D
time to empty my wallet again lol
Baked Beans - Meme Dreams
https://www.youtube.com/channel/UCQ_a2zFbPIIiE4kURsvQ4Dw
Even after a noght of sleep my mind is still blown !
The Pantheon system seems very underwhelming, I hope it gives you choices and not feeling obliged to take obvious ones for every bossfight. I hope my concerns are noit justified ;)
Wanna hear a joke?

Spoiler
Necromancer
"
DevonScherbarth wrote:
Diablo 1 and 2: 3 playthroughs.

Diablo 3: 4 playthroughs.

Path of Exile: 1 playthrough.

I think Blizzard just doesn't get it.


You do know that with Reaper of Souls D3 has only one play through. Now Adventure mode is where the majority play.
"
exorzist wrote:
I cant really get the excitement. Difficulties removed? So what, D3 has removed them many years ago. So nothing new in the ARPG genre here.

10 Acts? Sounds a little bit too much. Imagine having 4-6 characters. You really wanna play 40-60 acts? I dunno.



I can't really get the excitement. Boss fights and itemization? So what, so many games had those for so many years. So nothing new in the game industry. *heavy sarcasm with the point of making an analogy of your statement*
The whole point i am trying to make is: What you said doesn't matter at all. Games change all the time. Most of them bring nothing unique in the game industry, BUT they change a single game comapred to the its past. Path of Exile was a heavily inspired by Diablo 2, thus having a lot of similar features. Every change to these features is a reason for excitement, because it changes the base concept and vision of the game. I personally am very interested in the changes, because so far, i have played 3400 hours of this game and i've done that with 3-4 acts and 3 difficulties. Now i get no difficulties, which is a significant change for the game. Also, D3 was a very boring game. Barely made 10 hours play time...

Let's do a little math. We currently have 4 acts. And 3 difficulties. You MUST play each act in order to get to the end game. And you MUST play each difficulty too. So 4 x 3 = 12. Total of 12 acts. You could potentially skip the last act, so that is 11 acts currently.
In 3.0.0 they promise 10 acts and 1 difficulty. 10 x 1 = 10. So now to compare: is 12 greater than 10? Yes, 12 > 10. Is 11 greater than 10? Yes, 11 > 10. The answer is: 10 acts are better than the current system and you are wrong.

P.S.: I'm really interested to see where are the xbox commenters and their copy/paste retarded comments.
I might be an asshole, but at least I am toxic.
Last edited by HuLiGaN_Ku4k0v#0473 on Feb 15, 2017, 5:54:31 AM

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