Developer Interview - Blake - Environment Artist

Great job on aqueducts, that and Daresso's dream are the best parts of act4.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
Very interesting interview !

I was wondering, is there a link between being an environment artist for feature films and working at GGG ?

I am myself a senior env artist, and would be interested to know, just in case ;)

Cheers
Yawp ! Creating worlds is a nice job.
"
"don't just make a wall, make the best wall." - Blake_GGG


...soon-to-be advisor to President Trump. :P
Blake: You are an amazing artist. You should be proud of what you have made!
Announcing about the preparement for the announcement of the release.
Hypetrain! Everyone get on! Choo Choo! :)


|DD|____T_
|_ |_____|<
@-@-@-oo\
The best part (imo) about PoE is what you're doing, Blake. Great skills, sir!
I always like reading these. Interesting point about making environmental objects/tiles interesting but not too interesting.
builds: https://www.pathofexile.com/forum/view-thread/1663570/
Nice screenshot. I can almost smell the book dust. So, there will be kind of archives in act 5, huh?

I wonder is Blake the one who responsible for Lunaris temple. First impression of that location was incredible. Ah, sweet memories.

"
Gilbert1337 wrote:
Choo Choo! :)

Count me in!

|DD|____T_
|_ |_____|<
@-@-@-oo\
There is a sure way to die.

Билды - это листья на дереве Path of Exile. C каждым патчем одни опадают, и каждую лигу вырастают другие.
Last edited by DigitalCage#4281 on Feb 14, 2017, 12:29:32 AM
great more stuff to make me dysync more nice work ggg

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