Developer Interview - Blake - Environment Artist
Great job on aqueducts, that and Daresso's dream are the best parts of act4.
Wish the armchair developers would go back to developing armchairs.
◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► | |
Very interesting interview !
I was wondering, is there a link between being an environment artist for feature films and working at GGG ? I am myself a senior env artist, and would be interested to know, just in case ;) Cheers |
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Yawp ! Creating worlds is a nice job.
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" ...soon-to-be advisor to President Trump. :P | |
Blake: You are an amazing artist. You should be proud of what you have made!
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Announcing about the preparement for the announcement of the release.
Hypetrain! Everyone get on! Choo Choo! :) |DD|____T_ |_ |_____|< @-@-@-oo\ |
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The best part (imo) about PoE is what you're doing, Blake. Great skills, sir!
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I always like reading these. Interesting point about making environmental objects/tiles interesting but not too interesting.
builds: https://www.pathofexile.com/forum/view-thread/1663570/
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Nice screenshot. I can almost smell the book dust. So, there will be kind of archives in act 5, huh?
I wonder is Blake the one who responsible for Lunaris temple. First impression of that location was incredible. Ah, sweet memories. " Count me in! |DD|____T_ |_ |_____|< @-@-@-oo\ There is a sure way to die. Билды - это листья на дереве Path of Exile. C каждым патчем одни опадают, и каждую лигу вырастают другие. Last edited by DigitalCage on Feb 14, 2017, 12:29:32 AM
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great more stuff to make me dysync more nice work ggg
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