@philo, wrost_luck and ppl with knowledge: Is 1 Accuracy roll enough, like 300 +?
Personally I only got accuracy on one item except CoE, which is my gloves that have about 370. That togheter with either Acuity or wand Wheel along with Ice golem gets me to 90.5%
im running the lighting golem like Worst_Luck, is it better to switch to the Ice one?
imo ice is better. Getting accuracy on 2 pieces will be very expensive. Further base wand crit is nerfed and getting decent crit rating kind of relies on either Choir and/or diamond rings (which are though to come by). Both these issues are mitigated with ice golem.
Lightning golem only provides attack speed, which is far easier to get from tree, jewels etc.
Could anybody check my gear? My passive tree is slightly different than this guides, and I use skyforth. My damage is kinda low. In town, its 20k Barrage, 19k KB. In hideout with auras and ice golem, its on 36k Barrage, 37k KB. I just dont understand how people get 80-200k dps on their barrage? What am I missing, I have been looking at almost everything to figure out how people scale so hard damage.
Char name is: RightClickToWin
Last edited by Geobruh#4086 on Apr 5, 2017, 1:33:59 PM
Could anybody check my gear? My passive tree is slightly different than this guides, and I use skyforth. My damage is kinda low. In town, its 20k Barrage, 19k KB. In hideout with auras and ice golem, its on 36k Barrage, 37k KB. I just dont understand how people get 80-200k dps on their barrage? What am I missing, I have been looking at almost everything to figure out how people scale so hard damage.
Char name is: RightClickToWin
1: Your gems have 0 quality and some are not level 20.
2: You are CI, not low life as guide implies.
3: You got 6 passives on reduced mana nodes and increasd auras, but you only run wrath+hoi to scale damage.
Did you even check page one of the thread? You are doing a completely different build. You are specced towards auras, but you don't use any. There is a reason the thread title says LL :) Spend a few minutes to read the first post.
Last edited by slickepinnen#0559 on Apr 5, 2017, 1:59:00 PM
lmao the matter is that ppl all take dmg node first because they all want the op dmg, sure it suck early but ive always sugguest to play it when u reach 92-93. At that lvl u can take ES/dmg node n at that point its where the build shiny the most. So u can go somewhere else with ur negativity.
just a query how do u handle 7k es in a bunch of porcupines? and the essences i find it tedious to remove KB to barrage. i understand this build is built for for bosses guardians / shapers.
but shit when u run leaguestone with warbands and monsters from beyond. omg i cant switch from KB to barrage quick. of course am talking normal mapping where there are lots of intereactions where u need
barrage for tanky exiles. just difficult to switch around. essences with porcupines. dang 7k es is not enough.
At my level of gear nothing matter really im not bringing my Barrage 6L swap with me in map (unless its shaper/uber atziri or t16 boss). And 7K ES is enough has ive said multiple time to tank t16 attac k from boss/uber atziri/shaper. Ur playing a vinktar build, the insane leech make it so this build can survive alot of things ( also the insane dmg help alot).
A day w/o dealing with stupid ppl is like....Never mind. Ill tell u if it ever happens
im running the lighting golem like Worst_Luck, is it better to switch to the Ice one?
imo ice is better. Getting accuracy on 2 pieces will be very expensive. Further base wand crit is nerfed and getting decent crit rating kind of relies on either Choir and/or diamond rings (which are though to come by). Both these issues are mitigated with ice golem.
Lightning golem only provides attack speed, which is far easier to get from tree, jewels etc.
my two cents. :)
Lightning golem gives you flat lightning. So no, ice golem isn't better.
im running the lighting golem like Worst_Luck, is it better to switch to the Ice one?
imo ice is better. Getting accuracy on 2 pieces will be very expensive. Further base wand crit is nerfed and getting decent crit rating kind of relies on either Choir and/or diamond rings (which are though to come by). Both these issues are mitigated with ice golem.
Lightning golem only provides attack speed, which is far easier to get from tree, jewels etc.
my two cents. :)
Lightning golem gives you flat lightning. So no, ice golem isn't better.
hm at least for me ice golem gives better tooltip, as well as higher acc. Perhaps there is some breakpoint for crit rating that makes either golem more valuable?
You will want at least 90% hit rate since it will affect your effective crit chance. Since the build is so unique heavy, it makes sense to use ice golem to reduce the burden of accu on gear.
The multi mod-able wand will have slightly more paper dps but lower crit chance and fire is not as useful as cold because the latter will help proc HoI shatters which is crucial for clear speed and avoiding pork gimps.
However, the non mod-able wand is good to go as is and does not need a 4 exalt investment and several divines.
It is up you to if the damage gain is worth the 4 exalts.
My personal advice. Stick with the non mod-able unless you have infinite currency. Later you can buy a T1,T1 wand and do the multi modding for higher gains.
As a note I will no longer be doing detailed wand analysis in this thread, by request any longer after this point.
Thanks a lot man! Really appreciate your in-depth answers. You really helped me out a couple of times by now. Much appreciated! ;)