An Early Look at the New Water System

and this is different from the current version.. how?

fun fact - YOU made a game into a race car simulation when noone gives a slightest damn about how the game looks like. water? water is this stuff that hides reflect/cannot die mobs. how the waves work noone cares

note: waves DO NOT make 90' turns on the corners of tilesets

note2: it is now 100% clear and obvious why you didnt include 'shadows off' option for dx11 (you had to USE US as unpaid TESTERS for your xbox target platform). but now when it is done - will you include toggles for stuff like this?

poe is not a game that looks great. and it wont ever look great (your gfx style is 'gfx vomit' - just check the screenshots - you cannot tell what is going on there). so just make it run right
"
Advancensar wrote:
Your priorities are concerning me.


+1
When night falls
She cloaks the world
In impenetrable darkness
Nice water effect and now...

...Could you please move on to more pressing matters then this shit and fixed your god damn game
YES I support the game, NO I don't agree with many GGG decisions

Lab still sucks balls.

I miss Zana already.
Nice Nice Nice !
http://www.path-of-exile.fr/
Nice.

So when are much more needed Guild features coming?

Guild Stash log, more Ranks, the list goes on.
IGN: deefa • Guild: <ACE> Alpha Crucis Exiles - poeurl.com/wpA • Discord: deefa#3298
It seems for some ppl its really painfull and full of struggle and bad to play this "FREE TO PLAY" game. Question is, why do they still play it and go to forums to QQ about it. That makes me laugh so hard :DD And I hope GGG doesnt give a fck about them and laugh as well ;)
GGG Patch Notes: "Fixed a bug where players actually wanted to play the game"
What about a new trading system...
I have to leave my map each time i sell something... WHY ?
I'm really thrilled about the graphics improvements in this game. I've been trying to get my friends into it and they really see the old graphics as a barrier to their enjoyment (though I know better). I'm SO excited for 3.0's expansion (A5 hype) and even for the Xbox port, which will expose millions of players to the fandom. Our amazing corner of the internet has been fun, but I'm looking forward to all that more resources have to offer this game and it's developers.
"
Melpheos wrote:
What about a new trading system...
I have to leave my map each time i sell something... WHY ?


Because you're doing a map, not selling stuff. If you want to eat something, you have to stop talking too, no?
Carry on my waypoint son, there'll be peace when maps are done.
Lay your portal gem to rest, don't you die no more.

'Cause it's a bitter sweet symphony this league.
Try to make maps meet, you're a slave to the meta, then you leave.
"
mr_Sky wrote:
"
Water looks nice but GGG's priorities are pretty strange.


They're gearing up for the wave of new players that will come with the Xbox release. The early levels are way behind the most recent additions in terms of polish. While it is true that these upgrades don't matter much to the existing community, they are a leading factor in new players not giving the game a fair chance. I would expect that we'll see more polish in the same vein. Hopefully another pass at some of the key character animations, and a closer look at some of the less attractive shaders.

It looks great. Glad to see GGG eliminate sticking points for would-be players.


Makes sense and I approve trying to keep people playing, but the water could be spraying ponies or kittens that shit rainbows and it would make no difference if the player feels lost killing zombies. No matter how pretty or easy you make the game you will still have to make a good effort at seamlessly introducing at least the essential game mechanics.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
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