[2.6] STUN IT ALL | *Detailed Video - Shaper and Guardians guide* | Stun up to T17

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CroDanZ wrote:
What about Deidbell Gilded Sallet instead Abyssus Ezomyte Burgonet?

Is the DMG value at the end that much lower?


The damage is much, much lower. Bringer of rain is a much better alternative that that helmet, but it will still be harder to stun things. But up to T15, I think you will be fine with bringer of rain.
IGN :ChrispieD, FreeZedByPulse, StruckByTunder
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ChrispieD wrote:
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CroDanZ wrote:
What about Deidbell Gilded Sallet instead Abyssus Ezomyte Burgonet?

Is the DMG value at the end that much lower?


The damage is much, much lower. Bringer of rain is a much better alternative that that helmet, but it will still be harder to stun things. But up to T15, I think you will be fine with bringer of rain.


Does the 20% Melee DMG not count to the totem?

BCs 10-20 phys DMG + 20% Melee DMG sounds for me better than only 20-30 phys DMG.

But mb I'm wrong.....after 1000 hours in this game still no clue about some mechanics. :)

Or is it bcs the DMG and the stun treshold only count with the total phys DMG (not +% melee DMG)?
One more question...what about Fortify Support instead Melee DMG on full life Support?

Would this work too in combination with permastun?
One more thing....how do u handle the traps in Lab with Abyssus Ezomyte Burgonet?

41% income phys DMG + the 10% from the ascendancy sounds like 1-2 hit @ traps for me. :/

Do u switch the helmet there? If yes, what helmet?
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CroDanZ wrote:
One more thing....how do u handle the traps in Lab with Abyssus Ezomyte Burgonet?

41% income phys DMG + the 10% from the ascendancy sounds like 1-2 hit @ traps for me. :/

Do u switch the helmet there? If yes, what helmet?

I swith to Bringer of rain.
Just wondering what your thoughts are on a rare belt with reduced stun threshold vs dory. and a 6L 90-100hp armor base rare for the res.
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VerseCB wrote:
Just wondering what your thoughts are on a rare belt with reduced stun threshold vs dory. and a 6L 90-100hp armor base rare for the res.


If you feel you are a bit low on life early on league that is an alternative as you probably still will stun up to T15 with the right flasks as lion's roar and atziri's promise. However, when optimizing the stun, doryani's is the clear choice.
IGN :ChrispieD, FreeZedByPulse, StruckByTunder
Hi (level 82), i have all gear suggestions (minus belly of the beast and some of the pricey flasks) and almost all gem setups with completed ascendancy - stunning is no problem (can stun up to T15) at all but defence wise i cant really see how this build gets its survival. Some in this thread say defence is based on placement which is fine but projectiles really hurt me obviously and are unavoidable most of the time.

So im guessing a few more of the life nodes (my life is 3.5k) and belly will help but i just cant see it being enough to save some of the rips getting to the easy stunned bosses.

Most builds i have tried seem to click into place with something but this one it doesnt seem to be happening. So either im missing something critical or this build just isnt meant for solo play/without an aurabot (aka boss killer). PS. not denying that this is a hilarious build and really fun to stunlock high tier bosses with such budget gear.

Guidance appreciated! Char: EddiesPocket

https://www.pathofexile.com/account/view-profile/sixer

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sixer wrote:
Hi (level 82), i have all gear suggestions (minus belly of the beast and some of the pricey flasks) and almost all gem setups with completed ascendancy - stunning is no problem (can stun up to T15) at all but defence wise i cant really see how this build gets its survival. Some in this thread say defence is based on placement which is fine but projectiles really hurt me obviously and are unavoidable most of the time.

So im guessing a few more of the life nodes (my life is 3.5k) and belly will help but i just cant see it being enough to save some of the rips getting to the easy stunned bosses.

Most builds i have tried seem to click into place with something but this one it doesnt seem to be happening. So either im missing something critical or this build just isnt meant for solo play/without an aurabot (aka boss killer). PS. not denying that this is a hilarious build and really fun to stunlock high tier bosses with such budget gear.

Guidance appreciated! Char: EddiesPocket

https://www.pathofexile.com/account/view-profile/sixer



I'm also lvling this build. Currently lvl 73, but I already have more life that you do. You have no life on boots, only 25 on ammy, and 41 on chest. You should really prioritize getting high life on those items. That should get you well past the 4k mark.

I'm also considering a high life/res belt, since the 25% stun reduction on doryani's doesn't seem required to stun up to T15. Since the OP isn't using flasks, it's not used for the stun. That extra life could help you survive better. Also, you could get 15% reduced stun threshold on rare belt that's always active, not just on flask.

Hope this helps.

/edit: also, ur missing one jewel slot, and only have 1 jewel with a 7% life roll. Get that 7% life roll on all 5 jewel slots. That's an extra 28% life. Those jewels are quite cheap. Like 1-3c for a max life+res roll.
Last edited by Fritso#3688 on Mar 14, 2017, 1:37:57 PM
Hey, I have a question.

When did you do Uber lab, and did you manage to perma stun him?

I'm currently lvl 76, and using a 5L. But I'm unable to perma stun him, and he basically oneshots me (4.1k life, not wearing abysssus).

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