[3.6] Carcass.filter - discontinued.
Updated for 3.2. This is a pre-release and I won't be able to test it until I have a character that farms maps quickly, so I'll probably release a new version sometime next week to update the alerts and colors of the nets based on how often they drop.
As usual I'd like to remind everyone that this filter is not designed to work well out of the box. I strongly recommend making some manual adjustments to which map tiers and currencies you want shown based on what content you're doing, and how fast you're going Main changes: Added new Bestiary currency/nets Cleaned up some old comments Improved quality flask section to hide 20 quality life/mana flasks from lower tiers Headhunter chancing is back! (Nemesis is back on Zana) Reset currencies and map tiers to league start status (all maps shown, most currencies shown) Showing Stygian Vises again |
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New version up. Adjusted the appearance of nets and removed the alert sound for nets since they're not worth much. Armourer's and all splinters are now shown for league start.
I've been testing this in maps today, and it seems to work well. Will likely need to update again when GGG adds new net types though. |
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great filter but it was missing magical abyssal jewels specifically, i used the below to solve the problem
Show #$trinkets, jewels - 84+ ItemLevel >= 84 Class "Abyss Jewel" Rarity = Rare SetFontSize 45 SetTextColor 255 255 0 255 # TEXTCOLOR: Jewel: Rare SetBorderColor 240 30 0 255 # BORDERCOLOR: Abyss84 SetBackgroundColor 120 120 0 255 # BACKGROUND: Jewel: Rare PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments Show #$trinkets, jewels - 84+ ItemLevel >= 84 Class "Abyss Jewel" Rarity <= Magic SetFontSize 45 SetTextColor 0 100 255 # TEXTCOLOR: Jewel: Magic SetBorderColor 240 30 0 255 # BORDERCOLOR: Abyss84 SetBackgroundColor 0 20 40 255 # BACKGROUND: Jewel: Magic PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments Show #$trinkets, jewels Class "Abyss Jewel" Rarity = Rare SetFontSize 45 SetTextColor 255 255 0 255 # TEXTCOLOR: Jewel: Rare SetBorderColor 75 240 75 250 # BORDERCOLOR: Abyss SetBackgroundColor 120 120 0 255 # BACKGROUND: Jewel: Rare PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments Show #$trinkets, jewels %H5 Class "Abyss Jewel" Rarity <= Magic SetFontSize 42 SetTextColor 0 100 255 # TEXTCOLOR: Jewel: Magic SetBorderColor 75 240 75 250 # BORDERCOLOR: Abyss SetBackgroundColor 0 20 40 255 # BACKGROUND: Jewel: Magic I got a fever and the only prescription, is more cowbell!
Perandus Jewels: https://www.pathofexile.com/forum/view-thread/3584147 |
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" I haven't even decided if I want to add magic abyss jewels of ilvl 84+ yet, but I definitely don't think it's worth the time to show the lower ilvl ones. I need to complete my atlas setup before I can get enough data. You're welcome to make whatever edits you feel like to your own version though. |
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New release.
Added Necromancy nets Added magic abyss jewels (hidden by default) Added ilvl 84+ magic abyss jewels (shown) Added shaper quivers with high enough ilvl for additional arrows Now hiding all nets except Thaumaturgical and Necromancy by default. Strong Steel Net still has its own block in case you want to show it. |
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I've decided to put in less work on the presentation of the filter. There probably won't be any more "releases", but I'll still make regular commits to github, and you can always download a snapshot through the direct link at the top of the first post. If you're somewhat familiar with github you'll also be able to find out what changed in each commit.
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Do you plan to update the filter for 3.3? I struggle to play with any filter but yours once the first week is done.
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" I've actually already uploaded a version for 3.3. I just forgot to update the forum thread title. |
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Thanks a lot! I feel at home again in PoE now. :)
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" I just love your filter, been using it the last 3 seasons and it's amazing. Thanks a lot for your work bro :D Last edited by Napster4#0914 on Jun 10, 2018, 6:21:38 AM
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