[2.5] CI Meatball Blender! Cyclone AoF Pathfinder! Ngamahu's Flame

Playing a Raider version and it's working surprisingly well. Killed all guardians deathless and will try shaper today.

Tooltip dps with conc + buffs + flasks:

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PainTrain123 wrote:
Playing a Raider version and it's working surprisingly well. Killed all guardians deathless and will try shaper today.

Tooltip dps with conc + buffs + flasks:



Nice tooltip ;) and yeah raider is very good. The thing that I love most about raider is that it lets me go lazy mode lmao. I don't need to keep pressing flasks every now and then and I don't have to depend on them for elemental status immunity.
Last edited by Aedre32#6649 on Jan 28, 2017, 3:36:48 PM
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PainTrain123 wrote:
Playing a Raider version and it's working surprisingly well. Killed all guardians deathless and will try shaper today.


But what's your ES?
Just hit lvl 93 and then facerolled Chayula, I guess this is not a surprise for CI build though.
In HO with HoA and AOE, I have 52.6k cyclone tooltip and 9768 ES.

So far like this build a lot, mapping is so easy and safe, on top of ES, also almost always have 15k EV, 84 84 85 resists and 180 movement speed. I am not a good player, for all my previous charactors, I died many times after lvl 90. But for this one, I cannot recall when was my last death.

Some of my thoughts on this build:
1. Accuracy is quite important, at first I thought about 2300 should be enough, which is right until I meet enfeeble red maps, so I upgrade my gears and get 2700 accuracy. (It is quite hard to find gears to upgrade at this stage of league though)

2. I think Taste of Hate is somehow better than Basalt. They both give physical damage mitigation, but ToH also raise your cold resist to 84, which helps if accidently hit by frost bearers.

3. About tree, Void Barrier is 4 points for 10 dex, 20% ES, 35% EV and 8 all resists. If you need 8 all resists then it is quite good, otherwise I won't take it.

4. Gears. If you cannot afford skyforth which is by no means required, then death's door is a great choice. Cannot be inflicted with Bleeding means no need for "of staunching" on flasks so one can use "of reflexes" instead.

5. Gems. Inspired by Zerk, use a Warchief totem(no link required) for the 18% more melee damage buff is quite good against bosses. This is not not needed for mapping though. I also use leap slam - fortify to gain some extra safety. So my links are vaal haste - vaal discipline - duration - warchief and cwdt - enfeeble - leap slam - fortify. For fighting atziri, I swap enfeeble with vaal lightning trap.
Last edited by hupple#0272 on Jan 28, 2017, 11:05:55 PM
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Grocery wrote:
Reserved


If you need videos of shaper kill etc, feel free to use mine (just credit my youtube/twitch) also I can do any other content you need videos for :)

Let me know if you need.

edit: you can watch the video here https://www.youtube.com/watch?v=xMQXzGFW-U4

and i stream using either this build or signalshot.. or even both if you care to drop by and check it out
Last edited by lolheretic#6491 on Jan 29, 2017, 1:23:16 AM
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lolheretic wrote:
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Grocery wrote:
Reserved


If you need videos of shaper kill etc, feel free to use mine (just credit my youtube/twitch) also I can do any other content you need videos for :)

Let me know if you need.

edit: you can watch the video here https://www.youtube.com/watch?v=xMQXzGFW-U4

and i stream using either this build or signalshot.. or even both if you care to drop by and check it out


Nice video!
Looking at your tree, I suggest removing the axe nodes next to point blank and with these 4 points, you open the jewel below point blank (3 points) and pick 8 ias bandit. Another thing is about your jewel, I think increased melee damage only affect cyclone but not molten burst.
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hupple wrote:
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PainTrain123 wrote:
Playing a Raider version and it's working surprisingly well. Killed all guardians deathless and will try shaper today.


But what's your ES?



Yeah im also interested. You didn't consider going for Lava Lash and Iron Grip?
Do you have any videos or so from guard/shaper fight and map clearing?
Whats the DMG with AoE.
I played a little as Pathfinder but im too used to Raider and maybe im too lazy to spam potions :p



edit:

if poe profile is correct He should have around 9400 ES with disc 21
Last edited by Hejti#4526 on Jan 29, 2017, 4:08:04 PM
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hupple wrote:


Nice video!
Looking at your tree, I suggest removing the axe nodes next to point blank and with these 4 points, you open the jewel below point blank (3 points) and pick 8 ias bandit. Another thing is about your jewel, I think increased melee damage only affect cyclone but not molten burst.


My tree is fine and so are my jewels, you don't need more damage on your meatballs as this build is primarily made for map farming where the only thing that matters is cyclone, I also use a 4L AP totem for shaper which will gain from my jewels, but as I said, irrelevant because this build is for map clearing.

If you are min maxing the build then yes, these changes might be worth it if you have a jewel thats better than 28 phys damage and 12 as (so basically a 4 stat jewel and 20 regrets to change your attack speed, which you're not going to have the room for unless you are level 95 anyway)
Leveling skill-tree end Leveling Tips please .
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lolheretic wrote:

My tree is fine and so are my jewels, you don't need more damage on your meatballs as this build is primarily made for map farming where the only thing that matters is cyclone, I also use a 4L AP totem for shaper which will gain from my jewels, but as I said, irrelevant because this build is for map clearing.

If you are min maxing the build then yes, these changes might be worth it if you have a jewel thats better than 28 phys damage and 12 as (so basically a 4 stat jewel and 20 regrets to change your attack speed, which you're not going to have the room for unless you are level 95 anyway)


Yeah what I said is about min-max, 4 points on Hatchet Master gives 28 damage and 12 ias, using the same 4 point but for the jewel slot and 8 ias from bandit, even if just using 3 stat jewel with 8 ias and 24 damage (which is about 10c in BSC now), it is still more damage.

I agree this build is mainly for mapping, it is the most enjoying mapping build I played this league.

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