[2.6] CI HoWA ST - Uber / Shaper / Guardians Down - Budget Friendly?
Hey, having a great time with your build so far. Leveling was very smooth. I've started to map and am struggling with mana issues. I was watching your flaskless shaper run and it looks like you have a lot more mana regen than me. :/ Could you have a look at my gear and see if I'm doing something wrong somewhere?
Switching to this at level 80: |
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Managed to kill shaper and guardians great build :)
Last edited by Anguskhan82#1055 on Jan 7, 2017, 1:15:35 AM
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I dont have any mana problems. Duelist's "Life and mana leech" node is more than enough. Hovewer im still on a 5-link.
What I can recommend is not going for mana regen but rather going for MORE dmg (to leech back more) or throwing in one "+2 mana gained on hit" jewel with other usefull stats. Also I found out that this kind of amulet is MUCH cheaper than Astramentis and provides better dps with other usefull stats at a cost of slightly less ES and accuracy (we are talking like really slightly) NOTE: Flat lightning dmg bonus from this kind of amulet is equal to perfectly rolled Astramentis but you have 30%+ ele increase on top of that. And you can easily buy one that goes higher than this and may even have +flat accuracy. Latest guides: 3.11 Loki's Rainbownuke: https://www.pathofexile.com/forum/view-thread/2904155 3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608 3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362 Last edited by RicoKGB#5871 on Jan 6, 2017, 5:40:31 AM
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" You can get one with decent int, wed and light damage for low money, but you're giving up on >10%es, >100 accuracy etc. compared to a medium Astramentis. A rare will be BiS, ye - but it'll cost a fortune. Your amulet for example just doesn't pack the punch a decent Astramentis has. Astramentis is in a good place between budget and BiS. Lapis with t1 int, deafening of torment and more please. Pretty please. ;_; Last edited by reh#0508 on Jan 6, 2017, 9:35:53 AM
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" Something like this perhaps? Ideally the crit roll would be something else and the %es would be higher, but it still came out well after one divine. Last edited by Deadmaux#1322 on Jan 6, 2017, 10:45:23 AM
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hey man, quick question: how about taking the charisma cluster... could we be able to run herald of thunder for the global lightning dmg increase aswell then?
Edit: yeah we should be able to... even a lvl 4 enlighten could be enough for that (incase you guys didnt know herald of thunder gives 0.75% inc. global lightning damage per quality). Could be pretty useful since we cant use the % inc. lightning dmg from wrath.. Last edited by SumoFlorist#2303 on Jan 6, 2017, 12:05:24 PM
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How do you gain endurance charges for the CWDT/inc duration/immortal call? Or does it still work with no endurance charges?
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" immortal call has a base duration of 0.4 seconds without endurance charges, so you dont NEED them but they are certainly nice to have :D |
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" Thanks! In that case, what do you reckon would be better between CWDT/immortal call/inc duration/warlord's mark and CWDT/immortal call/ancestral protector/faster attacks? I feel like the first option would give much better defences |
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" Still leveling this build, so cant say that for sure at the moment, i might do some changes with the auras later on and i'm still looking for a good way to work a curse in :D The ancestral protecotr gives us more Attack speed tho which equals to more energy shield leeched... |
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