[2.6] CRIT HoWA BF/ST Raider [13k ES, 60k BF/265k GMP ST DPS, Stun-immune] [4 sec Chayula kill]

Haha, ye - well the only real thing i feel i could improve is my ES (damage and leech is more than plenty). Due to the nature of all the uniques in my setup, I'm running bit lowish on int ~920 and therefore i just have a bit above 9000 ES. I think i would feel more safe with around 10k. Did Uber Atziri and died two times - one time to trio because i tried to facetank all 3 and one time to bleed on Atziri because i was blind and didn't use flask. Otherwise a smooth run. Furthermore Shaper is easy to do deathless. Fur sure my best build so far for Shaper farming. Fast and safe and feels good. Think I will look for an int/crit/critdmg/wed amulet and after that just try my luck with essence on belts. Chilling rest of the league with doing the 10 Uber challenge and 100 beachlords :)

Thanks again for your replies and suggestions - very much appreciated!

Have a nice weekend :)
"
Invalesco wrote:
"
Flubby wrote:
kick accurarcy its pure tooltip warrioring on bladeflurry .. (dont believe? me put off all accu gear open enfeeble t15 make me a video of a mob u miss, i'll top that off with a 10ex instant trade for that vid).

biggest issue i see is reflect. i have killed myself and seen ppl die instantly (e.g. on breach spawns) with 10-12k es and 50% evasion on 12k and less average. So your claim that it doesnt bother u at 30k average is to be honest not believable. If you never play with others its believable because mobs have to little hp to reflect enugh dmg to kill 12k es then, but it's still a problem you should mention right at the top of the build description.

besides that one of the more enoyable howa sum ups so thumbs up.

Kind regards



Oh does blade flurry ignore accuracy/evasion altogether? That sure is interesting. I mean, the mechanics of BF are somewhat unique so I can imagine that the post-channeling release portion of the skill might ignore the accuracy/evasion rolls, but it's hard to imagine that the initial hits do as well.. I wonder what that has on the crit rolls. That's an interesting idea, I'll keep that in mind!

To be honest, if BF ignores evasion as you've claimed, I can very well see that 50% evasion being quite useless protection against reflect. I think reflect being a problem is something that every high elemental dps build will face, especially in parties when monsters health points are higher. I'm not sure I have claimed recently to have no problems with reflect (not ruling out that I may have much earlier on when my dps wasn't as high) as opposed to providing potential work arounds to reflect. However, that is indeed something that I have neglected to mention in my original post, will add that in after work, thanks for the heads up!

Ironically enough, dropping incr crit dmg for elemental focus (despite resulting in a higher tooltip dps) makes reflect slightly less scary because your damage output is slightly more even (more damage during non-crits allows you to leech back more when u don't crit as opposed to if ur using incr crit dmg).

Thanks for the compliment!

P.S. Sick HoWA belt btw, hope it didn't cost u too many essences/exalteds crafting it! (Triggers me that you didn't craft the ms mod on it too heh)


it definetly allways hits on all hits (release and channel). Whats somehow hard to verify is what happens with crit. Am currently holding the opinion that it works as allways hit there too.
Reflect is also uncertain. I am guessing they fucked up something with channel tag + attack. Though Reflect damage is allways on its own (e.g. fortify working on it despite not beeing a hit) so at least from the feeling of 50% evasion versus 0 it feeels like its working.

Currently howaing around on many many different classses. Zerker got to like 15k inc area non crit , Elementalist (which is btw reflect safe in compariosn) ended at around 15k as well with crit (pushable with focus though). Sank the elementalist into hc uber atziri unfortunately :!.

What i dont like on your raider buildout is that you go crit on the one side but don't use brotherhood for freezes. its a considerable damage hit because the ring sucks hard compared to opals but if one can screen freeze imho one allways should. Dropping focus is a huge damage loss though and it also makes penetration loose immense damage as well so i am torn on whats the best route here :!.

The belt is maddy yes took like 100ish essences or so. For what it does for howa builds it was a great price though. The amulet on the hc elementalist was of the same lvl (100 int crit multi 38 wed t2):!.





Ingame @FlubbyEverywhere domination or @Flubbyy default
Massive dmg spectral throw guide: http://www.pathofexile.com/forum/view-thread/705757/
Old anarchy rich poeple specc: http://www.pathofexile.com/forum/view-thread/508331 (Flickercharge low life ele cleave)
"
Flubby wrote:

it definetly allways hits on all hits (release and channel). Whats somehow hard to verify is what happens with crit. Am currently holding the opinion that it works as allways hit there too.
Reflect is also uncertain. I am guessing they fucked up something with channel tag + attack. Though Reflect damage is allways on its own (e.g. fortify working on it despite not beeing a hit) so at least from the feeling of 50% evasion versus 0 it feeels like its working.

Currently howaing around on many many different classses. Zerker got to like 15k inc area non crit , Elementalist (which is btw reflect safe in compariosn) ended at around 15k as well with crit (pushable with focus though). Sank the elementalist into hc uber atziri unfortunately :!.

What i dont like on your raider buildout is that you go crit on the one side but don't use brotherhood for freezes. its a considerable damage hit because the ring sucks hard compared to opals but if one can screen freeze imho one allways should. Dropping focus is a huge damage loss though and it also makes penetration loose immense damage as well so i am torn on whats the best route here :!.

The belt is maddy yes took like 100ish essences or so. For what it does for howa builds it was a great price though. The amulet on the hc elementalist was of the same lvl (100 int crit multi 38 wed t2):!.


Hmmm yeah it would definitely be tough to verify. I'm getting conflicting opinions about whether it hits/misses from other players too.

My condolences to your elementalist :(

Freezing is pretty damn awesome if you're a crit build and if its simply a case of dropping a ring for call of the brotherhood that's still reasonable. Unfortunately, as you've mentioned, elemental focus is just such a huge dps boost and incr. crit dmg simply can't keep up with it, especially against bosses which you can't freeze anyway and where elemental focus is simply better because you'll still be able to shock them with vinktars. Regular mobs get one shot anyway so whether you freeze them or not doesn't really matter imo. The only situations where it really helps defensively is versus those spike porcupines or necrovigils, but those encounters are not that often, and one can argue that you can also just stack ES and stagger your killing of the porcupines to not get one shot.

yeah I just had a look at your amulet, rip in standard graveyard :/
Build of the Week 14
The first Righteous Fire/Non-Shavronne's/Shavronne's HC
Shameless self-proclaimed theory-crafting extraordinaire and forum crusader
Last edited by Invalesco#7360 on Jan 20, 2017, 9:36:52 PM
added a mini boss compilation vid: https://youtu.be/Z8qG9lpbdUs
- Normal Atziri, Uber Izaro, Twinned Core and Dark Forest

currently up to 34k ave dmg with 7.09 attacks per second (Wrath, Ice Golem, 6 Frenzy Charges, 3 Power Charges)
Build of the Week 14
The first Righteous Fire/Non-Shavronne's/Shavronne's HC
Shameless self-proclaimed theory-crafting extraordinaire and forum crusader
Last edited by Invalesco#7360 on Jan 22, 2017, 11:28:23 AM
Added alternative aura/buff setups if you want more protection versus reflect/phys damage.

Maximal DPS Version: Discipline and Wrath
--> Currently with this version my average damage is 34012 with 7.09 attacks per second at level 93

Balanced DPS Version: Discipline, HoT and Purity of Lightning
This version is recommended if you want more protection versus reflect. Your DPS will fall by about 5% but you will then get approx 23% reduced damage from reflect due to the 4% incr. maximum lightning resistance and the loss in your DPS.
- Get a level 20 HoT with 23% quality - way cheaper than a level 21 HoT and provides higher DPS.
- You will need a Level 3 Enlighten to pull this off comfortably.
- You will gain 1-2 suffix slots on gear - you won't need that much lightning res on gear
- You will lose 2 gem sockets due to the need for HoT + Enlighten.

--> With this version, my average damage will be ~32300 x 7.12 APS (because I will craft +14 to all attributes on my boots instead, although ideally I would want to replace my opal ring to an opal with %lightning damage in place of the %lightning res which can bring my DPS back up to 33462 x 7.09 APS).

Slightly Tankier Version: Discipline, Arctic Armour and Purity of Lightning
This version is recommended if you are already doing alot of DPS but want more protection against phys damage and reflect. Your DPS will fall by about 12% (compared to the Wrath version) but you will also get >40% reduced damage from reflect (compared to the Wrath version).

--> With this version, my average damage will be ~29900 x 7.12 APS (because I will craft +14 to all attributes on my boots instead, although ideally I would want to replace my opal ring to an opal with %lightning damage in place of the %lightning res which can bring my DPS back up to 30986 x 7.09 APS).

Between the three, I would recommend the 3rd version if you're playing HC as chill is really useful versus mobs. Not to mention the less phys dmg taken will also be useful when ur stationary and channeling with BF. Reflect will also be less of a problem as you'll be running Purity of Lightning and you would have gimped your damage by dropping Wrath/HoT.

If you're playing SC, you can choose either of the three. Depends on your DPS and how high/low it is.
Build of the Week 14
The first Righteous Fire/Non-Shavronne's/Shavronne's HC
Shameless self-proclaimed theory-crafting extraordinaire and forum crusader
How are you doing that much dps?? I currently rerolled into yourebuild. Still a little min maxing left to do. But seriously 30+k how? I do 18 at best with all charges etc and 21 wrath. What am I doing wrong here ? Any tips?
Also I'm about 10.5k ES which I feel is a bit low. Might have to save for some better Es gear.
So i think found a way to verify crit and accu on bf (and found another bladeflurry bug .. this skill ...)

Setup: asassin 95 crit + assa mark (so 100%) 70% hit (97 though).

Links: Bladeflurry + cast on crit + flamedash

Test: 1 tap, wait 2 sec for coc to come back

result: i did 5 full dried lakes now and did not have a single time where i didn't flame dash twice after the tap and i never had 2 bladeflurry stacks.

That it proccs twice is a funny bug from bladeflurry + coc . The release hit circumvents the coc procc limit. Only seems to work on the first hit though.

After this i am 100% sure that the 100% hit also works on the crit calculation. It definelty works on the initial hit. i play with 65% hit on maps 3-4 lvls higher then my lvl and havent seen a single miss.

Unfortunately that makes average dmg comparisons void, since accuracy has huge impact there (e.g. my toon has like 1k less dmg in his dmg tooltip min max range but his average is 5k instead of your 21k). Obviously the game doesnt like that low hit chance :D
Ingame @FlubbyEverywhere domination or @Flubbyy default
Massive dmg spectral throw guide: http://www.pathofexile.com/forum/view-thread/705757/
Old anarchy rich poeple specc: http://www.pathofexile.com/forum/view-thread/508331 (Flickercharge low life ele cleave)
"
rectOOOr wrote:
How are you doing that much dps?? I currently rerolled into yourebuild. Still a little min maxing left to do. But seriously 30+k how? I do 18 at best with all charges etc and 21 wrath. What am I doing wrong here ? Any tips?
Also I'm about 10.5k ES which I feel is a bit low. Might have to save for some better Es gear.


Hey! 18k is pretty decent considering u've only just recently converted to crit. I was slightly lower than that upon converting initially. What really made my dps skyrocket was investing into crit multi. What are your jewels like? (Im at work at the moment so am unable to view your jewels). You will want to invest in jewels with:

1. Attack speed
2. Two crit multi mods

Jewels with the above 3 mods alone should still be rather cheap. A brief search on Poe trade turns up 2-5c. The 4th mod can be resists if u need resists. If u really want damage, the highest dps jewel for our build should have %damage/%melee damage/%area damage as the 4th mod but those will be more expensive (but ironically still cheaper than non-crit jewels, refer https://www.reddit.com/r/pathofexile/comments/5q0lxy/initially_priced_this_for_1_chaos_in_breach_and/).

If you want a mix of ES rather than DPS alone, a recommended jewel mod combination would be:

1. Attack speed while dual wielding
2. %ES
3. Global crit multiplier
4. %area damage

Our crit chance should be relatively similar because it's derived almost entirely from tree and gems alone - around 65% chance overall with 3 power charges. My overall crit multi iirc is at least 385% to 415%. You should also seek to get an amulet with >30% WED, >30% crit multi and >40 dex and int (ideally both, if not just aim for >40 INT alone) with an open prefix to craft %ES on. Astra is great on non-crit builds, but it's overpriced and no longer BIS for crit builds. Change your ammy and sell ur Astra while its value is still high IMO. My ammy if u look at my char cost approx 65c (1/3 - 1/2 of the price of a well rolled Astra). I crafted %ES on it and sadly only managed to exalt a weak flat ES roll on it. Once you've upgraded your jewels and ammy, u can then turn ur attention to getting an opal with %WED and subsequently a belt with INT and WED.

I suspect the main differences between our dps figures are the WED and crit multi on gear/jewels. Against bosses, your dps will skyrocket even further once u pop a diamond flask (even if it doesn't reflect on ur tooltip dps) because your crit chance will go from approx 68% or so to around 90%, and that's when having a high crit multi comes in most useful. Also, if u really want to, u can pretty much have diamond flask on permanently versus mobs with 3 available uses from it and a relatively long duration per use.

Ironically enough, even though traditionally it used to be that non-crit was easier to gear than crit, I'm starting to find that for this league at least, crit has been actually easier to gear because the vast majority of HoWA users are going for non-crit instead of crit, despite crit being substantially stronger in terms of dos. As a result, crit-based gear/jewels have become a lot cheaper than their non-crit counterparts.

"
Flubby wrote:
So i think found a way to verify crit and accu on bf (and found another bladeflurry bug .. this skill ...)

Setup: asassin 95 crit + assa mark (so 100%) 70% hit (97 though).

Links: Bladeflurry + cast on crit + flamedash

Test: 1 tap, wait 2 sec for coc to come back

result: i did 5 full dried lakes now and did not have a single time where i didn't flame dash twice after the tap and i never had 2 bladeflurry stacks.

That it proccs twice is a funny bug from bladeflurry + coc . The release hit circumvents the coc procc limit. Only seems to work on the first hit though.

After this i am 100% sure that the 100% hit also works on the crit calculation. It definelty works on the initial hit. i play with 65% hit on maps 3-4 lvls higher then my lvl and havent seen a single miss.

Unfortunately that makes average dmg comparisons void, since accuracy has huge impact there (e.g. my toon has like 1k less dmg in his dmg tooltip min max range but his average is 5k instead of your 21k). Obviously the game doesnt like that low hit chance :D


Hey flubby! That's a pretty ingenious way to test out ur hypothesis! I forgot to let u know that u were right. I found this post by mark:

"
Mark_GGG wrote:
I've worked out what's wrong with Blade Flurry's evasion testing, we'll get that fixed for a future patch.


It appears that BF did ignore evasion before, but presumably they've now found out why and it'll get fixed sometime soon. For now, if you would like to find out what ur toon's average damage is when ignoring evasion you can try out path of building.

Edit: typos
Build of the Week 14
The first Righteous Fire/Non-Shavronne's/Shavronne's HC
Shameless self-proclaimed theory-crafting extraordinaire and forum crusader
Last edited by Invalesco#7360 on Jan 24, 2017, 9:51:39 PM
i still dont see how youre 30k plus, even still with ur gear and jewels it shouldnt be double the dmg... thats insane.
is that tooltip with the conc effect gem not aoe? i really envy that dmg lol.
i see your tree is slightly different than how i have mine, you got a couple extra jewel slots. i cant drop those nodes as im already lacking ES as it is ur 950 armor is beast.... and im also using faster attacks rather than the light pen which i was thinking of testing out. i just need more attack speed before i swap the gems. im sure the extra pen will help melt bosses
"
rectOOOr wrote:
i still dont see how youre 30k plus, even still with ur gear and jewels it shouldnt be double the dmg... thats insane.
is that tooltip with the conc effect gem not aoe? i really envy that dmg lol.
i see your tree is slightly different than how i have mine, you got a couple extra jewel slots. i cant drop those nodes as im already lacking ES as it is ur 950 armor is beast.... and im also using faster attacks rather than the light pen which i was thinking of testing out. i just need more attack speed before i swap the gems. im sure the extra pen will help melt bosses


Jewels actually do make a huge difference. Each crit multi jewel that I quoted above grants me approx 2k - 2.5k average damage increase per jewel and will probably grant u about 1.5-2k average damage per jewel as well.

The tooltip is without conc. effect. With conc. effect it increases to 35k hideout DPS and 50k dps with charges I think. Will take some screenshots when I reach home.

Yup my chestpiece is nice! Still has room for improvement though! INT can definitely be higher, so does ES.

Actually, you can drop those nodes if u choose ur accessories (rings and ammy well). Get those with open prefixes so u can craft %ES on them. You can then afford to drop those 6 points from ur ES nodes and then grab the 2 jewel sockets which will allow you to maintain about the same amount of ES (assuming your base ES gear remains the same) but you should then be able to break 22k damage. Grabbing those 2 jewel sockets and the 2 attack speed nodes en route to one of the sockets will grant u about 18% increase attack speed. Your APS should then be about 6.5 at least without faster attacks and u can then drop it for lightning pen. Lightning pen is integral imo, it's way better than faster attacks which just increases ur mama consumption needlessly if ur unable to deal enough effective damage per hit.
Build of the Week 14
The first Righteous Fire/Non-Shavronne's/Shavronne's HC
Shameless self-proclaimed theory-crafting extraordinaire and forum crusader

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