[2.6] CRIT HoWA BF/ST Raider [13k ES, 60k BF/265k GMP ST DPS, Stun-immune] [4 sec Chayula kill]

So, is the Cwdt-BV-ICS-PcoC actually working for anybody whily using ST? I get like one every 20 seconds, certainly not a constant 3 so it actually does make close to no difference... Actually thinking about dropping Wrath and running HoT-Curse on Hit-Assassins Mark. Would lose a lot of damage but would gain a lot of crit chance.

Maybe my crit chance isnt high enough to make pcoc work, is it working well for anybody in endgame?
Last edited by Mecielle on Mar 21, 2017, 4:10:19 PM
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Invalesco wrote:



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RedStark wrote:
what gear i have to change if i change my non crit passive to this one?(ST)

Spoiler


so with the same gear ( i tried an amy with cri multi etc but was worse then astramentis) and ofc changed gems ...
the crit version gived me 7k more dps in hideout and lost 40k or more dmg with full frenzy and flask ???
also lost 1.5k es
disappointed

Spoiler
yes i returned in the non crit version at the end i just lost 82c but at least i know the non crit is better(for me)


Going crit is more than just changing amulets and gems... Your tree is still specced for non-crit and you have elemental overload selected so you don't actually gain anything by equipping an ammy with crit multi..


bro i changed the passive when i said "i just lost 82c" was for regrets orb i did maps and some atziri and uber lab ...just feeled better in the non crit version
Last edited by RedStark on Mar 21, 2017, 4:18:44 PM
"
RedStark wrote:
"
Invalesco wrote:



"
RedStark wrote:
what gear i have to change if i change my non crit passive to this one?(ST)

Spoiler


so with the same gear ( i tried an amy with cri multi etc but was worse then astramentis) and ofc changed gems ...
the crit version gived me 7k more dps in hideout and lost 40k or more dmg with full frenzy and flask ???
also lost 1.5k es
disappointed

Spoiler
yes i returned in the non crit version at the end i just lost 82c but at least i know the non crit is better(for me)


Going crit is more than just changing amulets and gems... Your tree is still specced for non-crit and you have elemental overload selected so you don't actually gain anything by equipping an ammy with crit multi..


bro i changed the passive when i said "i just lost 82c" was for regrets orb i did maps and some atziri and uber lab ...just feeled better in the non crit version


So with everything done as said in this build, 3 power charges up all the time, 90-92% chance to hit level 84 monsters (very important for tooltip and actual damage) and a diamond flask (even more important for damage, but doesnt show in tooltip) you really feel as if non-crit does more damage? If thats the case either you discovered a huge bug in Path of Building or it isnt true because crit version should end up with 60-80% more damage.

EDIT: Ok, should have mentioned I only did those calculations for ST and not BF. Also used gear that would be considered mid-top tier.
Last edited by Mecielle on Mar 21, 2017, 4:35:10 PM
Does anyone know if Claws count as one-handed melee weapons for the purposes of jewels?

Thanks for any replies!
Last edited by ThisIsPoobpub on Mar 21, 2017, 5:55:32 PM
Whats everyone's opinion on using a the blue nightmare jewel?

Is it worth using? if so where would be the idea spot for it?
IGN Beastiary AwGeezRick
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vileArchon wrote:
Whats everyone's opinion on using a the blue nightmare jewel?

Is it worth using? if so where would be the idea spot for it?


Only worth it for the charge generation, so a "The Blue Dream" would do the same job. Not worth it to spend triple the currency for a tiny bit of spell block.

If you are not generating Power Charges enough it will definitely help. Only spot where you dont need to invest extra points in useless nodes would be next to nullification for 8% chance on kill. But would lose the stats from any jewel that would be usually socketed there. Can't use it in the duelist area because you would have to spend 2 passives extra there and lose the str-Yint conversion from the Brute Force jewel that would usually be socketed there.

Overall, not that good for this build imho. Even if CWDT-BV-"inc crit"-"power charge on crit" seems to be a VERY bad way to generate charges... Have posted above asking if anybody is at permanent max power charges with that setup but nobody asnwered.

Last edited by Mecielle on Mar 21, 2017, 10:39:34 PM
Hi, i see this build and i very interested make this, but i like to know more o less this gear can cost, for start this character.

Thanks for the help.
oops
Last edited by nitetime on Mar 22, 2017, 12:20:00 AM
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neosilver1 wrote:
"
neosilver1 wrote:
New "newb" questions:

1) Why do you use Elemental weakness if you don't even use it to kill mobs?

2) same question for teleport flame dash

2bis) how do you recharge your vinktar vessel against UBER bosses?

3) How do you get so much DPS with blade flurry on your stat? Considering all is elemental POE doesn't show you this type of DPS. Then i consider that for lvl 93 you did 22k physical DPS right?


But how?

(sorry for my english lvl)

regards


any answer please?


Hey, I've actually answered the questions above if you read up. The answers are pretty much what squiggle said!

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boonobosMike wrote:
If i am using the Wise oak, how good is the penetration Vinktar version then.Wondering if the added lighting one becomes better in this instance.


Hey! I would still opt for the penetration Vinktar version to be honest. If you have approximately 1.1k int, that would translate to about 770 average base lighting damage which would increase to 850+ with the addition of wrath/HoT. 10% lightning pen is basically 10% more lightning damage which is going to be an extra 85 lightning damage (note that there are other factors to be considered but i'm kinda oversimplifying things here for the sake of direct comparison. Although a top rolled vessel of vinktar also provides about 85 extra lightning damage, the penetration flask will still come in more useful against bosses with higher resistances than the added flat damage (which will be reduced accordingly by the resists).

"
Rossko wrote:
I guess it was too much text last time i asked so i try again only with the questions :D :


1.Obviously the int roll on the claw is pretty important.....but what about the dex roll? And how much does 1% help? Would it for example be better to have a 12%int 9% dex or a 11% int 12%dex rolled?

2.As another person asked already: Why ele weakness? Did you actually use it sometimes? I feel like manual casting it on bosses feels clunky and takes away leech time!?

3.How much does the brute force and a second fertile mind actually help? Will be probably my next buy but not sure if maybe some other upgrades help more!?

4.The wise oak works like 20 lightning pen if Light res is the highest right? So if light res is not my highest its kinda useless!?

5.Did you actually try to calculate Point Blank for ST? Nearly everyone else says it great for Single Target dps if you have enought dmg to one shot trash anyways....
What would you drop if you took that? I think i will take it when my equip got good.

Thx for the nice build :)


Heya. sorry! I actually typed out a lengthy reply yesterday but I must have forgotten to copy it into the main body of my post above.

1. Good question. One thing to take note of about dex in this build is that you only gain the attack speed bonus as a whole number per 25 dex. You will not gain any bonus at say 24 dex. For instance, with 2 HoWAs, you will get 24% increased attack speed at 300 dex. With 299 dex however, you will only get 299 dex. Dex also provides an accuracy bonus but I don't consider that significant enough in terms of deciding whether to upgrade the dex % on claws. Essentially, I will only upgrade my claws for %dex if doing so will bring me up to the next tier of 25 dex. i.e. if i have a 10% increased dex HoWA and upgrading it to 11% will bring my dex from 295 to 300, I will do so. If it will only bring my dex up from 285 to 299 however, I probably wouldn't.

2. Looks like you're the kind of person who wants to get straight into action! Its just a matter of preference really. Without ele weakness you can definitely still facetank bosses and outleech them. Against map bosses with +elemental resists and elemental equilibirium mods on map however, ele weakness can still be useful in improving your boss kill time.

3. Those 2 jewels are essential to the build. I'm actually amazed you got so far without them! Get them when you can, the difference in your DPS and ES before and after will be like night and day/

4. Yup that's right! Not to say it'll be useless. If your lightning res is lowest it'll reduce reflect damage. That said, you're probably going to be using vinktars with wise oak together most of the time anyway so that resist bonus from vinktars will likely boost your light res to the highest amongst the three elements, assuming you don't stack too much res of other elements on your gear!.

5. The mechanics of point blank is such that you deal 50% more damage at the start of the projectile and 50% less at the end. With ST, you actually hit mobs twice. One at the start and one at the end when the projectile returns to you. When the projectile returns to you, that would be considered as max distance. If you take Point Blank and assuming your base damage is 100. Tthe projectile will deal 150 damage at the start and only 50 damage at the end for a total of 200. Without point blank, the projectile will deal 100 damage at the start and 100 damage at the end for a total of 200 as well. Therefore I wouldn't recommend point blank.

You're welcome! Glad you enjoy it!

"
RedStark wrote:


bro i changed the passive when i said "i just lost 82c" was for regrets orb i did maps and some atziri and uber lab ...just feeled better in the non crit version


I'll have a look at your char when I get back from work to analyse it. I suspect the reason may be because of suboptimal crit jewels and amulet. What crit multi amulet were you using?

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JSquiggle wrote:
Hello All - just a quick update.

Was able to take down shaper deathless today. First attempt of the league ended with a few stupid deaths that were entirely avoidable. Second attempt was flawless, got gloves both times. Build feels really good, I suppose it's time to min-max.

Suggestions on what I should update first?

Gloves, Helm, Boots - is what I'm considering. The helm, I feel like would need to be re-crafted.





Any opinions would be great!

Thanks,


Gratz squiggle! Yup I concur with the helm and gloves followed by the boots. I would also suggest using a silver flask instead of a sulphur flask with heat (the onslaught effect from the silver flask automatically makes you immune to status ailments) as well as finding a slot for the wise oak flask. I would probably get a staunching mod on the diamond flask/silver flask and use wise oak in place of the basalt if you can get enough ES.

"
Mecielle wrote:
So, is the Cwdt-BV-ICS-PcoC actually working for anybody whily using ST? I get like one every 20 seconds, certainly not a constant 3 so it actually does make close to no difference... Actually thinking about dropping Wrath and running HoT-Curse on Hit-Assassins Mark. Would lose a lot of damage but would gain a lot of crit chance.

Maybe my crit chance isnt high enough to make pcoc work, is it working well for anybody in endgame?


Hey! Don't worry too much about your power charge generation. If you're not generating power charges its because you're killing mobs quickly enough that they can't get close enough to you for your BV to proc against them. Therefore having power charges up 100% of the time isn't so necessary as it wouldn't make much difference to your usual map clear speed if you already one to two shot mobs. It's more useful against bosses who can actually get close to you. I considered using BV - CWDT - CoH -Assassin's Mark before but even though it'll give you much more reliable power charge generation against usual map mobs, it'll be irrelevant in a boss fight without adds, much the same as HoT-CoH-AM (which would also force you to drop elemental focus if you want to proc shocks on mobs without having to rely on Vinktars). You can have a look at my videos to see what the power charge up time is like. Granted, most of them are BF but the concept is similar. There is one video with ST in it.

"
Samale wrote:
Does anyone know if Claws count as one-handed melee weapons for the purposes of jewels?

Thanks for any replies!


Yup they do!

"
vileArchon wrote:
Whats everyone's opinion on using a the blue nightmare jewel?

Is it worth using? if so where would be the idea spot for it?


The ideal spot would be to the left of Shadow start. I wouldn't recommend it though as the DPS increase is only minimal. The only nice bonus would be the power charge generation but they won't be very useful against bosses without adds.

"
ThisIsPoobpub wrote:


Hey! I'm at work at the moment so I can't see your jewels but I suspect one of the reasons may be your amulet (which being Astra doesn't have WED and crit multi on top of stats) as well as the fact that you're using faster attacks in your set up instead of elemental focus
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