[2.6] Toxic Aegis - CwC Chaos Flurry Gladiator
" To quote myself from the opening Post: " Another answer to that question is here Current Builds:
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The build is pretty good but I feel like the poison damage doesn't really amount to anything. The tree is also really spread out so there aren't many to spare for any damage nodes.
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Poison does not do much on Trash Mobs, it really only come into play on Bosses / Rares.
It also does not feel like mcuh while leveling but with the Duration and DoT nodes on the Tree you will feel it for sure. In other news i managed to sell off my GG Dagger and used that Cash to get a Cospris! Current Gear looks like this now:
Spoiler
Please also note the Changes i made to the Gem Setups, i switch around the Gems a bit to make Space for a Vaal Hast + inc. Duration. Due to Cospri i also changed the Culling Strike on Reckoning to Enfeeble. With the new Belt i lost less than 200 hp compared to a Rare Chest and got a Enfeeble Curse which should more than make up for the lost HP. I´ll test this a bit and then update the opening post with information about the Cospri Setup. Current Builds:
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I'm playing a maxblock Gladiator myself on BHC, focused on bleed/poison scaling using double-curse Temp Chains+Vuln, but I'm not so sure about your approach... I think going for a high phys weapon (~300+ dps rare 1h sword is easy to get) and then multiplying your Blade Flurry damage with Melee Phys/Melee Damage on Full Life/Added Chaos/Void Manipulation/Conc Effect (in a 6L) can easily reach up around 5k tooltip, or closer to 8k with flasks active, which also gives you a lot of additional double-dip damage on your poison (65% poison chance with perfect Voidheart and Dirty Techniques). Obviously a component of my damage is the physical, and if you're deliberately trying to make a meme "all chaos" build, then I understand, and that's your prerogative, but a similar chaos/DoT-centric build can be achieved by scaling a high 1h phys weapon as well to probably better results and faster kills.
My gear setup:
Spoiler
Last edited by Greymane2k#6401 on Dec 19, 2016, 7:38:03 PM
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@Greymane2k
Its not a "meme all Chaos Build" its a Cast while Channelin Build. If you want to do a pure attack build using Melee Phys and MDoFL is ofc better. I only scale Chaos because that way i can scale Spell + Attack. There are lots of Guides for normal Phys Attack Block Builds, this one is for a Cast While Channeling version. I also do think that my damage is pretty good and from the reactions to the Videos and Guide i think i am not alone with that. Btw: My BladeVortex gets to 15-17 stack currently on singletarget, thats a 450% more Multi for added Chaos and Decay (and some ppl say even Poison but i doubt that this multiplier double dips) Cast while chaneling itself is also a 10% more that fully double dips. Edit: I just tried a Uber Atziri. I honestly wasn´t expecting to get far.. but i got the Vaals Down without any Problem, 1 Death at Trio. Kill order did not work out as planned but it was ok, i guess i could also manage to do that deathless. Atziri herself also wasn´t a Problem and Healphase adds could be killed fast enough. But because i am a noob and forgot to bring Vaal Lightning Trap the Splits were pretty rough and i could not finish the set. But i think its doable with VLT and maybe some more DPS from better Jewels. I am really suprised i really just wanted to show myself that its not possible but now i think it might be. Btw: Vaal Haste is godlike for Damage, use it. Current Builds: All in one Thread until i make new Guides poeurl.com/c4vT Last edited by ZweihundertMorder#5678 on Dec 19, 2016, 10:58:17 PM
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Might have missed it, but what are your thoughts on using bino?
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" Binos could be used if you allready have one. Otherwise it won´t be better than a Malicious Gemini and isn´t worth its price. The Attack speed is also really pretty low and the Implicit Mod isn´t as usefull as Gemini or Sai. Current Builds:
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Just to get it right....
The flat chaos dmg on the Claw / Dagger is only boosting our damage with Bladeflurry. It has no effect on bladefall / bladevortex, right ? How much of the total damage is coming from bladeflurry - and how much is coming from bladevortex /bladefall? The LEO mod "Damage over Time" is boosting both FLurry + Vortex/Bladefall, right ? Was thinking about Bino's as well in addition to Mings Heart, as we already have a good amount of inc. phys dmg on the tree. The downside is quite high tough (- Life / - ES), but the DMG boost is quite nice. |
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Flat Chaos is only for the Flurry.
I did also wanted to know how mcuh damage comes from the Flurry and the Spell and i tested this by doing a Breach with just Flurry without the Spell linked. After doing that i´d say that its about 60/50 for Aoe, on Single target the Spell does alot more, especialy with Blade Vortex. I really would not use Mings as we suffer from both penaltys and it makes us alot more vulnerable to the most dangerous thing for this build, one shots. I mean there is no harm in trying it, so go ahead i just won´t put it in the guide. Same for Binos. Its a ok weapon but not worth to mention in the Guide imho. Another good Weapon option could be a Woe Crafted Gemini Claw for Spell Damage + Flat Chaos or just a rolled Sai with Spell + Flat + crafted DoT which could still be cheaper then a Decay + Flat. While testing stuff yesterday i also tested a Advancing Fortress as it was suggested from someone and it did better than expected so ye i don´t think the Weapon matters all that much as long as it has at least decent attackspeed. Current Builds:
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" nvm. Last edited by Silkana#2898 on Dec 20, 2016, 3:28:50 PM
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