Path of Exile Talent Competition
My talent is computer programming and also computer things in general, so I decided to make a Path of Exile themed clicking game that runs in a browser. I present to you, Path of Clicking. It's inspired by games like Cookie Clicker and Candy Box 2 (these other games are not made by me).
Note for the impatient and the jury: the game is open-ended and will massively overrun the five-minute limit if you let it. I've made a quick mode so you can try it out in a short time. This version is not properly balanced so it won't save the game. Like other clicking games, Path of Clicking is best played by leaving it in a background browser tab and checking in every now and then. It will likely take months to obtain a Mirror of Kalandra (unless you're extremely lucky and one drops for you). Unfortunately I didn't have time to make the tutorial I planned for the game, so I'll write some instructions here.
Quick start guide
As the game loads up, you'll see a chest, a life globe and some buttons. Click the chest a few times and open the stash panel to observe your newfound wealth. When you have at least 10 scrolls of wisdom, open the MTX shop and buy a click macro. Continue clicking and buy some more macros; soon you'll get scrolls without having to do anything.
When you amass 50 scrolls, Nessa will be available at the MTX shop. Hire her and she'll start converting your scrolls of wisdom to portal scrolls. With the first portal scroll you'll see the farming run button light up. Initially there are two areas available: normal ledge and normal merveil. It's probably not wise to start with a boss so let's pick normal ledge. Note: the quick mode makes you all but invincible in the first few areas, including bosses. Click the monsters to kill them. Note that on farming runs your attack speed is limited. If there's a master, click him to complete his mission (be sure to do this before killing the last monster). When all monsters are dead you'll be presented with the results of the run. Hopefully you found some loot! Open the character sheet and inventory to inspect the items you've collected. Each item in the inventory has two buttons next to it: equip and sell. The equip button puts the item on your character. Any existing item of the same type is transferred back to the inventory. The sell button will sell the item for a small amount of currency. At the beginning of the game you should look for a better mouse as well as some defensive equipment. Merveil deals eye strain damage so eye strain resistance will be useful.
Advanced tips
The click macro clicks once every five seconds. Clicks from multiple macros will be spread out so five macros will result in one click every second. Click macros are affected by your click power and IIQ.
Each vendor converts two currency types to the next higher type (with the exception of Nessa who has three conversions). One vendor can do one conversion per second. Masters make currency conversions more efficient. They work in two ways: increase the amount converted at once and provide a discount to the conversion rate. Each master boosts two different currencies (with the exception of Elreon who boosts three). If you want to save up on a particular currency, you can click the green arrow on top of it in the stash. It turns to a red X to indicate that conversion is disabled. Click it again to resume converting. When you hover over a currency, a blue arrow appears in the lower left corner. Click it to downgrade that currency to the previous type. You'll need to have at least two of the currency to be able to downgrade. When you beat a boss for the first time you are awarded a 10% increased maximum life passive (15% on cruel) and two additional inventory slots. Cruel difficulty imposes a 20% resistance penalty. This is currently not reflected in the UI. Keep items with different resistances around in case you encounter enemies that deal that type of damage. You can use currency to craft items in the inventory. Left-click on the currency, then left-click on the item you wish to craft. Blessed and divine orbs are not implemented yet. Items have an item level, though it's currently invisible. Available mods depend on item level. Magic items may have up to two mods. Rare items may have up to four mods. There's no prefix/suffix system, but a particular mod can only appear once. Implicit mods are currently not visually distinguished from affix mods. However the game handles them separately and they do not count against duplicate mods. It's currently not possible to unequip an item and leave the slot empty. You must replace the item with another. The game autosaves every 60 seconds. There is currently no manual save button, so if you found an awesome item it may be best to wait a bit before closing the tab. I haven't had time to properly test the game in different browsers, but it appears to work in Opera and Chromium at least. I tried to avoid any browser-specific features so hopefully it will work on others too. There may also be bugs. If the game turns out to be popular, I may continue developing it. I have some ideas for providing an endgame as well as some general improvements, though I can't give a timeframe for them yet. |
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Since the Hybrid Flasks stop at Hallowed, right before they would start getting a unique, ornate feel, I decided to take a shot at what the Sanctified Hybrid Flask would look like if it did exist. Enjoy!
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I kinda wondered if sky would change from inside breach, even though players would naturally never have an opportunity to see it.
Bigger version: http://imgur.com/rVmzHFS | |
I coded this myself, as well as performed all of the graphic work. YouTube Video reviewing the app GitHub link to app
Short description
This is a simple mp3 player. I wrote it because most music players with random/shuffle will play a song several times before the whole library. This player will shuffle a play list and play the list from start to finish, unless the user hits previous or next. I then themed the player to the Path of Exile forums.
SynTrSr - Trickster Soulrend/Bane
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I hope I’m not too late!
I would like to present you this literary piece of mine as a humble contribution to the lore of Wraeclast. " SSF 0NLY! --- Trading turnes uniques into trinkets and warriors into hagglers! --- Last edited by Dem0ral on Jan 15, 2017, 8:36:58 PM
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SynTrSr - Trickster Soulrend/Bane
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Hello,
my pictures for the contest, inspired and vaguely based on my most powerful character in PoE so far, the title is "You're next!". I hope it captures the games atmosaphere. |
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I made a video of my lootfilter as my talent :^)
https://www.youtube.com/watch?v=z8vdX_e5MoI&feature=youtu.be | |
A quick little story:
Spoiler
I opened my eyes, reflexively squinting against the sunlight, finding myself standing in Highgate. I died?, I thought, Of course I did. I sighed before slightly grimacing as the memories came flooding back – as they always do. I was fighting Malachai. I had just destroyed the third heart and was fighting a group of abominations that crawled out of the sea of blood. I was distracted. Malachi disappeared, then exploded behind me. I tried to get away. I wasn't fast enough. I find a wall to rest against as I collect myself; coming back was always a little unnerving. I've fought Malachai countless times before. I've crushed him, shattered him, dismembered him, burned him, flayed him, pierced him, cursed him, withered him, electrocuted him, and killed him in many, many more ways. But each time is different and I still haven't quite adapted to the style I've adopted this time around. Obviously. I look up toward the city before me and watch as phantoms of other people interact with its citizens. Selling their wares to either Kira or Petarus and Vanja, planning with Oyun and Dialla, conversing with Tasuni, or getting their fortune read by Navali. I interact with them sometimes as well, trading for currency or equipment. They are all variations of the same six people, all of which I have experienced myself as. I often wonder if these phantoms are me, or if they are other people caught in this cycle as I am? Why am I here? What is the purpose of this cycle of fighting, dying, resurrecting? Is there something I am supposed to learn? To accomplish? With no answers to offer I stand up and begin making my way to the Waypoint. Whatever the reason I know I will keep fighting and maybe, hopefully, this story will end and I can finally wake up from this dream. | |
Well I didn't find time to finish the materials or particles so enjoy my gray shield!
https://youtu.be/t3KbLDUwb1w |