[2.5] Pentagolem Hellfire - How to play PoE while watching TV(Shaper/Guardians)
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" Must have played a different build than me^^ With 3 golems and might I can easily do T15s. With 5 Golems and no might I cant do T10s. Just saying, aggressive is much more importan than more Golems. Without it your Golems need to be in aggro range to monsters to even attack them. A bit of bad luck and they will just stand around while you are getting killed by ranged enemies. I guess convocation might help if you don't have Primordial Might, but well, still sucks :D For me the Golem build is just flat out unplayable without Might while still being viable without an Anima Stone. Last edited by Mecielle#3021 on Dec 20, 2016, 5:53:05 AM
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What did you take in the Nerco talents?
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" based on your experience , what would be better betwwen : - 3 lvl 28 flame golem - 5 lvl 24 flame golem IGN TylordRampage
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" First, what situation is that decision based on? Items, jewels, etc Second, the damage boost of 4 more levels would be insane. Easily being better than 5xlvl 24 golems in terms of Bosskill potential. For normal mapping, even T15+, 5xlvl 24 would still be better for the much bigger AOE spread. Last edited by Mecielle#3021 on Dec 20, 2016, 10:16:43 AM
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Maybe I'm missing something, but for some reason stone golems keep getting summoned (seemingly random, but it probably isnt). I thought maybe it was because my CWDT in my Clayshaper, but I dont think that it bc it happens when CWDT isnt triggering.
What am I doing wrong? :P |
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" The other people that had that problem have a CWDT that can trigger level 56 skills or higher in a Clayshaper (Stone Golem level 12 is acting as an additional gem linked to all other set in the Clayshaper and has a level 56 requirement). The problem was fixed when they changed up their gem setup or they replaced the CWDT with one that only triggers linked gems of level 54 or lower. So my best guess would be that it is as you described and simply missed it being triggered. Last edited by Mecielle#3021 on Dec 20, 2016, 10:21:32 AM
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is there some more defensive options? just CWDT + offering seems not so great
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" Ah yep, you're exactly right. I was thinking it wasnt bc of CWDT because im so used to seeing the immortal call effect, which im not using! haha Thanks :P |
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this build is nice but I have problem with no defense in higher maps. I am capped resist but thats it. No evasion, no armor, no block so I die in 2 hits anyway. This is only problem I have atm its very paper.
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