[2.6] Fire Burst Burning Prolif CI Elementalist ✪ Low Budget/Fast ClearSpeed/Shaper viable

Hello Solencen, can you explain why Area damage or Fire Damage or Damage are better than Critical Multiplier on the jewels for this build ?

I understand that Area damage, Fire damage or Damage bonus can benefit from "double dipping" mechanics but Critical Multiplier is multiplicative, could it provide a better initial damage ?

What are the mathematics behind this ?
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eteule wrote:
Hello Solencen, can you explain why Area damage or Fire Damage or Damage are better than Critical Multiplier on the jewels for this build ?

I understand that Area damage, Fire damage or Damage bonus can benefit from "double dipping" mechanics but Critical Multiplier is multiplicative, could it provide a better initial damage ?

What are the mathematics behind this ?


Initial damage=Base*Increased damage(Spell+Fire+Area+Elemental+Damage)*Crit Multi
Ignite DPS=Initial damage*0.2*Increased damage(Fire+Area+Elemental+Damage)

In very rough calculation
16%Fire > 12%Area > 12%CritMulti=9%Damage
Why do you take duration nodes on tree? for berserker version
Hi guys,

Just hit 69 so I'm switching to es but I wanna know if energy from within is really worth it and where I should put it?
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_Betamax_ wrote:
Hi guys,

Just hit 69 so I'm switching to es but I wanna know if energy from within is really worth it and where I should put it?


Considering its 200+ chaos now I don't think its worth it.

I would put it here if you have one drop and it will convert the life on the hybrid nodes to all ES.

Abberath's Hooves+Cast on Ignite Life/MoM Berserker version added.

>>T13Shaped Atoll<<

>>T16Maze of the Minotaur<<
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solencen wrote:
Abberath's Hooves+Cast on Ignite Life/MoM Berserker version added.

>>T13Shaped Atoll<<

>>T16Maze of the Minotaur<<


For this Berserker version, what do you do if you come up against a boss you can't facetank? Would War Bringer be an option over Cloaked in Savagery? Keeping your life up when you run out of flasks is 10x easier with warcry spam.
Last edited by wenhao232#1084 on Apr 19, 2017, 6:02:10 PM
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wenhao232 wrote:
"
solencen wrote:
Abberath's Hooves+Cast on Ignite Life/MoM Berserker version added.

>>T13Shaped Atoll<<

>>T16Maze of the Minotaur<<


For this Berserker version, what do you do if you come up against a boss you can't facetank? Would War Bringer be an option over Cloaked in Savagery? Keeping your life up when you run out of flasks is 10x easier with warcry spam.


3272damage taken(Cwdt20)>Triggered damage spells deal 5~6k>100%leeched as life immediately by Savagery+VP.
MoM mana is infinite with 30~35%damage taken gained as Mana Rallying Cry.
Usually Berserker don't die except for 1shot slam attack.
I think Savagery is better than War bringer.

When failed to kill boss by VMS(or boss has many phase such as Chimera),gem swapping required.
MoltenShell-FirePen-Conc-ContD-IncAoE(or other blue gem) + Non Prolif gem.
Non Prolif gem Fire burst has 270k ignite DPS.
Self cast Molten shell has 800k ignite DPS.
It's enough to kill ~T16bosses.(Shaper is not viable.)
hey, can anyone tell me, why u how you have so many damage in solo target? i have trouble with it.And i have 1 question,what important on staff? spd?crm?crit chance?
Last edited by iN5T#0610 on Apr 22, 2017, 7:30:40 PM
really good question - what mods are most important for staff?
Is spell damage add damage to fire burst and its must have?
sry for my bad french
Last edited by Shurikaslp#1004 on Apr 23, 2017, 5:43:21 PM

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