[2.6] Fire Burst Burning Prolif CI Elementalist ✪ Low Budget/Fast ClearSpeed/Shaper viable
" Shattered enemy stop burning proliferation. But maybe it's not big problem. I guess this build can clear map speedy with cold damage mod. I will update that part. Last edited by solencen#4408 on Dec 14, 2016, 7:55:17 AM
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The Build looks great.
A few Things, Why not use Leap Slam for mobility? You could use it with Fortify to get a bit of survivability with your movement too. Or go the bow way (a 6s crude bow can be colored quite easily) and use Blink arrow. Using a Quiver might give some survivability. After a quick look at your tree I think it might be a good idea to path from Foresight to Vaal pact instead of the way down from Nullification, you lose a total of 1% cast speed and some dex and attack speed, but gain 1% es and access to the True Strike cluster. |
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" Staff have very low APS. I feel Leap+Staff is too slow. Maybe it's better with AS mod staff. BBBBRR CrudeBow average cost is 1151chrom.(About 2EX) I think it's not easy. This build don't take many Increase damage node from Tree. ~115% Spell damage increase is important. VP+Leech is very strong. I feel SoulStrike's faster recharge start is not needed. I think it's option for HC players. Bow/SS is also viable, but i think Staff is better. Harrier route : 11pt 1jewel 6%ES 20int 50dex 5%Cast/Movement speed Fangs of the viper route : 10pt 1jewel 5%ES 10int 10str 60dex 6%Cast/5%Movement speed It's not same point. I think Fangs route is better. |
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" Yes Leap slam setup would be Leap slam +faster attacks+ fortify. It is often used in Whispering Ice builds. Had a wrong calculation for the crude bow in mind. Yes that could be to expensive to use after all. In a Level 100 Tree I would still go the Harrier route but as is Fangs seems fine. |
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" Hmm,Indeed. It seems better in Top tier boss fight. I will add it in Gem section. |
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About the "added cold damage to spell" , you are right, it's damaging the build quite severely.
Truth is that I can still do endgame mapping with it, but it would be a lot more powerfull without it. My current staff :
Spoiler
I am tempted to scour prefix so I would keep only : 25 % Fire Damage 95 % spell crit lvl 20 fire burst then add crafted Spell damage or I can even multi mod some shit... This would be costly but well, what's the probability to get again fire damage and spell crit by using the essence ? IGN TylordRampage Last edited by Malone#6946 on Dec 15, 2016, 7:29:28 AM
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a mob dropped me , was thinking about selling it or using it..
Do you think it could be worth to have both 2 curses on blasphemy and then using a real 6L ball lightning that deal real damage and proc fire burst ? Even if ball lightning will be impacted by EE, it can do some significant damage and help to deal with high resist fire mob or ignite immune bosses... IGN TylordRampage
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" OoS is very nice spell. OoS-PCoC is recommended to Guardian/Shaper. -50%Fire resistance EE is extremely strong. It boost initial damage, and generated ignite is also boosted. I don't recommend to use another fire spell(Fire storm etc) |
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" This build drop OoS constantly. If you want to change BallLightning to DPS setting,I think OoS-CoH-Curses is better. DPS setting BL need a lot of mana. You should use mana reserve for Clarity. Last edited by solencen#4408 on Dec 15, 2016, 10:51:45 AM
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Damage is pretty nuts! Sometimes i one-shot bosses on t13s+, with right conflux. The only problem i have atm is reflect, gotta keep ruby flask up pretty much all the time, especially in breaches when ele reflect rare can appear from nowhere xD |
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