[3.4] Fire Nova Mine - Perfect League Starter - Low Budget - FAST - HC Viable

you have a typo in the "Updates after uploading the Video Guide" spoiler. The word "currency" is spelled with a Z.

Other than that amazing guide. I used the 2.6 version as my league starter and plan to use this version for 3.0 release!
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aarontbarratt wrote:
you have a typo in the "Updates after uploading the Video Guide" spoiler. The word "currency" is spelled with a Z.

Other than that amazing guide. I used the 2.6 version as my league starter and plan to use this version for 3.0 release!


Oh, yeah you're right , thank you, changed it.
Check out my Fire Nova Mine Guide (3.2) : https://www.pathofexile.com/forum/view-thread/1774498
Can't find Fire Nova Mine or Saboteur in the weird algorithm patch notes Bex just posted, I think we dodged the nerf hammer. HYPE
Check out my Fire Nova Mine Guide (3.2) : https://www.pathofexile.com/forum/view-thread/1774498
Last edited by KikosLive#5411 on Jul 31, 2017, 7:31:34 PM
nice guide dude
Last edited by tuberiolse#3649 on Aug 1, 2017, 10:47:50 AM
Gonna play this build for 3.0, cant wait.

Too bad for us that they reverted the PC changes :D
Hello,

I would REALLY love to follow your guide but PLEASE instead of a 20 minutes video, where I have to skip around like crazy to add and edit stuff while leveling, please add a simple leveling strat to the guide. Like what skills to level until you can start to use fire nova mine and like what on the passive tree should be leveld first and stuff.

thanks
TwitchTV: http://www.twitch.tv/akumanotsubasa
Patreon: https://www.patreon.com/AkumaNoTsubasa
Please use http://pobb.in for your guides instead of pastebin!
"
AkumaNoTsubasa wrote:
Hello,

I would REALLY love to follow your guide but PLEASE instead of a 20 minutes video, where I have to skip around like crazy to add and edit stuff while leveling, please add a simple leveling strat to the guide. Like what skills to level until you can start to use fire nova mine and like what on the passive tree should be leveld first and stuff.

thanks



Yeah something like this would be pretty cool, a more straightforward to the point for most things related to leveling and such.

I plan to use this as my league starter, nice guide.
"
frost21 wrote:
"
AkumaNoTsubasa wrote:
Hello,

I would REALLY love to follow your guide but PLEASE instead of a 20 minutes video, where I have to skip around like crazy to add and edit stuff while leveling, please add a simple leveling strat to the guide. Like what skills to level until you can start to use fire nova mine and like what on the passive tree should be leveld first and stuff.

thanks



Yeah something like this would be pretty cool, a more straightforward to the point for most things related to leveling and such.

I plan to use this as my league starter, nice guide.


bros in my leveling video I added an imgur link for a leveling overview, so that you dont have to "skip around"

http://imgur.com/a/orBe8

I included leveling trees in my path of building build.

Here the first 23 points then get life nodes + rush volatile mines.
https://poeplanner.com/AAgAADUABwYAABdFfJeX-_W0OOUZjDZUR6a-nsRd8isKES_rYzY9napsjGKstMXb53BRdm9-sNhUAAAAAAA=
Check out my Fire Nova Mine Guide (3.2) : https://www.pathofexile.com/forum/view-thread/1774498
Last edited by KikosLive#5411 on Aug 2, 2017, 12:26:58 AM
UPDATE ON LEVELING GUIDE: PLS MULE MARAUDER INSTEAD OF TEMPLAR (that way you get decoy totem directly as a quest reward instead of having to buy it from nessa)
Check out my Fire Nova Mine Guide (3.2) : https://www.pathofexile.com/forum/view-thread/1774498
ALL CHANGES THAT AFFECT US FROM THE OFFICIAL PATCH NOTES 3.0 :


"Fire Nova Mine's damage multiplier is now restricted to hits and ailments."

Only important for On-Hit effects (decay) which doesn't affect us. :)



"You can now queue up a 'detonate' action for Mines while they are arming to detonate them as soon as they have finished arming."

Thats really good ! Bit more quality of life !



Power Charges now grant 40% increased Critical Strike Chance per Charge (down from 50%).

We have up to 4 charges which means 40% less crit while on maximum Power Charges, not a big deal tbh. Just try to get critchance for spells on Shield and Weapon.



"Traps and Mines are now invulnerable while they are arming and invulnerable while they are casting their skill. This means a trap thrown directly onto a monster who will detonate it cannot be destroyed before it detonates."

Good for leveling until you have Clever Construction.



The Covenant: Increased Energy Shield has been reduced to 210-250%.

Was already in the Beta, was expected. Not a huge deal for us.


Bisco's Collar: Now grants 50-100% increased Quantity of Items from slain Normal monsters, and 100-150% increased Rarity of Items from slain Magic monsters."

There are now ranges , well ..... still worth it :)





Check out my Fire Nova Mine Guide (3.2) : https://www.pathofexile.com/forum/view-thread/1774498
Last edited by KikosLive#5411 on Aug 2, 2017, 4:28:04 AM

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