Content Update 2.5.0 Patch Notes

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rrurrer03 wrote:
preload will be before 3 hours of league start (usually)
so - all starts together !


neato.
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HuKoJIAuKA wrote:
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cuss wrote:
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Bex_GGG wrote:
Content Update 2.5.0

The Breach Challenge League:
  • Reduced the maximum number of Summoned Raging Spirits to 20, but we have also increased damage as the gem levels up to compensate. It's intended to be a similar damage output but with less casting needed and less effective area of effect.

Just in time completed "Behold My Army" (Have 60 Minions at the same time).


And is it possible to complete this achievement now?


Of course it is. Just use Vaal Summon Skeletons. That's how I got the achievement - no SRS required.
I HATE!! Changes in patch notes in last second. Yesterday fire golem was 200% damage increase. Today 140%. One minutes before patch will be how much? 75%? Unbelievable how incompetent ggg is. IF THEY SAY SOMETHING LIKE SORRY, BUT NOTHING!!
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Kastmar wrote:
I HATE!! Changes in patch notes in last second. Yesterday fire golem was 200% damage increase. Today 140%. One minutes before patch will be how much? 75%? Unbelievable how incompetent ggg is. IF THEY SAY SOMETHING LIKE SORRY, BUT NOTHING!!


looks like kids making game )

it can be called like - pre nerfs ) LOL
Last edited by rrurrer03#2001 on Dec 2, 2016, 11:47:11 AM
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rrurrer03 wrote:
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Kastmar wrote:
I HATE!! Changes in patch notes in last second. Yesterday fire golem was 200% damage increase. Today 140%. One minutes before patch will be how much? 75%? Unbelievable how incompetent ggg is. IF THEY SAY SOMETHING LIKE SORRY, BUT NOTHING!!


looks like kids making game )

it can be called like - pre nerfs ) LOL


They are nerfing things before we even try the broken non tested mechanics. /sad
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rrurrer03 wrote:
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Kastmar wrote:
I HATE!! Changes in patch notes in last second. Yesterday fire golem was 200% damage increase. Today 140%. One minutes before patch will be how much? 75%? Unbelievable how incompetent ggg is. IF THEY SAY SOMETHING LIKE SORRY, BUT NOTHING!!


looks like kids making game )

it can be called like - pre nerfs ) LOL

Yeaaa. Unbelievable and unprofessional.
LOL - just watching the fails again - like on start every league.
neversink finished his filter and get client crash on launching client - he says GG GGG ))

is there any chance to get no FAILS at this time ?

p.s. epic fails incoming ? - 169.27% Speed: 1.31MB/s 60.90MB / 35.98MB
Last edited by rrurrer03#2001 on Dec 2, 2016, 1:16:45 PM
Reduced the maximum number of Summoned Raging Spirits to 20, but we have also increased damage as the gem levels up to compensate. It's intended to be a similar damage output but with less casting needed and less effective area of effect.




Does these changes include minion life improvements for Summon raging spirit ?
Last edited by DanishGrinder#3026 on Dec 2, 2016, 1:42:50 PM
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Devilschoice wrote:
Reduced the maximum number of Summoned Raging Spirits to 20, but we have also increased damage as the gem levels up to compensate. It's intended to be a similar damage output but with less casting needed and less effective area of effect.




Does these changes include minion life improvements for Summon raging spirit ?


Probably not.

We all know that SRS will be messed up, it's actually the only skill I'm excited to see the outcome lmao.
Last edited by SupaMF#6823 on Dec 2, 2016, 2:11:23 PM
Why the hell everything is always getting nerfed ? Like everything that affects the monsters is always getting buffed, but everything else that affects characters/builds is always getting nerfed. There's definately a logic behind that I will never understand...

I get the part that this game is meant to be '' challenging '', but I really hate the fact that I have a viable/powerful build during a couple months then after a new league begins it doesn't worth a pile of shit.

Last edited by PledgeOfDeath#5084 on Dec 2, 2016, 2:22:10 PM

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