[2.6] CI Best Scourge ClawFlurry, Up to 134+ Mill DPS,Uber/Shaper/Guardians, Budget Version Inc.

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sykezlol wrote:
Honestly guys, I don't know why this isn't covered anywhere, but how do you deal with stuns? It's unbearable the amount of stuns we receive with CI and no way to mitigate it..


I found the best way (until Skyforths) is to use Kiara's in conjunction with boots that have the enchantment "80% chance to avoid stuns if you have killed recently". Basically the boots will save you most of the time, but Kiara's is a back up incase of bad luck or a single target boss. It allows for much better gearing than if you use eye of chayula or valyrium.
IGN: Impair
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Impaired wrote:
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sykezlol wrote:
Honestly guys, I don't know why this isn't covered anywhere, but how do you deal with stuns? It's unbearable the amount of stuns we receive with CI and no way to mitigate it..


I found the best way (until Skyforths) is to use Kiara's in conjunction with boots that have the enchantment "80% chance to avoid stuns if you have killed recently". Basically the boots will save you most of the time, but Kiara's is a back up incase of bad luck or a single target boss. It allows for much better gearing than if you use eye of chayula or valyrium.


nice to hear, was actually aiming for that enchant
well letz hope the rng is on my side
Hi Unchained !
Loving following your BF build its great fun.
However I am struggling to reach dps anywhere near you.
I see your full dps is around 120k but mine lies around 20k-35k at most.
Could you have a look and see what improvements I can make?
Thanks !

My gears
Spoiler





Skill tree
Spoiler


https://www.pathofexile.com/passive-skill-tree/AAAABAYBAAEJB5kNfA5ID6sPxBCSEQ8RLxFQEZYV1xXtFf0WvxslIG4i9CSLJ6kqCyo4Kwosvy4IMjI1uTt8PV9E-0X0RwZJsUscS65MLUyOTLNQMFJTVL1WY1nwXEBca13yX2pjQ2QJZK9qjGvbbAttGW03bWxvV3BSdf1_xoJThEiEooTFhq6KOIwLjYGPwY_6kyeWi5eVl_SbtaEvoqOi2acrrJiw2LQMtMW1SLjKuNm5fLxvvorBxcM6w23IFMrTz-nQH9DQ1bnWB9fP2VvZhtte2-fdSOLV6QLquutj7BjssO1B74jv6_Lh9W_31_k3_WA=


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zabosnu wrote:
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nyth89 wrote:
Realy enjoying this build, its so much fun.

I have problems to push my dps, would be awesome if you guys can look over my charakter and help me out. With all potions, power charges, frenzy cahrges, vaal haste and "recently hit" i got ~23k

Heres my gear:
Spoiler


My Flasks (working on getting a ToH):
Spoiler


and my skilltree:
Spoiler
poeurl.com/Vzz


just got 2 jewels slots and i need them to capout my res

thanks


That is extremely low based on the gear and tree that you have. There must be something missing. Can you take a full screenshot with all buffs, totem, charges, and offence tab?


He just misses Taste of Hate and Totembuff, so 23k is okay-ish (since helmet has low crit mult etc).

Anyway, why are people so focussed on Avg. Damage? If you miss 10% Avg. Damage but hit 6% more often and attack 6% faster, your DpS will even be higher.
"Temporal Chains multiplies the duration on the monster that you are already multiplying through duration multipliers of poison damage."
- Inception by Kripp, 2017
How viable is this build for hardcore breach would you think?
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zabosnu wrote:
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MadLaneX wrote:
Hi, so i already got 1 claw (yay), now i was thinking would it be awesome to get a Bone Helmet (the one with 40% increase minion dmg) instead of Abyssus ? those helmets can have like 250 ES so there's that, would that 40% be almost as good as abyssus ?


It would be a great alternative, damage boost + ES. However, damage-wise, Abyssus is BiS. I would go with the ES helmet if you want to be more tanky.


I'm thinking you can use the minion helmet until you get a BF enchantment on abyssus, then it's GG.

I have a small question, why don't we take Entropy in the tree? Two nodes for 37% DoT and 5% duration seems pretty cool seeing our poison and bleed.
Second-class poe gamer
Last edited by pr13st#1040 on Dec 15, 2016, 2:21:13 AM
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pr13st wrote:
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zabosnu wrote:
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MadLaneX wrote:
Hi, so i already got 1 claw (yay), now i was thinking would it be awesome to get a Bone Helmet (the one with 40% increase minion dmg) instead of Abyssus ? those helmets can have like 250 ES so there's that, would that 40% be almost as good as abyssus ?


It would be a great alternative, damage boost + ES. However, damage-wise, Abyssus is BiS. I would go with the ES helmet if you want to be more tanky.


I'm thinking you can use the minion helmet until you get a BF enchantment on abyssus, then it's GG.

I have a small question, why don't we take Entropy in the tree? Two nodes for 37% DoT and 5% duration seems pretty cool seeing our poison and bleed.


Let's assume our Avg. Hitdmg is 10k, 50% of this by phys and each 25% by chaos and elemental.

We start with 11.200 dmg per hit after poison.
With entropy: 11.726,2 dmg per hit after poison.
10% increased phys dmg node instead of entropy: 11.780 dmg per hit after poison

So a single 10% increased phys damage node outdps the two points spend for Entropy. Plus there are enemies who are immune to poison at all.
"Temporal Chains multiplies the duration on the monster that you are already multiplying through duration multipliers of poison damage."
- Inception by Kripp, 2017
I'm glad all these people can afford claws/skyforths fuck me I must really suck at this game I cant even afford 1 claw lol
Play more, post less and pray to RNGesus.
Been playing this build in the league since day one and I'm having a few troubles. Uber Izaro one shoting me with his ranged blade attack (I dodge but it always hits anyway) and reflect mobs are just wrecking me, there are so many of them. I'm getting burnt out on reflects alone right now honestly, having to skip them in breach lord domains and hope they don't follow.

Spoiler


https://www.pathofexile.com/fullscreen-passive-skill-tree/AAAABAYBAQEJB5kOSA-rEJIRDxEvEVARlhXXFe0V_Ra_GyUgbiL0JIsnqSoLKjgrCiy_LggyMjW5PV9E-0X0RwZJUUmxSxxLrkwtTLNQMFIpUlNUvVXgVmNYWlxAXGtd8l9qY0Nkr2qMa9tsCGwLbRltbG9XcFJwu3X9f8aCU4RIhG-EooTFhq6KOIwLjYGPwY_6kyeWi5eVl_SbtaEvotmnK6yYsNi0xbVIuNm5fLxvvorBoMHFwzrDbcgUz-nQ0NW51gfXz9lb2YbbXtvn3Uji1ekC62PsGOyw7UHviPDV8Yry4fVv99f5Nw==


Sitting at 5k ES which is probably pretty pathetic but it gets me through yellow maps for now. I'm wondering where I should focus on getting more and whether I should drop my amulet and try dealing with stuns in a different way.

Dps on sheet is 9k when standing in HO with buffs and goes up to around 20-28k during maps. Avg damage hovers around 5k with buffs in HO.

I'm not sure where to spend my chaos now and whether it'l help much or I'm missing something major. If I remove the second claw or the abyssus I feel like I'm loosing way too much dps. Any help would be appreciated, never even got past tier 1 maps before this league so I'm still learning a lot and I really want to get this character to Shaper even if it's a very rocky ride. Any advice is appreciated and thanks to this build I have gotten into PoE much more so thankyou!

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