Black Screen. 32bit.
I have windows 10 64 bits Nvidia 1070 gtx and after last patch my problem with black screen continues.
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same problem....HAS THIS PROBLEM BEEN FIXED!?
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No animated graphics are shown in game just blackscreen or the loadscreen images with life/mana interface and names of NPCs etc.
Imgur link with a few screenshots: http://imgur.com/a/5hG77 I had the problem since patch 2.4.3 and 2.4.3b didnt solved it. My PC spec is(copyed from dxdiag):
Spoiler
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System Information ------------------ Time of this report: 11/23/2016, 18:35:04 Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130104-1431) Language: German (Regional Setting: German) System Manufacturer: TOSHIBA System Model: Satellite L670D BIOS: BIOS Date: 02/05/10 19:13:52 Ver: 08.00.10 Processor: AMD Athlon(tm) II P340 Dual-Core Processor (2 CPUs), ~2.2GHz Memory: 4096MB RAM Available OS Memory: 3836MB RAM Page File: 3370MB used, 4299MB available Windows Dir: C:\Windows DirectX Version: DirectX 11 DX Setup Parameters: Not found User DPI Setting: Using System DPI System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.01.7601.17514 32bit Unicode --------------- Display Devices --------------- Card name: ATI Mobility Radeon HD 4200 Series Manufacturer: Advanced Micro Devices, Inc. Chip type: ATI display adapter (0x9712) DAC type: Internal DAC(400MHz) Device Key: Enum\PCI\VEN_1002&DEV_9712&SUBSYS_FD001179&REV_00 Display Memory: 1914 MB Dedicated Memory: 252 MB Shared Memory: 1661 MB Current Mode: 1600 x 900 (32 bit) (60Hz) Monitor Name: PnP-Monitor (Standard) Monitor Model: unknown Monitor Id: LGD01CA Native Mode: 1600 x 900(p) (60.080Hz) Output Type: Internal Driver Name: aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atiumdag,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll Driver File Version: 8.17.0010.1129 (English) Driver Version: 8.970.100.7000 DDI Version: 10.1 Driver Model: WDDM 1.1 Driver Attributes: Final Retail Driver Date/Size: 11/16/2012 21:49:04, 1081856 bytes WHQL Logo'd: n/a WHQL Date Stamp: n/a Device Identifier: {D7B71EE2-D452-11CF-A076-0ADDBEC2C535} Vendor ID: 0x1002 Device ID: 0x9712 SubSys ID: 0xFD001179 Revision ID: 0x0000 Driver Strong Name: oem58.inf:ATI.Mfg.NTamd64.6.1:ati2mtag_RS880M:8.970.100.7000:pci\ven_1002&dev_9712 Rank Of Driver: 00E62001 Video Accel: ModeMPEG2_A ModeMPEG2_C Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= D3D9 Overlay: Not Supported DXVA-HD: Not Supported DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled Hope this data will help Sincerely, Lootzifer |
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I have the same problem. It seems to be on going. I was hoping the recent patch would fix it but it did not. So many people with this issue. I was a little shocked it has not been addressed.
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Same thing is happening to me.
PC Specs CPU: AMD 955 Black Edition OS: Windows 10 - 64 bits RAM: 4GB MOBO: ASUS M4A89GTD PRO/USB3 GPU: ATI Radeon HD 4290 (Integrated Graphics) NOTE: The 64 bit client runs normally but I get too low fps (less than 10 on avegare) so it's unplayable for me. | |
GGG, please let us know if u work for solution and dont leave this issue behind.
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https://www.pathofexile.com/forum/view-thread/1771938 we need to buy this, maybe after GGG fix the problem!!
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Still no fix?
almost 1 weak without a fix ... :/ |
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It is not funny anymore...seriously. GGG let us know if You have any solution? or we have to buy new graphic card?
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" Its been more than a week already sadly :/, but the devs at least have this problem as a high-priority " |
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