Skill Gem Reveal: Blade Flurry
this skill should be amusing if it works with reverse knockback gloves, I wonder if it pulls stuff towards the center of the channel or pulls them towards the player.
Lab is a chore
Delve / Harbinger / Incursion / Delirium best leagues. | |
So would this be a good replacement for Reave? Since it requires specific weapons, would be considered an attack, correct?
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Nice that we are getting new skill. This looks to have some serious damage potential. I will definitely check it out and see its potential.
But there are some big concerns issues if this skill will actually be used or not 1. Standing still and melee is a very bad combination. It better hit like a truck, knock back and leech crazy amounts a second or you will be dumpstered as soon as you hit act 4 mobs. 2. The skill animation looks rushed and in no way melee. Seems as is if these are side projects being worked on as they prepare for 3.0. 3. I can only assume there is some big work about channeling and skill mechanic changes coming in 3.0 to release a bunch of skills that require you to stand still and do damage and hope to survive or actually leech through any mobs past t1 maps Lab is 0 fun. Free the ascension points from lab
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most skills looks in the same style...
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thats not melee, thats a damn spell.
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Looks cool, but I think the main question about it is... Is it a spell of an attack skill ? I'd like to prepare a possible passive build in prevision of the release but I actually can't. :)
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Ok we have blue and green channel skill.Now we wait for red ?
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"sweep should be channeled with increasing attack speed and aoe each stages ZiggyD is the Labyrinth of streamers, some like it, some dont, but GGG will make sure to push it down ur throat to make you like it
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Could you atleast add some shlashing animation instead of that retarded channel pose to the skill?
This looks just stupid.... |
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