[2.6] Flash Freeze Ice Shot Ranger

Updated to 2.6 changes. Check first reply on the thread for all changes.
Last edited by Xenovenom#3211 on Mar 1, 2017, 11:05:12 PM
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Xenovenom wrote:
Updated to 2.6 changes. Check first reply on the thread for all changes.


Thank you for the updates! I was looking forward to playing Ice Shot in Legacy and found all the inspiration i needed.

My twist on the concept is a Raider with 100% pierce with

and Avatar of the Veil instead of Avatar of the Chase.

Do you think going for the pierce route is drastically inferior to chain? especially after the Drillneck nerf?
you're tree with Frenzy charges seems wrong. you have two unnecessary dex nodes near King of the Hill and you dont even have Flash Freeze (if intentional then kinda renames the build)
Your total increased life seems like it is 123%. It's extremely low for a point blank build. Even a normal ranged build with so low life will have troubles with all spells and anything that looks at you sideways. AND it's 123% with 119 pt spend at lvl 100, which you will never reach with such defenses.

You should make some changes to reach at least 170% life and incorporate phase acro for spell dodge at ~110 points, or else you will be screwed over by every physical spell.


Try this tree: poeurl.com/5D6 111 points @ lvl 91, no additional frenzy charges.

Definitely get 8% ias instead of 1 point in cruel. Spirit void instead of essence sap, same points for more life leech. In the primeval force cluster go for the wed not the + chance to freeze since you are a crit build. Swap "Acuity" (accuracy nodes) with "True strike" if you are at 90% chance to hit.
Last edited by aplostra#5584 on Mar 2, 2017, 5:29:00 AM
Why don't you use weapon elemental damage in your ice shot links? Why don't you use cold penetration in your ice shot links? Swap chain out for these and go for a pierce build instead with Voidwalker's. You will nearly double your DPS.

Sorry but I'm not even going to waste any more time explaining why everything else is wrong or bad, especially the talent tree.

This build is terrible and needs an overhaul.
Okay they updated the Patch Notes with the missing:

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Ice Shot now has 60% Physical to Cold conversion (previously 40%)
What is the general consensus on this build? Will it allow me to reach all end game activities?
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aplostra wrote:
Your total increased life seems like it is 123%. It's extremely low for a point blank build. Even a normal ranged build with so low life will have troubles with all spells and anything that looks at you sideways. AND it's 123% with 119 pt spend at lvl 100, which you will never reach with such defenses.

You should make some changes to reach at least 170% life and incorporate phase acro for spell dodge at ~110 points, or else you will be screwed over by every physical spell.


Try this tree: poeurl.com/5D6 111 points @ lvl 91, no additional frenzy charges.

Definitely get 8% ias instead of 1 point in cruel. Spirit void instead of essence sap, same points for more life leech. In the primeval force cluster go for the wed not the + chance to freeze since you are a crit build. Swap "Acuity" (accuracy nodes) with "True strike" if you are at 90% chance to hit.


I like your tree, i've made a frenzy charge version for raider, going for the Voidwalker/Pierce route, i've got slightly less life at 151% but it's not that bad.

www.poeurl.com/5SD (109 points)

What do you think?

Edit: bad build link
Last edited by Vapordrago88#2728 on Mar 2, 2017, 10:01:05 AM
Saracilor.
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Vapordrago88 wrote:
My twist on the concept is a Raider with 100% pierce with

and Avatar of the Veil instead of Avatar of the Chase.

Do you think going for the pierce route is drastically inferior to chain? especially after the Drillneck nerf?


The Raider Ascendancy was a mistake sorry thanks for the catch. With the increased elemental damage I've updated Raider to take Avatar of the Veil.

Pierce has been a highly debated topic on this build since I began. I've pretty much left it to playstyle as I have found it to be worse without Frostwall collision mechanics but some players prefer it over chain.

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cheetum wrote:
you're tree with Frenzy charges seems wrong. you have two unnecessary dex nodes near King of the Hill and you dont even have Flash Freeze (if intentional then kinda renames the build)


That was a passive tree issue I was having with poe planner, but thanks for the note it has been fixed.

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DrunkBall101 wrote:
What is the general consensus on this build? Will it allow me to reach all end game activities?


What are you looking for it to do. I can easily clear red maps with the 2.5 version and I cannot be 100% with the 2.6 version yet as I cannot test it in any capacity. I fully expect it to continue having very minimal issue with clearing maps but only the update will allow me to test it.

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