Content Update 2.4.1 and New Microtransactions!

Dragon totem looks grat!
"
Guilty1 wrote:
"
Coolmer wrote:
Did I need to read further on that patch notices, overal new $$$-micro-transactions-$$$. We will advert it every 10 min in game for next two weeks (annoying yellow letters).

New micro-transactions who care about performance, make game more laggy.

Hallowed Ground fix-es yay, no crash fix what is more important, I saw one time drop of that map and didn't finished because client crush, four of us crushed on map so map is lost for me as owner, another time with another party, same shit, so make it rarer, lets say like mirror.

Seven chars in Standard Essence 3 unique map drops, yay, nice done.

Fix on diviner box means -90% on item drops in future, party don't need cards, play maps solo this is solo game, performance wise but still can have desnync even solo.

Bla bla bla etc ...



115% on Atlas and still map tier 1 drops where is that fix?

What makes this game bad:
- worst performance ever for that genre, graphics settings that can not envy nor zx spectrum games
- worst drooped items ever irrelevant to hardness of area, like scripters using RNG for fun, too much RNG makes rolled items so useless and so annoying, 99,99% of "rare" items is trash worth same amount of currency on level 1 area and level 84 area
- soo hard end-game grinding, end game map drop is shit (read T15/T16), like unique maps in this league is soo rare ..., zana leveling is useless, at level 8 expecting T14+ in shop no from time to time T11(worthless), imo it is time to make masters permanent, leveling from league to league is soo boring and stupid

So fix bloody game performance instead tying to sell again and again same shit, i decided to not buy anything till don't see your efforts.


Wow! Rant is strong in this one :D

I agree that if hallowed ground is crashing it should be fixed ASAP. I never got any problems or don't personally know anyone who had. But yeah they should fix it.

And what comes to diviner box, 20-40 cards is not enough for you and your party? I honestly don't care if they changed that because im totally fine with the amount of cards drops now. And playing in party still benefits atleast me. I get nice buffs and survivability so running more difficult maps is faster and easier. And i get more loot!

Do you have that lockstep thing on? I haven't notice any desync issues besides those i get if there is problem in my end or servers are having some problems etc.

I had pretty slow start with unique map drops too but then it speeded up as did my map clearing etc. Got 4 unique maps in one Gorge!! :D

"What makes this game not so bad"
- What performance issues? Game runs smoothly after those changes in 2.4. Maybe you should consider updating your "Spectrum" ;)
- What are you talking about? In average i get much more better loot from higher tier maps. You must be picking up wrong base items or you are picking up EVERYTHING so that slows you down and that means you won't run maps that fast = less loot = less potentially good rares...........
If you want a game that gives you everything you want in couple days and be done with it after that, go play D3. And please don't ask them to make good items more common. That sealed the fate of D3 and we don't want that happen to this wonderful game!
- Again, you must have the worst luck ever or you are just lying. I'm using yellow T9-T10 maps to chisel recipes because i have more than enough T11 - T16 maps so i don't have to convert them to higher tiers. Try to roll some pack size to your maps and chisel them. That should do it.



Did I need to answer to that troll or is that person just stupid?

Spectrum? My Spctrum runs Black Desert maxed without problem how is your ENIAC with that?
But my Spectrum still have performance issues with some skills/micro-tranasaction effects in PoE party play.
Yea I collect shit basses like hubris, what i can, when i saw them i pick them, need to fix that shit filter.
T16 is so rare i got only one till now, almost rare as unique map for me, I chisel every T14/T15 and play hard rolls with pack size and I love to add beyond, when i have vaal i drop it (but vaals are also rare currency in this league). Is 130 quantity enough?

Also have shit tier maps like T11 for chisels I mention that but need to read not only produce shit, i also pointed in low T15/T16 drop what is end-game content i think, i know we need better, maybe in 50 years when PoE become final product not alpha test platform.
Last edited by Coolmer on Oct 18, 2016, 7:40:05 PM
So happy I bought this:

ages ago and I have always wanted to use on my FT.
~ Adapt, Improvise and Overcome
"
cipher_nemo wrote:
"
Coolmer wrote:
New micro-transactions who care about performance, make game more laggy.
(...)
So fix bloody game performance instead tying to sell again and again same shit, i decided to not buy anything till don't see your efforts.

You probably haven't bought anything to date, so why would it matter now?

Any ways...

Those MTXes pay for this game's development and all of those performance fixes you mention. GGG employees who create the MTXes probably have nothing to do with the software engineering team who works on the engine.
+

Assumption is the mother of all fuck-ups.

Not too much, some tabs (18) and something what seems to me nice at time when i believed I support some work.
But in one u are right I don't matter now, no plans to invest in something what is in worst stage than at beginning, for example before 4-y my RL friend played at same machine like now, then he played now he watching frame by frame and searching for pixels what are missing, if that is called optimization, well done.
After all patches are only released when are new MTX ready, but if that goes further who knows maybe again I decide to spent some my bloody earned money.





Last edited by Coolmer on Oct 18, 2016, 7:33:25 PM
I guess GGG is running out of money!
(Spamming in-game messages with those new mtx's advertisements)

Imho that's why these prices for mtx's are extreme!
40,- € / Dollars for a complete armour-set?? REALLY ??
=> thats what most other games cost entirely !

GGG should hire an economist to told those GGG-nerds what the best
prices are!

These economists would tell Chr. Wilson and those other guys, that
"the more/higher is the best" is NOT the Optimum !!

Sure - ZiggyD and those other streamers spent even 2,000+ for mtx's
so far.
(I always have to laugh, what an ridicilous (useless) ring that boy
ZiggyD created for 1,000 bugs! )

But the point is: What is better?
a) selling 3 times 1,000,-
or
b) 1,000 times 5,-
THAT's the point!

IMHO GGG is counting on those streamers, but most people quit after
some short time; except of these hardcore-gamers.
I've seen soooooo many "Let's-Play-PoE"-Players that quit after a few
episodes; I even couldn't count.
Why is it so? => Because GGG has only the top-players in vision who play
this game 14h a day or so. But keeping this game alive, means keeping even
the newbies addicted (and make them pay 5,- or 10,- here and there)

First of all:
a) With the new upcoming patch that 'deletes' "cruel-dificulty" is the first
step done. => Neebies should rewarded!
b) and rewarding is the key word. For instance: in D2 U could reach
Level 90 with some passion and patience. But to master this game (f.e.
Über-Tristram, torches, etc.), U had to go a bit more farther.
But the Philosophy of GGG is based on punishing (losing EXP or whatever)

https://www.youtube.com/watch?v=ea6UuRTjkKs
Ridicilous Bosses that are overpowerd or have mechanics that no other
skill is represented in the game.
Beating Bosses such as Torture-Chambner or Rigwald in Lair is not cool,
but ridicilous! If U have to watch a guide before this map doing; there is
something going wrong! That doesnt mean bosses could/should be hard or but
if the game outrages his own rules; this is frustrating.
"Fair" is the right word => what I have seen so far, the shaper has a fair
behaviour. (Well earning in the proper vacuum is OK).

Conclusion:
1.) GGG should definite lower their prices for mtx (significant)
2.) GGG should do more effort to improve the difficulty according to the
P-Levels. => more rewarding than punishing!
3.) NOT every league-shit is worth keeping this in standard. With other
words. => excess freight (GGG might think, every league shit was cool;
but it wasn't!)

Cheers!






My InGameName: Aui
"
Aui wrote:
I guess GGG is running out of money!
(Spamming in-game messages with those new mtx's advertisements)

Imho that's why these prices for mtx's are extreme!
40,- € / Dollars for a complete armour-set?? REALLY ??
=> thats what most other games cost entirely !

GGG should hire an economist to told those GGG-nerds what the best
prices are!

These economists would tell Chr. Wilson and those other guys, that
"the more/higher is the best" is NOT the Optimum !!

Sure - ZiggyD and those other streamers spent even 2,000+ for mtx's
so far.
(I always have to laugh, what an ridicilous (useless) ring that boy
ZiggyD created for 1,000 bugs! )

But the point is: What is better?
a) selling 3 times 1,000,-
or
b) 1,000 times 5,-
THAT's the point!

IMHO GGG is counting on those streamers, but most people quit after
some short time; except of these hardcore-gamers.
I've seen soooooo many "Let's-Play-PoE"-Players that quit after a few
episodes; I even couldn't count.
Why is it so? => Because GGG has only the top-players in vision who play
this game 14h a day or so. But keeping this game alive, means keeping even
the newbies addicted (and make them pay 5,- or 10,- here and there)

First of all:
a) With the new upcoming patch that 'deletes' "cruel-dificulty" is the first
step done. => Neebies should rewarded!
b) and rewarding is the key word. For instance: in D2 U could reach
Level 90 with some passion and patience. But to master this game (f.e.
Über-Tristram, torches, etc.), U had to go a bit more farther.
But the Philosophy of GGG is based on punishing (losing EXP or whatever)

https://www.youtube.com/watch?v=ea6UuRTjkKs
Ridicilous Bosses that are overpowerd or have mechanics that no other
skill is represented in the game.
Beating Bosses such as Torture-Chambner or Rigwald in Lair is not cool,
but ridicilous! If U have to watch a guide before this map doing; there is
something going wrong! That doesnt mean bosses could/should be hard or but
if the game outrages his own rules; this is frustrating.
"Fair" is the right word => what I have seen so far, the shaper has a fair
behaviour. (Well earning in the proper vacuum is OK).

Conclusion:
1.) GGG should definite lower their prices for mtx (significant)
2.) GGG should do more effort to improve the difficulty according to the
P-Levels. => more rewarding than punishing!
3.) NOT every league-shit is worth keeping this in standard. With other
words. => excess freight (GGG might think, every league shit was cool;
but it wasn't!)

Cheers!








I don't understand how you have the energy to write stuff like this. Complete and utter nonsense that cannot in any way be seen as other than an attempt at provocation. I'll disappoint you and confess I I read about 20% of it.

GGG has tried a lot of different approaches and know better than anyone of us how to sell MTX:s.

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