[HC/SC] 2.5 Inquisitor Miner - over 11k ES - 1 shoting core bosses - Guardians down (With video)

4 guardians down. Gradation from strong to easy for this build is:
1.Minotaur: short area, alot of aoe
2.Chimera: fog mode is really hurts
3.Phoenix: can't be ignited, just tuff enemy
4.Hydra: minions spread vortex too, don't miss it
Added guardians fight video
One important question missing in Q&A: why not Saboteur?
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Kelvynn wrote:
One important question missing in Q&A: why not Saboteur?


Added :)
Ignoring all elemental resistance (all map mods viable, don't need orb of storms for equilibrium, elemental resistance bosses and mobs ignoring)
More crit chance
More elemental damage
Less elemental damage taken
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Cursedone66 wrote:
all map mods viable

How do you deal with Blood Magic? And with No Regen?
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Kelvynn wrote:
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Cursedone66 wrote:
all map mods viable

How do you deal with Blood Magic? And with No Regen?


CI builds can't run blood magic maps
No regen - no problem
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Cursedone66 wrote:
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Kelvynn wrote:
"
Cursedone66 wrote:
all map mods viable

How do you deal with Blood Magic? And with No Regen?


CI builds can't run blood magic maps
No regen - no problem

CI builds can run BM. The ones that can get to zero mana cost (my CI Chaos Incinerator was fine in BM maps, too bad GGG killed Incinerate). So I thought you managed to make it work here too. Ok, just not all mod viable then.

Where do you get mana in No Regen maps?

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CI builds can run BM. The ones that can get to zero mana cost (my CI Chaos Incinerator was fine in BM maps, too bad GGG killed Incinerate). So I thought you managed to make it work here too. Ok, just not all mod viable then.

Where do you get mana in No Regen maps?

You mean "how that works without auras?"
Without discipline I have 9k+ shield. We use only discipline and temporal chains - just be more carefull. I farm hexproof t13 pretty well.
Without regen we just use mana flask, like in other maps
One more 'why' question: why not Elementalist?

Watch this part of a RaizQT video for another build where he explains the choice of Elementalist over Inquisitor. I think his reasoning can be applied to your build as well.
Last edited by Kelvynn#6607 on Oct 13, 2016, 4:59:46 PM
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Kelvynn wrote:
One more 'why' question: why not Elementalist?

Watch this part of a RaizQT video for another build where he explains the choice of Elementalist over Inquisitor. I think his reasoning can be applied to your build as well.


I saw this video and posted answer in first page.
Inquisitor:
Don't need proc el eqilibrium with orb of storms
Strong double dot (cold with vortex and fire with pier) ignoring resistance
Ignite immune bosses viable
80% resist fire/cold maps viable
More crits and crit multi

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