[outdated] King of the Forest (Crit version)

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nbriles2000 wrote:
Does this build just not curse? How do we sustain power charges?


Our curse comes from a corrupted pair of snakebites. Vuln is the best corruption, but temporal chains is cheaper and works as well. As for power charges, our ascendancy 'Unstable Infusion' takes care of that.
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Last edited by LeglessCrab#1376 on Jun 19, 2021, 2:59:57 PM
Can I have both curse and enchantment on Snakebite?
I looked at everyone's gear, but no one have them both on their gloves.
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CatButler wrote:
Can I have both curse and enchantment on Snakebite?
I looked at everyone's gear, but no one have them both on their gloves.


no, you can only have one of those. but there is no good glove enchantment anyway so ye..
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danielmandelbew wrote:
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CatButler wrote:
Can I have both curse and enchantment on Snakebite?
I looked at everyone's gear, but no one have them both on their gloves.


no, you can only have one of those. but there is no good glove enchantment anyway so ye..


I think a curse on hit setup up on Frenzy is way better than corrupted snakebites with TempChains. You only need Vulnerability, when you are fighting Bosses and to sustain your Frenzy Charges you have to use Frenzy anyway. That said TempChain is probably better when you have problems surviving.
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MistrPow wrote:
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danielmandelbew wrote:
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CatButler wrote:
Can I have both curse and enchantment on Snakebite?
I looked at everyone's gear, but no one have them both on their gloves.


no, you can only have one of those. but there is no good glove enchantment anyway so ye..


I think a curse on hit setup up on Frenzy is way better than corrupted snakebites with TempChains. You only need Vulnerability, when you are fighting Bosses and to sustain your Frenzy Charges you have to use Frenzy anyway. That said TempChain is probably better when you have problems surviving.


I have to agree here as you need to use frenzy on bosses anyways - however I link curse on hit - herald of ice - vulnerability - frenzy , it works well for trash and bosses
IGN :HanBolo
Hey guys ! So far im enjoying the build.

Playing in LHC ; Currently lvl 90

Took a different Ascendancy , and respecced my passive tree differently , Overall it feels solid ..
The one thing i am missing though is the 100% More poison from Noxious Strike - Toxic Delivery .
I wanted to sustain my frenzy charges by going with the Ranger / Raider Ascendancy , which i did pretty good , The trash mobs aren't a problem, running with 30k LA (without the poison) on a 5L . But bosses are the real issue , starting from t12+ .

Overall im still satisfied with the build idea i got from here .

Items i'm using :




Would take any suggestions to help down the bosses quicker !
Thanks and stay safe exiles !
I guess a 6link would help you most, void manipulation really helps.
Am i missing something? Picked up +1 drillneck today and even together with opus LA feels like garbage compared to split arrow.. less aoe coverage and a lot lower dmg. I can see it beeing better once you get a legacy reach but why is everyone using it with opus?
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winkelfunktion wrote:
Am i missing something? Picked up +1 drillneck today and even together with opus LA feels like garbage compared to split arrow.. less aoe coverage and a lot lower dmg. I can see it beeing better once you get a legacy reach but why is everyone using it with opus?

You MUST use snakebites, also use LA with LMP gem, i cant believe you are lvl 92 and dont understand the mechanics of this build.
Also your jewellry is hell same as your tree. You dont need 5 power charges, u need only 3 with opus. Also swap some weird evasion nodes to life please.
Last edited by h4tred_#7978 on Mar 19, 2017, 5:17:45 PM

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