[outdated] King of the Forest (Crit version)
I was wondering which amulet is better, the one with 30% more chaos damage, which may give me less tooltip but more actual dps? Or the one that gives Multi (taking me to 280%) and some more evasion and 900DPS tooltip but it might give less actual dps. I'm not to sure. Not sure which to use, thanks
Last edited by GGZII#1525 on Oct 3, 2016, 10:20:05 PM
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" The bandit choice in cruel is a point. Maybe this is the difference? So many strikes within one breath.
But only one strike needed, for certain death. |
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What do you think of taking the 18% increased duration node before Frenetic and the one before Savagery and not take the fourth frenzy charge? You get 36% increased duration and only have to generate three charges to get to max.
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" Thats true, you would lose 4% damage / attack speed, but getting to 3 instead of 4 would be nice |
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So been playing this for a few days, pretty great overall. I'd like a better amulet but outside of that my gear is pretty final. At the moment I'm able to cap res at 169 without any res on jewels, so I have 2 2dmg/1life jewels and 1 3dmg/life jewels. Also have heartseeker so Multi is at 360 atm without PC.
Spoiler
I was skeptical about the ms focus with celerity at first but I actually really like it now. Eventually will get even more out of it with a 21 grace. Using a jade flask atm. Had some thoughts about small things - Prefer 3 frenzies to 4. 3 Frenzies with 1 dur node is very comfortable to play. Faster ramp time makes bosses feel much safer, and saves 2 nodes - Heartseeker is huge efficient damage and I have it atm but I'm not sure if I'm going to keep it yet - Arrow dancing is extremely nice for surviving big packs of vaal constructs/porcs, and you can run ele reflect maps without gem swap while jade is up - In line with the last point, I was thinking of dropping cwdt-IC for wither-spell totem, still with inc dur/vaal haste. Wither is insane on t16 bosses, shaper. I don't notice cwdt-IC doing much - maybe leave it in for uber farm to stop trio rain? Would like more input on this - PCOC on frenzy feels essential. Damage is so much greater with 4 PC as sin than without. Otherwise its very difficult to sustain max PC on single target. In this vein, I need another gem slot. Current other gems are Grace/AA/Blood Rage, which are essential, and ice golem, vaal haste, inc dur, cwdt, IC. Would like to rethink this so I can fit blink arrow back in as that is also essential. Last edited by PosteriorPounder#7650 on Oct 3, 2016, 11:56:51 PM
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if you get a death's opus do you run with no gmp/lmp like reach?
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is Slivertongue viable for this build, with small adjustments ofc. any thaughts about it?
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" With lmp. Lightning Arrow - LMP - Added Chaos - Critical Strikes - Pierce. Last edited by reh#0508 on Oct 4, 2016, 3:04:04 AM
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Spoiler
Loving this build so far. Started with 6 frenzy charges, they only last 8 seconds, feels bad. Now trying if going down to 3-4 helps. I was thinking of using but I think solving the frenzy charge problem and using snakebites is just better. What would you recommend for upgrades? Probably just rares I guess. got really lucky with hitting the gloves on some 30'ish corruptions. Last edited by GilgameshNL#4850 on Oct 4, 2016, 4:44:20 PM
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what about Pacifism for parma max frenzy?
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