[DEAD in 3.0] DESTROY THE ATLAS! | 2H Dual Warchief Totem
now i want to try with 1 hp pot and vinktar >_> I could adjust resists and slap on Death's Door |
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With the DoT changes that 3.0 brings what do you guys think about the viability of this build? Not sure how the tree will be changed tho (hopefully the DoT's will be in built into the 2h nodes are smth). I'm pretty fixed with going 2h warchief for next league but wondering if should I still go dual totems. Or single totem + eq. Or eq slayer. But the free insta pot ascendancy is something that I'm not willing to let go when farming labs/trias
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I made this build BoR version. And ı really like it. 83 lvl / 113k dps (no uber lab) / 5.5k hp / 7.5k armour. Thanks for share. You can look my BoR version character name Nabhuil.
https://www.pathofexile.com/account/view-profile/korayozturk/characters Last edited by korayozturk#7478 on May 15, 2017, 9:27:26 PM
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Nice build,I have some questions :
1)why I dont have the same amount of dps you have , I have higher DPS Disfavor and higher flat on ring and amulet ( could it be because Iam only level 84 atm , and the skill tree has that much effect ?) my current dps with (INC Area , Rapid Decay , Melee Dmg full life , Melee Dmg , Faster attacks ) is 51k with herald of ash and hatred on. 2)isnt it more worth it to go for added fire dmg insted of Melee dmg on full life ? since half of the time you wont be on full life during boss fights. thx in advance. |
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" Quality gems, craft helmet %40 aw damage. Big dps boost |
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Selling my finished Warchief Totems gear to fund my next build - Prefer to sell as whole, but could be interested in selling a few pieces at a time. 165% Resist, 5.2k HP, 18k Armor, 700k DPS. Almost identical to OPs gear, if not better.
Inbox me for prices.
Spoiler
Last edited by DrPriapism#1899 on May 17, 2017, 5:05:28 PM
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Hi, using this build currently for the legacy soft core league, having some problems in running high density maps + breach + beyond, when my totems die in packs of high density mobs, I have problems setting them back up because there is a delay between the totem spawning and then dealing damage and the totem gets melted during this period so basically I run around trying to dodge projectiles and setting totem up but they die over and over without dealing much damage anyone has this problem as well and how to solve it? Just doesn't seem to me to be good at running high end maps with well rolled mods and sextanted. I'm running the budget version currently with ~56k dps with inc aoe in hideout
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I have different question.
I really like this build and i'm enjoining it now but i'm not that experienced player and my question is how much of damage will this build loose in 3.0 when double dipping is fixed/changed? |
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I have the same passive tree, all the end game items but my DPS is 88k instead of 220k with the same buffs (auras + totems + flame golem).
Can you please advise what I might be doing wrong? You may access my profile from below: https://www.pathofexile.com/account/view-profile/Zarigana/characters Character name is : Kaziganthi_Orilg Appreciate any tips to improve my DPS a bit more... Thanks in advance! |
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" You have Inc Area skill gem. OP has Concentrated Effect plus the Added Fire dmg. " According to the latest Path of Building same setup it loses around 60k dps. Still viable if you ask me. Last edited by antmangaka#6520 on Jun 8, 2017, 12:28:11 PM
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