Path of Building: Offline Build Planner [v1.4.71]
Does he ever checks? last login is few months ago..
Found bug on belt, gloves and helmet. nvm.. was wise oak calculations on removing rare item. I swear if they make some maven "Simon says" insta-death minigame, sirus, exarch ball minigame then i wont play poe2. Last edited by webas#6820 on Mar 22, 2020, 12:17:00 PM
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There seems to be a bug with crit multi on nodes. Most of the nodes for me are reporting 1 to 2% higher than what they are ingame. My ingame crit multi is 470% but PoB is telling me its 492%.
I can take a screen shot of it if you'd like. Last edited by Vorso#3637 on Mar 22, 2020, 5:11:01 PM
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First of all congratulations on PoB, its a really great program.
I think i detected a bug on how PoB calculates the ES converted from maximum mana from the Passive Arcane Will. It should be 4% of max mana but in the cals section it shows a different calculus. Thanks a lot and hope you can check this small issue. |
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Hey not quite sure if this could be a bug or something related to my build that im just not noticing but going into the configuration tab and messing with the settings ive noticed that if i enable Frenzy charges my Total DPS number is dropping but my attack speed is going up. Im running the latest version of PoB if that may answer a question someone has. If i could figure out how to post the images i have i would post them.
Any help or advice is appreciated Last edited by Castigeon#2207 on Mar 25, 2020, 10:54:51 PM
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Just post your PoB dude..
The opposite of knowledge is not illiteracy, but the illusion of knowledge.
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" That might make it easier to see what's up huh hahah https://pastebin.com/M7PxAGZ1 |
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" Easy case, you use 2x Ahn's Might without the jewels that reduce your maximum frenzy charges. As soon as you have just 1 you lose 100% crit multi The opposite of knowledge is not illiteracy, but the illusion of knowledge.
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" Interesting, I didnt know that was a thing. I did see that but didnt have any clue as to why. Guess that will be the next thing i gotta fix. Thank you for the help. Greatly appreciated |
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Hollow palm jewel still not implemented in PoB. The way I simulate it :
60% increased attack speed adds 14 to 20 physical damage to attacks per 10 dexterity. I believe this will give the same results as the jewel in-game. I still haven't figured out how to be considered dual-wielding by PoB without weapons. Cheers |
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" OR you just install the LocalIdentity community fork for PoB and add One With Nothing to your PoB just like that, with all the other goodies that come with it. Just look for it on github and thank me later. (seriously dude, it's a god-given) The opposite of knowledge is not illiteracy, but the illusion of knowledge.
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