Path of Building: Offline Build Planner [v1.4.71]
Path of building currently doesn't count spells triggered by cast while channelling triggered and uses the triggered spell's cast speed in dps calculations. Pretty sure it's a bug. Or is it just me?
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Hi OpenARL,
Thanks for all the hard work. I cannot for the life of me determine where the configuration settings for "killed # of enemies recently" went. I've tried both the installed version, and the portable version of 1.4.146 ( and updated ) I'm also running this on a fresh install of windows that has never had pob installed before. Is it possible current versions aren't including a config file? it seems to only be a problem for me and a few people over the years from all my searching/research. i took a screenshot of what my configuration options look like and confirmed with guildies that theirs looks different. https://imgur.com/a/K7b5ymX *edit* I realize now that my acendancy doesn't have a "on kill" it was an on-hit ability. This then hides the "recently killed" option from configuration. If I swap to slayer and choose an on-kill node it again shows. Last edited by Kaerthon#3572 on Jun 17, 2019, 4:38:12 PM
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The Incursion minion mods for weapons are still not added to PoB. "Minions deal 90-95% increased damage"
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First of all thanks for the amazing tool and all the hard work put in.
I just noticed, that the Marohi Erqi Unique Mace still has the old support gem listed. Old: supported by Increased Area of Effect; New: supported by Pulverise Thanks in advance |
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Path of Building doesn't calculate "Nearby Enemies have -9% to Fire Resistance" Delve fossil mod.
I believe it would calculate the same as, "Nearby Enemies have -9% to all Resistances" but just for fire, from the Unique helmet Crown of the Tyrant, but just shows the delve mod in red. Last edited by OverlyAggro#3474 on Jun 17, 2019, 1:28:07 PM
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Mjolner's triggered spells receive 100% spell damage is not included in the calcs.
Why does it say +25 resist to lightning when I select on "enemy was hit by fire damage?" with EE in the calcs? Why does Bonechill only increase cold DoT and not cold hit based on chill effect as well? Bonechill: enemies chilled by supported skills have cold damage taken increased by chill effect. |
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Equipping a second Earendel's Embrace seems to dramatically boost the tooltip DPS of Summoned Skeletons' default attack much more so than equipping a sceptre with the "Minions deal 90-95% increased damage" Incursion mod.
EDIT: In comparison, for minion instability, an Incursion minion damage sceptre adds more damage than a second Earendel's Embrace in the tooltip. EDIT2: One possibility is that the tooltip is erroneously calculating the 50% physical to fire damage conversion from two Earendel's Embrace Avatar of Fire TWICE for Skeleton default attacks. Last edited by HandsOfArray#6633 on Jun 19, 2019, 1:20:23 AM
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I keep getting response code 404 when I try to import my character. How can I fix it?
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Hi there, can you guys help to add "Slave driver"mob in POB? I'm a summoner and try to do the math, but couldn't find this mob. It's in ACT5, The Control Blocks. Thank you!
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Is there any way to increase the font size? These old eyes cant make out much!
Thanks! |
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