Path of Building: Offline Build Planner [v1.4.71]
" How does knowing dps numbers determine if a build is viable enough? DPS is meaningless unless youre comparing the same skill family. IGN: Arlianth
Check out my LA build: 1782214 |
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This is really cool!
i dont find the abilty to those walking or standing still for bleeding on target IGN: Nivius
Ty for scam <3 |
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Great work, any chance point blank and chin sol could be worked in?
IGN: Sudoku
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can u add movement speed calculation ?
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I'm not sure if this has been said, but i don't think golems are calculated correctly (if at all?). Also is there a spot where mana cost per skill is at? If not, that would be a great addition as well!
Great job! Last edited by Raventis#3620 on Nov 30, 2016, 6:09:51 PM
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Man, your tool is AWESOME!
Thank you very much for your effort! <3 |
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I could not find if there was a way to add flask effects, it is kind of important in the dps calculation, or even defensive stats.
Last edited by Ldle#3658 on Nov 30, 2016, 6:34:34 PM
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Great tool, it seems like you are missing leech on all item types tho :)
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I've only used it for 2 hours but I've learned more about damage scaling and stat equivalences than have in 2 years.
Please, can I donate a small amount of money for your efforts? This sort of work deserves recognition. Truly the greatest tool to happen since loot filters and poetrade. IGN: Arlianth Check out my LA build: 1782214 Last edited by Nephalim#2731 on Nov 30, 2016, 8:19:21 PM
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Absolutely amazing tool. Might have the potential to become a similar tool to d3planner for PoE if you add simulation on top of it all.
A few smaller suggestions for now: - Flasks (quite important for many builds) - Jewel stats seem to be off/missing. In particular crit mult stats are off (using old values, should be ~50% higher) and missing resist as well as stats like crit mult with fire/cold/lightning/elemental skills. - Show DPS with multiple totems |
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