Path of Building: Offline Build Planner [v1.4.71]
Choir of the Storm, The Perfect Form, and the Formless Inferno (and their unblessed counterparts) appear to be bugged, they start granting their bonuses at 1% resistance, instead of after cap (normally 75%)
http://i.imgur.com/xp8TwXy.png Here you can see that I only have 104% resistance over cap, but Choir of the Storm seems to be granting 180% crit chance. |
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" https://pathofexile.gamepedia.com/Resistance#Uncapped_resistances Last edited by Illviljan#6833 on Jul 23, 2017, 2:25:34 PM
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First of all, thanks for all of your work!
I noticed a little bug, in PoB I can get the movement speed modifier from both Rotgut and a flask of Adrenaline at the same time while it doesn't work IG (just tested it), it only gets the highest modifier into account. |
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Would it be possible to add a "stationary" checkbox to support things like Arctic Armour and Brine King's Crown?
Edit: request from someone else. Can you add a 'number of totems' option for totem skills, or in config, to multiply DPS accordingly? Have you done something awesome with [url=http://pathofexile.gamepedia.com/Sire_of_Shards]Sire of Shards[/url]? PM me and tell me all about it! Last edited by viperesque#7817 on Jul 23, 2017, 9:17:00 PM
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Nice
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"I'd rather not add item-specific options; general options for overriding the maximum charge counts may be possible, but I'm not sure they're worth adding, as you can easily add a custom modifier to one of your items with "+1 to maximum Power Charges" to simulate it. "It doesn't at present; it isn't straightforward to implement, since it involves one item disabling another, and you can get around it by removing your chest and disabling the gems in it, so it's not a high priority to fix. "As Illviljan pointed out, PoB does actually handle those correctly. "Hmm. That would be quite difficult to fix; the program can't fully replicate the buff system used by the game, so there's a few hacks in place to prevent duplicate buffs, but it fails quite badly in this case. Unless there's an instance of this that has a more significant impact then I'm inclined to leave this for the time being. "Done. "I don't want to add options for simulating multiple totems/traps/mines etc yet, for various reasons. "The program doesn't assume that conditions like Full Life will always be active; there are no condition options for minions at the moment, but since the MDoFL case has been brought up a few times, I will add an "Are your minions always on Full Life?" option in the next update. |
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" Latest Intel Graphics Driver solved the problem (x.x.x.4729) Last edited by adrianoafigueira#0176 on Jul 24, 2017, 2:58:05 PM
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"Ah, that's good to hear; that issue has been around for ages. |
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" Ah, I already knew this, guess I had a brain fart, thanks. |
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"X physical damage gained as chaos damage" does not affect Lacerate at all. Tried with Atziri flask and Mings heart. It does affect Ancestral Warchief in the same build so it appears there is a bug with Lacerate.
Amazing program btw, keep up the good work. Last edited by golan4840#5583 on Jul 25, 2017, 3:35:40 PM
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