Path of Building: Offline Build Planner [v1.4.71]

path of building works well on my pc running windows 7 but on my other pc running windows 10 not so well.

all buttons and menus have severe latency. click on something and it responds after 2 seconds. everything is sluggish and a pain to use on that operating system.

any solutions?

edit: i ran the troubleshooter in windows 10 and it found an error: path of building incompatible program.

unfortunately running it in windows 7 compatibility mode makes no difference.

edit2: if it is of any help the problems started when i updated to the latest version. i used an earlier version that worked well on windows 10 before i updated.
Last edited by kompaniet#2874 on Jun 11, 2017, 3:33:27 PM
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Last edited by D0berm4n#7989 on Jun 11, 2017, 8:03:56 PM
Is it possible to make the program "sleep" when minimised so it's not using any cpu?
Don't know if there's scaling i don't know about but Queen of the Forest Destiny Leather has far more evasion than it's supposed to have. It's maximum value is supposed to be 2140 evasion at +20%.
Even a minimum roll exceeds this number:

Keep up the good work!
Last edited by wichiwa#0724 on Jun 11, 2017, 10:10:11 PM
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kompaniet wrote:
path of building works well on my pc running windows 7 but on my other pc running windows 10 not so well.

all buttons and menus have severe latency. click on something and it responds after 2 seconds. everything is sluggish and a pain to use on that operating system.

any solutions?

edit: i ran the troubleshooter in windows 10 and it found an error: path of building incompatible program.

unfortunately running it in windows 7 compatibility mode makes no difference.

edit2: if it is of any help the problems started when i updated to the latest version. i used an earlier version that worked well on windows 10 before i updated.
Which version exactly was it that worked fine? I can't think of any recent changes that would account for this.

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Nightyb wrote:
Is it possible to make the program "sleep" when minimised so it's not using any cpu?
The program already reduces its CPU usage while in the background; does it still use a measurable amount on your system?

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wichiwa wrote:
Don't know if there's scaling i don't know about but Queen of the Forest Destiny Leather has far more evasion than it's supposed to have. It's maximum value is supposed to be 2140 evasion at +20%.
Even a minimum roll exceeds this number:
You're looking at it in a 3.0 build; evasion and armour base values are buffed in 3.0, as are body armours in general, so QotF gets a fairly hefty increase in evasion.
Could i suggest that the Forbidden Taste flask have a degen display? they buffed it enough to make it worth using now :DDD
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wichiwa wrote:
Could i suggest that the Forbidden Taste flask have a degen display? they buffed it enough to make it worth using now :DDD
That's fantastically easy to do, so it'll be in the next update.
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Openarl wrote:

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Nightyb wrote:
Is it possible to make the program "sleep" when minimised so it's not using any cpu?
The program already reduces its CPU usage while in the background; does it still use a measurable amount on your system?


While my system is idling (~1Ghz clock speed) it's using just under 4% total. The CPU it's mostly running on is at about 16%-27% usage.

While my system is at full speed (~4Ghz) it's using about 1.5% total. The CPU it's mostly running on is at about 3%-12%.

I'm using Win8.1, i7-4790K.
When converting to 3.0 from 2.6, the remote mine 'more' multiplier disappears. Is it supposed to be like that?
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Nightyb wrote:
While my system is idling (~1Ghz clock speed) it's using just under 4% total. The CPU it's mostly running on is at about 16%-27% usage.

While my system is at full speed (~4Ghz) it's using about 1.5% total. The CPU it's mostly running on is at about 3%-12%.

I'm using Win8.1, i7-4790K.
Ok, I'll see if I can get that down some more.

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rookie91 wrote:
When converting to 3.0 from 2.6, the remote mine 'more' multiplier disappears. Is it supposed to be like that?
Nope; seems I missed that one when going over the stat changes. It'll be fixed in the next update.

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