Path of Building: Offline Build Planner [v1.4.71]
got plans of integrating something like this in PoB?
Did I ever tell you what the definition of insanity is? Insanity is doing the exact... same fucking thing... over and over again expecting... shit to change... That. Is. Crazy. thinking: "This time is gonna be different. No, no, no please... This time is gonna be different."
-Path of Exile |
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Would it be possible to add another stage for wither? its either 1, 5, 10 or 20. 15 would be great as this is how much i get with faster casting. Much appreciated.
My build guides:
https://www.pathofexile.com/forum/view-thread/2180198 Taking a break from PoE, catch me up in Warframe: https://www.warframe.com/signup?referrerId=5b625847f2f2eb0ea0750322 Use above link for free booster when you sign up! :) |
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Any chance we could have a checkbox in config for crit recently for elemental overload?
ign: DreamsofIllusions Last edited by polo2005#7129 on Apr 22, 2017, 4:41:11 AM
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"Yep! In fact, I'm already working on adding some of the calculations required for this; the next update will add some of the incoming damage handling, along with RF/BR degen calculations. "It's hard to add more options without breaking existing builds; but I'd like to get automatic stack count calculation working at some point. Not sure when I'll be able to get around to that, though. "EO will apply automatically once you allocate the keystone, as the program just assumes you have a means of triggering it. |
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I'm doing a golem build so I was wondering if the dps calculations take into acount all golems or if the dps is only for one of the golems?
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After I updated to 1.4.7 it was fine, but the next day it wouldn't start anymore. I keep getting this error.
http://imgur.com/a/qVrGQ Any idea how I can fix it? I redownloaded it a few times in a separate folder and used the installer for the older version, wouldn't start either way. Last edited by hoyke#1874 on Apr 22, 2017, 6:33:46 PM
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Impressive work! I'm not familiar with the mix of lua & C#(?) you use. Could you briefly explain the libraries etc you're using?
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"Just one, at the moment. The same goes for the other minion types as well. "I've had reports of recent versions of GeForce Experience causing similar crashes, so you can try uninstalling that if you're using it. Regardless, I know this particular error is the fault of the display driver, since it's occurring during OpenGL initialisation, and I'm not sure how to avoid triggering it. "I'd be surprised if you were familiar with it, since very few other applications are built this way (if any at all). The program consists mainly of Lua code running within a simple host program written in C++, which provides a 2D OpenGL renderer and OS interface code. All the UI code and application logic is written in Lua, and there's very few libraries used outside of the host program (libcurl for networking, plus some simple Lua libraries for XML/SHA1/Base64). |
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" Turns out I did uninstall my driver recently. Updated it to the latest and it works now. Thank you! |
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i cannot import, I have tried everything
- yes my status is not on private - yes I typed in the char name correctly - yes I tried the poessesid |
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