Path of Exile 2.4.0: Atlas of Worlds Patch Notes

i have played these game over 3 years now.. there where Piety was the "BIG Boss" of the game..
i have seen many and many nerfs placed on the game mechanics.. many and so many builds killed to the Void again and again...
now they make it again.. they kill their own "child" once more..
good "job" ggg nerfing once more that what not need to be nerfed..
PS... in grand master MAP is on use all that nerfs on encounders or not..?
the opoments Exiles have NERFED their builds like Chalengers or..?
PS 2 DONT piss me off about is "for the ballance"
i can make the "Great Wall" of Text about is not...
damn not impressed....jokes
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"Reach of the Council: Its added damage has been lowered from (25-40 to 100-115) to (15-30 to 70-95). Its local increased physical damage has been reduced from (50%-70%) to (40%-50%). Given the large number of additional projectiles this bow provides, it doesn't need the incredibly large damage bonus. It essentially has a built-in GMP which you could use a damage support in place of."


Just what I've been saying, that GGG would surely nerf Reach after the Phrophecy league ends.
So all those crying and bitching for a nerf was a waste of your time folks.

Immunity changes:

This should be interesting!

Says there that
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"Cannot be" stats do not work as immunity. For example, Fairgraves Tricorne prevents you being shocked, but does not remove shock.

Well, I have some chars using it right now. However I never tried taking the tricorne off while getting bombarded with lightning damage, so I can't say if it was able to remove shock when you've putted it back on before this change.

This change seems nonsense anyway. How do you get shocked while wearing this hat in the first place. OR: Do they imagine the unlikely scenario that someone is switching hats in the middle of a fight while being attacked by foes. They'd rather pop a flask.

"
The damage bonus of the Less Duration support gem has been reduced. At level 1, it has been reduced from 20% to 10%. At level 20, it has been reduced from 29% to 19%. Given the strong utility of this gem, it doesn't need a damage bonus that high.


Well, looks like "Grenade trappers" getting no love from this patch either. As I imagine most other builds are effected too.

Interesting though, that just when I decide to revamp and level up an old char, something like this happens.

Murphy's law never leaves us I guess.
Good bye my, Precious!
It was fun to play with you during the Prophecy league.





p.p. nerfs, nerfs, nerfs everywhere nerfs ....
Do you still lag out when srs are leaving your aura radius?
Everyone complaining about the nerfs was abusing the shit out of these skills... The nerfs are much and IMO CoC is still not nerfed enough.

I abused Elemental Conflux with Earthquake, which got nerfed to the ground as well but that was expected LOL
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Completed 38 ChallengesxAbySsx wrote:
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Completed 19 ChallengesQiox wrote:
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Kastmar wrote:
FUCK YOU GGG!!!! You always kill my build with EVERY MAJOR UPDATE. I will NOT MORE SUPPORT THIS GAME!!!


How about you stop jumping on the most OP broken skill bandwagon? That one way to guarantee it will stop happening.


You mean mine bladefall, o wait, that got a buff to actually hit mobs right now, cause it was so bad before. Or you mean Blade vortex having more dmg at 20 charges, meaning you get to imput more dmg faster, such a big nerf to the 2 most op skills in the game atm.

Lets all cry about coc being op when you need 10x more currency to build a good one than you need for traps and mines. You ppl speak without any knowledge and the worse part is that GGG actually listens.

Congratz on the "balance" to force us play only a few builds.

Oh man shut up! i made several unusual builds before, even builds like fireball, Arctic breath, Glacial Cascade and Freezing Pulse.
With a investiment of 14ex i can now kill uber with freezing pulse, i'll try to do it with fireball or arctic breath, soooo... my point is: STOP with that type of argument "OMG we only have a few build options, OMG look at that, 90K with blade vortex and 89,99K with fireball seems like BV is better duuuhh!!". CoC was OP as fuck, mjolner was OP too, thank god that they'll nerf that shit, people like you r the worst type of cancer to this game.



Same thougts!

I think most of that nerfs where urgently necessary!

@Kastmar: How long you aware about, that this skill was extremely OP, facerollin everything in the Game!?! Is this your definition of gamming fun?

At your first post you say you'll quit, since that you throw more and more poison in the Well, so maybe its time to quit^^ i'am very sure there alot of people that will badly miss you and you offensive and threatening behavior... oh wait.............



To GGG, i can't wait to play AoW, thank you very much for the new Content!
I believe nerfing Jugg Mjolner build was unnecessary... it was just build with very good synergy between items and skills .... the thing with that build was the survivability, not the actual dmg/dpd output

Stats were - 90% armor most of the time, heal 900hp every discharge and 84/79/83 resistances in my case

Anyway, it kinda requires REALLY good knowledge of the game mechanics, items and skills all TOGETHER and actually kudos to anyone with that kind of knowledge for coming up with the build (envy lol - I am not that smart hahah)

I really enjoyed the build and will remember it same as my previous Railgun (b4 ele prolif nerf) build for how awesome it was.

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BlueArrow wrote:
Good bye my, Precious!
It was fun to play with you during the Prophecy league.





p.p. nerfs, nerfs, nerfs everywhere nerfs ....



That will be legacy I believe.
Standard player here .
Invested so much time to finally finish a CoC dagger discharge ( not mjlonir ) , i have invested all in items that i cannot even sell them anymore !! the value was gone over night so much i would have to farm months to get back the EX i used .I got work and cannot afford to do this again ..
I understand nerfs to be balanced but not this obliteration to this extend .

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