PoE 1 Xbox servers are restarting now. They should be back up in approximately .
PoE 1 Xbox servers are undergoing maintenance. Some features will be unavailable.

Path of Exile 2.4.0: Atlas of Worlds Patch Notes

High level XP gain nerf & Inevitable judgement removal from PvP are mean blows...
Last edited by LeoTib71#5994 on Sep 1, 2016, 10:05:16 AM
"
LeoTib71 wrote:
High level XP gain nerf & Inevitable judgement removal from PvP are mean blows...


Less xp, more high tier maps.

Should balance out for people with 100%+ atlas completion, should suck for people trying to speedfarm yellows.
The 25% chance system for unrelenting just screams randomness aka "be happy if it procs but do not expect it" more than anything.

What I'd like to see is when you gain an endurance charge you gain double the amount instead (if you gain 1 you get 2, if 3 you get 6 etc.).

This way it is consistent in a way that you always benefit from that passive (after all you have to invest 4 ascendancy points to get to that talent) plus you can calculate with it and predict what's going to happen.

You cannot go from 0 to full with just one thing around you (like a boss) so perma IC is not super easy and you benefit if you use multiple sources of generation ( I should be rewarded if I invest bunch of sockets in order to generate charges like charge on melee stun, end cry, warlords etc. - now I have a CHANCE to benefit despite the fact that I've already INVESTED decent amount of sockets).

I am just looking for a system that is predictable and allows me to control (that is the key word) my defences in a consistent way and utilize the other part of unrelenting instead of hoping I'll get lucky and the benefit kicks in. I understand the need to nerf the talent as it is but do it in a way where it allows me this already mentioned control instead of turning it into a random gimmick.
Tell me someone, CoC have cd on cast any spell or cd will have each spell that linked with CoC?
2 cast on second or 6 (if i have 3 spells linked)
Thanks for ruining on of the few good legacy items I have GGG, what the fuck.
IGN; HugeCocInYourFace (Warbands)

EU timezone
Mjölner: Its chance to cast socketed lightning skills on hit has been increased from 30% to 100%. Use a Divine orb if you want your legacy one to change.

REALLY???? Bye path of exile, I had a legacy mjolner and now I have a shit mjolner.
IGN: Physir
"
eskstyle wrote:
Mjölner: Its chance to cast socketed lightning skills on hit has been increased from 30% to 100%. Use a Divine orb if you want your legacy one to change.

REALLY???? Bye path of exile, I had a legacy mjolner and now I have a shit mjolner.


Bye. We'll never miss standaids players :)
"
Unique Item Balance:
Mjölner: Its chance to cast socketed lightning skills on hit has been increased from 30% to 100%. Use a Divine orb if you want your legacy one to change.


Guys, GGG, Please. Its good change, but you doing again something wrong! You destroying regular Coc Discharge who uses Vagan dagger and making again only 1 option - to build around unique item. Why you doing this? Why not both options? Just please rebalance again CoC gem around Discharge, reduce CD to 200MS. Let ppl have more options to play!
Stupid Mjölner cant uses Cyclone, need to use some shitty skill like Molten Strike.
"
Helmsman527 wrote:
"
leonardorubin wrote:

the friend don`t understand this game it`s not for doing the most OP build, is for creativity and individual development, for that is your feels, and respect for the customers? this means give to all their likes? no no, waste your precious time in another activity, the obstacles are not for you


Let's take the facts
You're talking that this game is about creativity and individual development
You have 13 posts on this forum and none of them related to builds that you developed and wanted to share with community
I can accept your words in case if you have a list of chars similar to what Mathil has.
Characters that you developed, carefully planned and later shared with the community
But all posts you have on this forum are just trolling
Where is your creativity?
Where is your individual development?
I'm sure all chars that you have use mechanics invented by others.
What obstacles are you talking?
Have you invented your own build which you shared with community - it can be counted as the accepted challenge of the game and proof that you passed successfully through the obstacles. Otherwise it's just bla-bla-bla and trolling on forum.

The other guy wrote pretty much the same:
"
DartMarRagar wrote:

Well, of course! If Mathil said so, then it is divine truth! Man, you do not have your head on your shoulders or something?! Think of a unique build and prove that Mathil wrong... But no, it's easier to give up and stop playing... The act of a loser...


He is asking me to invent a new build, while has only one char in his account which is lvl 85 and uses Voltaxic
What a great and fresh build he invented! I'm sure he was fighting hard with the obstacles!



firts of all, my dear mate, i`m not a streamer, don`t have any obligation to share my builds (i do that if I know how, don`t know) second, you have builds shared? third, have 6 chars, only one are copied from the internet (the 2nd, for obvious reasons) the rest are created totally for me, I list here if you want, and fourt, my intention is not trolling, is that you leave that pussy attitude of spoiled child, is all, ha and thanks for the interest in me, and don`t blame at the creators, they don`t have the obligation of please you
well, i understand the reasons and all such, i am glad i have no legacy mjoelner, but my corrupted one is now trash.

anyways, with all those buffs (looking at ground slam) , i think they missed a buff for vigilant strike, planned since 1 month ANYTHING about a jugger vigilant striker, now the unrelenting got nerfed, i hope it will still work as intended.

Does someone even use vigilant strike ?! Was it forgotten ? It has such a drawback, i guess EQ will still be better ;)

Report Forum Post

Report Account:

Report Type

Additional Info