[2.5] Freezing Pulse Inquisitor. Perma-Freeze everything including Tier 15 bosses. 250K DPS.

Stibnite Flask? For ES build? One flask space for increase evade from 5% to 7,5%???

The trick with Cons Ground is nice, I saw it many times with ES-RF builds =)
"Creates a Smoke Cloud on Use".
"Smoke clouds is a detrimental ground effect that inflicts blind."
"Blind is a debuff that lessens the chance to hit of the affected target by 50% and lowers the light radius to the minimum value."
You're welcome.
"
Harest wrote:
"Creates a Smoke Cloud on Use".
"Smoke clouds is a detrimental ground effect that inflicts blind."
"Blind is a debuff that lessens the chance to hit of the affected target by 50% and lowers the light radius to the minimum value."
You're welcome.


Evading an attack prevents all damage and other harmful effects including status ailments and stun. Only melee and ranged attacks can be evaded; spells will automatically hit. The chance to evade an attack is based on the defenders evasion rating verses the attacker's accuracy (aka, chance to hit). Chance to evade can never be lower than 5%, nor higher than 95%.

Chance to Evade = 1 - [ Att Acc / (Att Acc + (Def Eva x1/4)^0.8)) ]

Chance to evade VS blinded attacker = 1 - 0.5 * [chance to hit] = 1 - 0.5 *[ Att Acc / (Att Acc + (Def Eva x1/4)^0.8)) ]

Blind decrease attacker's chance to hit (accuracy) by 50%, so, if you got min-base =5% (CI build, you're welcome) chance to evade, its roughly up to ~7.5%.
I would be pleased, if Blind could be separate roll like dodge, for example 50% to miss an attack =(

I would recommend use Basalt flask in place of Stibnite. Thant's all.
Last edited by _Aldheart_#0589 on Mar 23, 2017, 12:02:31 AM
"
Hiilimies wrote:

1. What auras you use on boss fights? Do you take away normal discipline and clarity and change those to vaal discipline and vaal clarity?

2. Do you change whole item to use blasphemy + warlord, or where you fit those gems in your setup?

3. How do you get power charges in boss fights?

And i have couple more questions!

Whats your tought about first snow jewel?

And what lvl should i have, to change CI?



Hey, Im using 2x first snow jewel and its way to go right now. Thanks to first snow you can switch LMP to power charge on critical and forget about problems with power charges on boss fights or in party.
Im using setup herald of ice + curse on crit + warlord and CWDT + warlord for cursing bosses.
Right now at 91 lvl my full buff dps is ~200k (with 3x frenzy charges up from ice bite linked with herald of ice) or about 170k without frenzy charges.
Switching to full CI is allways more about gear and not character level, you can farm dried lake with 4k ES but for maps you need much more.

My current tree looks like this:
https://www.pathofexile.com/fullscreen-passive-skill-tree/AAAABAUBAQKWAx4FQgdjCaoMUg18D6sPxBEPES0RLxFQFdcWvxslHNwdTx9BIG4i9CSLKPoqCyo4KwosnCymLL8tHzLRNbk3ZjeDO3xBlkVHSVFJsUuuTLNQMFBCUXRSKVM1VeBWY1fJWFpca13yXypfamSdbAttGXBSdFV8g3_Gga-ESITFhq6J04uMjDaO6Y8aj_qQ1pJukyebtZx7nsShL6KjppmmvqbrpyuouayYrrOxBbiTuMq40LxWvorAZsCawcXDOsNty73QH9DQ0PXSfNfP2VvZ_No6217mgekC6-7r9ewY7WHviO_r8NXyHffX-Tf53Q==
A few Questions:

It is my understanding that Ice Golem only applies Critical Chance to melee. If this is the case, wouldn't we benefit more from Lightning Golem?

I am currently running into mana constraints. I know some of these problems will be lessened after I quality flip a few gems, and I have not yet taken some of the mana specific nodes like Deep Thoughts. Before I spend more regrets (since I just swapped over from Pizza Sticks) I was wondering about a different approach to this problem:

Since we are in the Nullification cluster, has anyone tried out going to the adjacent Mind Drinker since the 2.6 changed it to all attack damage and not just melee? Furthermore, since we are using Ghost Reaver, the same question would apply to Blood Drinker.

Thanks for your time and help.
"
USAFMunk wrote:
A few Questions:

It is my understanding that Ice Golem only applies Critical Chance to melee. If this is the case, wouldn't we benefit more from Lightning Golem?

Ice golem grants global crit chance for melee and spells.

"
Since we are in the Nullification cluster, has anyone tried out going to the adjacent Mind Drinker since the 2.6 changed it to all attack damage and not just melee? Furthermore, since we are using Ghost Reaver, the same question would apply to Blood Drinker.

Thanks for your time and help.


Mind drinker works but with only 0.4 mana leech you need to have significant dmg to feel it works. Blood drinker will not give you surivabilty on reflect so you still need warlords mark or life leech support.
"
Raych wrote:
Hey, Im using 2x first snow jewel and its way to go right now. Thanks to first snow you can switch LMP to power charge on critical and forget about problems with power charges on boss fights or in party.
Im using setup herald of ice + curse on crit + warlord and CWDT + warlord for cursing bosses.
Right now at 91 lvl my full buff dps is ~200k (with 3x frenzy charges up from ice bite linked with herald of ice) or about 170k without frenzy charges.
Switching to full CI is allways more about gear and not character level, you can farm dried lake with 4k ES but for maps you need much more.


So you drop Assassins Mark and Enfeeble in order to not having to invest into the double curse points.
Really interesting. I think I will try this out.

Did you replace Enfeeble in the CWDT setup with something else or is it just a 3 link?
"

Hey, Im using 2x first snow jewel and its way to go right now. Thanks to first snow you can switch LMP to power charge on critical and forget about problems with power charges on boss fights or in party.
Im using setup herald of ice + curse on crit + warlord and CWDT + warlord for cursing bosses.
Right now at 91 lvl my full buff dps is ~200k (with 3x frenzy charges up from ice bite linked with herald of ice) or about 170k without frenzy charges.


That is pretty amazing! Thank you for that info.

This saved me over 6 Skill Points, nice :)
"
Crysar wrote:
Did you replace Enfeeble in the CWDT setup with something else or is it just a 3 link?

Hey, I think you could use enfeeble on HC but since Im playing SC and IMHO freezing all stuff all the time is big defense I dont use it.
"
Raych wrote:
"
Crysar wrote:
Did you replace Enfeeble in the CWDT setup with something else or is it just a 3 link?

Hey, I think you could use enfeeble on HC but since Im playing SC and IMHO freezing all stuff all the time is big defense I dont use it.


I thought so and I think I can also live without Enfeeble.
But I actually wanted to know how your CWDT setup looks like now? Did you fill the free slot, where Enfeeble was taken out of, with something else? Or are you just running CWDT + Warlords + Increased Duration.

And then I also wanted to ask you, how much of an effect you noticed after taking the 'Ash, Frost and Storm' skill node? As I'm not sure how it affects the calculation of reflected damage.
Is its reduction so much, that you are able to run maps with an ele reflect mod, or does it just help to make fights against single targets with reflect a little bit easier?

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