Labyrinth Traps: please limit the size of Spike Trap fields

either temp spec out of vaal pact (i did that several times now for trials) or get some more health flasks)
age and treachery will triumph over youth and skill!
To my understanding, the spike trap hitbox is not well done (someone had a bullshit death the other day in reddit because of that). So you have to play safe and let a little gap exist between the spikes and you if possible. Playing with lockstep it doesn't tend to be a problem for me, but for people using predictive may be extremely problematic.

Disclaimer: I haven't play the Uber Lab and I will probably not do it in the near future. It may be a nightmare there.
Add a Forsaken Masters questline
https://www.pathofexile.com/forum/view-thread/2297942
Last edited by NeroNoah#1010 on Jul 24, 2016, 4:22:05 PM
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johnKeys wrote:
it was several rooms worth of timed Spike Traps - non-stop - combined with Guillotine Blades.


Dont worry. i heard from someone that there are enough safe spaces in lab layouts, so you're totaly safe!

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