Chat Improvements in 2.3.2

Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye
Never gonna tell a lie and hurt you.
Cooool!
Huzzah, timestamps! I always wondered if I had waited "long enough" *cough* 10 minutes *cough* for a seller to get to their hideout - or finish up a map/rota - before re-sending a trade request... and now I'll know! Thank you GGG :)

Now... when will there be a premium stash tab option where a seller can stock, organize, and set prices without the information being live? It's a bit awkward trying to sort out and price gems while handling messages and trades from persistent sharp-eyed buyers. It's even more awkward when that tab isn't public and I find out that reorganizing items in a tab just deleted the pre-set prices of items I moved to a different square. It's part of the reason I'm slow at replying to buyers, and I don't want them to think I afk'd.
Spoiler
"
vio wrote:
current system is pretty clear,

@ is the player

if the arrow pointed to the player @<- it was a incoming message
if the arrow pointed away from the player @-> it was a outgoing message

feeling like a nerd among casuals by realizing this was a problem to most ...


Is that what this is about?
~ Adapt, Improvise and Overcome
The chat color has been changed *triggered* except that's kind of my favorite color now.. *untriggered*
IGN: Golem_Antsy, Harvest
New Oasis map leaked ??
"
omoidegalaxy wrote:
you forgot the part where they are offline, afk, insult you, or are price manipulating


So true xD
IGN: Darkrox (not my main, just for easy contact)
~ Yes i'm the Darkrox from Runes of Magic - World's #1 Guild Pravum 2009 - 2011 ~
thank you :)
"
hdjuul wrote:
will there ever be a reply functio(/r)?
so you dont have to right click their names while scrolling trough the trade chat...
would be nice :)


+10000000
Why can't I whisper my friends?

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