[3.17] The Warchief | [Facebreaker] Ancestral Warchief | Uber Boss Farmer | Beginner -> Expert
Check out my new Lightning Strike Build
[3.1] Storm to the Limit - Lightning Strike | All content viable :) My Builds & Hideouts: https://www.pathofexile.com/forum/view-thread/2083383
Hideout Community Discord: https://discord.gg/B2xQkmf Youtube: https://www.youtube.com/user/Dralanorr Twitch: https://www.twitch.tv/guggelhupf |
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" Yes, PoB shows DPS per totem. I get 496k DPS per totem (shaper dps, missing atziri's promise because I need deaths door) x 3 = 1.488m Shaper DPS Last edited by Sparkl#0387 on Jan 31, 2018, 9:42:27 PM
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I maked some changes in my char
now i have 6.2k Hp (was 5.7) 1.1kk (was 620k) dmg per totem phys dmg full buff, enemy are shoked
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https://pastebin.com/iS58uj6t change - Yriel's Fostering 4r1g1b armor for Belly 5r1b (find Yriel's 5r1b much less chance than Belly 5r1b, but if i find right color - dmg will grow even more)
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almost impossible - vorici calculator
and switch Faster Attack gem for Increase Melle Damage on Full Life add lighting trap gem Gems
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main Unavailable curse aura = gloves Equip
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From this we can conclude that the increase in the attack speed (from jewels, gems) for this build gives an increase in the level much lower than the increase of the melee physical damage. Last edited by DoctorPNZ#3167 on Feb 1, 2018, 5:48:05 AM
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Hello, i have a question about this build. i was playing a 2H Mara warchief build and i finally got a pair of Facebreakers. with my 2H, my totem dps was 24k but when i remove my 2H weapon and equip my facebreakers, my dps for the totem goes down to less then 1k dps.
Not sure what i am doing wrong. I am playing on the Xbox so i cant post my setup and gear. Does having a weapon in the secondary spot stop the gloves from working right or the totmes from getting the damage from them? i am using a 6L Rasa with the totem setup I am level 74 and had a most of my passives in 2H mace nodes since that is what i was leveling with for a long time. do i need to respec out of those 2H nodes into something else? Thanks |
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" weapons in the swap slot don't influence facebreaker. what do you have in your offhand? you should not have a weapon there, get a shield (old one's ward best choice most likely) yes, you need to respec out of those 2H nodes, they don't do anything for this build. |
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" No, BIS is Tukohama shield, Great one is 2nd in line. Both good though but Tukohama is by all means a better defensive and offensive shield. As is the price. |
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" 1st observation: Would have to test (don't have POB on my working computer obviously), but I am not sure whether you gain anything (or if much) when running HoA with Brutality in your link. We all know that flasks which add ele dmg based on phys dmg don't work with brutality. But obviously this is a big improvement and you went into the right way. I am a little partial to using Yriels as you loose so much defence by ditching the belly. Your belly now has the right colors (you don't need faster attacks, it should be worse unless you are missing some ascendancies that give att speed or something), the only thing I would consider is ditching brutality and swapping it for Ruthless and incorporating Taste of hate and Sin's Rebirth + Atziri's promise flasks in. Your DPS should increase by A LOT compared to your current build while on the other hand your base non buffed DPS should be lower compared to brutality. It really is just a difference between overall damage and spike damage (flasks). Also, I find it a little hard to believe that you do 2m total DPS with Increase AOE gem? Probably you meant Concentrated Effect there. If not then my apologies, awesome dps for a Inc AOE gem in the link. Edit: Also, you now have 6.2kHP which is what I had at lvl 89 I think, before I decided to switch from normal rare jewels to abyssal hp + phys att jewels. I have done the calculations based on the tukohama tree (higher HP% passive increase as opposed to budget or ultra budget version) and it basically makes sense to replace all your jewels with abyssals. You should see a major increase both in HP and DPS using only mediocre abyssal jewels (need at least a 40ish HP roll, so either high roll t2, preferably t1 HP roll, and cca. 3-5 phys dmg roll to offset an average rare 7% inc HP and 10-13% inc dmg rolled jewel). Experiment with it, I gained cca 550ish HP over normal jewels. Good luck! Last edited by Sparkl#0387 on Feb 2, 2018, 10:51:35 AM
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" i dont have anything in my offhand when i take off the 2H. i dont have a Tuko yet but think i have some of the other shields mentioned in this thread to use. When i respec out of 2H, should i be looking at unarmed nodes then? just dont understand why the dps on the totem dropped so much when i removed the weapon and equiped face breakers. |
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" one of the important things to know when you play with facebreakers is that you need as much # - # phys dmg to attacks as possible, bucause THAT is the dmg wich facebreaker scales from My Builds & Hideouts: https://www.pathofexile.com/forum/view-thread/2083383
Hideout Community Discord: https://discord.gg/B2xQkmf Youtube: https://www.youtube.com/user/Dralanorr Twitch: https://www.twitch.tv/guggelhupf |
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[/quote] one of the important things to know when you play with facebreakers is that you need as much # - # phys dmg to attacks as possible, bucause THAT is the dmg wich facebreaker scales from[/quote] ah ok. i dont know if i have that on any peice. so i get items with +physical damage and the +700% of face breakers multiplies that for the dps on the totem.? Sounds like i need a bunch more gear before i can move over to the gloves. |
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