[3.17] The Warchief | [Facebreaker] Ancestral Warchief | Uber Boss Farmer | Beginner -> Expert

"
sirdec wrote:
i m playing full physical damage with tukohama, no aura, no elemental damage so?? what u think about it?


if you realy play without any elemental dmg / chaos dmg (Flasks) i think its a valid choice
My Builds & Hideouts: https://www.pathofexile.com/forum/view-thread/2083383
Hideout Community Discord: https://discord.gg/B2xQkmf
Youtube: https://www.youtube.com/user/Dralanorr
Twitch: https://www.twitch.tv/guggelhupf
"
sirdec wrote:
ty for the build

what about switching faster attack for brutality

i m on 6L Warchief, melee physical dammage, maim, ruthless, increase aera and faster att or brutality

in path of building,

with faster attack = + 20% DPS
with brutality = + 60% DPS

i m playing full physical damage with tukohama, no aura, no elemental damage so?? what u think about it?


Damage on full life instead of those?
Or drop Maim for damage on full life?
i m playing full physical damage with tukohama, no aura, no elemental damage so?? what u think about it?


but i see lighting n cold damage on ring's am i confused?
IGN ARROWUPYOURAZZ
can anyone tell me why we take blood magic in high budget skill tree, tukohama already has blood magic.
"
Nioce_Applez wrote:
can anyone tell me why we take blood magic in high budget skill tree, tukohama already has blood magic.



for the Node's 35% life around Mortal Conviction
IGN ARROWUPYOURAZZ
Last edited by dragnmith1#2944 on Jan 14, 2018, 11:45:19 AM
hey guys,

just wanted to share my variation of the build. Since there is no similar (well visited) thread in the other subforums i decided to post it here.

I changed quite a lot of things (including ascendancy xD ). Main reason to pick warchief over berserker is that the totems are immune to fire, they leech life and taunt enemies which allows for a lazy playstyle. and the damage is more than enough for all maps/guardians/endgame bosse (since all bosses are staged fights with must dodges anyways).

i also run double vaal haste for boss kills / abyss cracks (massive dex requirement) so i use the death's oath chest. to prevent any confusion: the aura isnt active (because of ancestral bond) and you also dont take the chaos dmg because the totems kill and not you. it also has all res, 40+ to all stats, attack speed, 2000+ armor and ofc +max life. For gem setup POB tells me that added fire and ruthless is more dps than dmg on full life and faster attacks.

if you want to check it out :

https://www.pathofexile.com/account/view-profile/Malbini/characters

cheers and kudos to OP ofc for posting this build
"
Malbini wrote:
hey guys,

just wanted to share my variation of the build. Since there is no similar (well visited) thread in the other subforums i decided to post it here.

I changed quite a lot of things (including ascendancy xD ). Main reason to pick warchief over berserker is that the totems are immune to fire, they leech life and taunt enemies which allows for a lazy playstyle. and the damage is more than enough for all maps/guardians/endgame bosse (since all bosses are staged fights with must dodges anyways).

i also run double vaal haste for boss kills / abyss cracks (massive dex requirement) so i use the death's oath chest. to prevent any confusion: the aura isnt active (because of ancestral bond) and you also dont take the chaos dmg because the totems kill and not you. it also has all res, 40+ to all stats, attack speed, 2000+ armor and ofc +max life. For gem setup POB tells me that added fire and ruthless is more dps than dmg on full life and faster attacks.

if you want to check it out :

https://www.pathofexile.com/account/view-profile/Malbini/characters

cheers and kudos to OP ofc for posting this build


Gotta say... I played so much Slayer that I really miss the leeching and your build is a lot attractive!

And, with that amount of leech, I would use Damage on Full Life!


A first for me. Really fun build.

Current items for those who are interested

Spoiler



As you can see my rings and amulet are mediocre at best, belt isnt really good either I should work on that.
Struggled the most with Oversouls going enraged.. Atziri fight itself was pretty much the same as normal Atziri.
Last edited by Xaiphus#1788 on Jan 14, 2018, 6:06:10 PM
Hey guys, new to using these forums, I was just looking for some feedback on where to go next. I've got several red maps saved but whenever I do anything above T11 I tend to get one-shot. I'm really not sure what I could upgrade next on a small budget. I started farming uberlab trying to get the Warchief helm enchant and have had pretty good success so far. Seems like all the next big upgrades are gonna cost several exalts each, or a shit load of other currency 6linking my Belly. Any advice?

https://www.pathofexile.com/account/view-profile/BenMelhad/characters
"
BenMelhad wrote:
Hey guys, new to using these forums, I was just looking for some feedback on where to go next. I've got several red maps saved but whenever I do anything above T11 I tend to get one-shot. I'm really not sure what I could upgrade next on a small budget. I started farming uberlab trying to get the Warchief helm enchant and have had pretty good success so far. Seems like all the next big upgrades are gonna cost several exalts each, or a shit load of other currency 6linking my Belly. Any advice?

https://www.pathofexile.com/account/view-profile/BenMelhad/characters


Looks like you need better life rolls on your rings/amulet.

You did not take any endurance charges from the tree. They help when using abyssus.

Your CwDT/IC setup is low level, level it up and with 5 endurance charges IC will last a couple seconds, giving you enough time to recast enduring cry so you keep your charges up.

Try and keep fortify up with shield charge, it also helps a great deal. This build is actually very active with shield charge/warcry usage, can't be too passive.

Report Forum Post

Report Account:

Report Type

Additional Info