[3.17] The Warchief | [Facebreaker] Ancestral Warchief | Uber Boss Farmer | Beginner -> Expert

I started leveling this build yesterday and it was a breeze. what can i expect of the range fix when i come home, because i havent noticed any problems while leveling :o im even more hyped to get home now
Just like last season I am wondering, what is the best 6L setup?
Faster attacks sims worse than adden fire in every combination in PoB.
Is there anything I have missed?

The best setup for me is:
AW/melee physical/full life/ruthless/maim/INC AE-CONC
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Equilibro wrote:
I started leveling this build yesterday and it was a breeze. what can i expect of the range fix when i come home, because i havent noticed any problems while leveling :o im even more hyped to get home now


The range issues was blow out of proportion. I cleared all 10 acts and Merc lab and didn't even know there was an issue until i saw the patch notes. Never had a problem clearing. The fix just means we now have a bit more range.
Am I doing something wrong? I get more than often oneshot in uberlab by trashmobs and feel totaly squishy

Spoiler
Last edited by BansheeLP#1645 on Dec 11, 2017, 9:57:27 AM
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fallen_demon wrote:
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Veraloe wrote:
When do you usually switch from a weapon to unarmed?

all time unarmed


I got facebreakers with ~740% phys dmg at around level 25. When I tried them at that level my damage was half of using a two hander. I tried again at around level 45 and my DPS doubled going unarmed over using a very good 2 hander. I guess at some point facebreakers just takes over.

I'm level 59 now and loving this build. I like the totem playstyle but didn't like the super flashy/screen feeling things like frostbolt. Leveling has been a breeze.
I'm thinking this belt will be amazing for many builds, but I think with only a 9c jewel investment It's already better than meginord's. At least w/o the corruption for endurance charges.
I'm new here, could you explain why Gruthkul is better than Rakalesh on minor god? Thanks
I noticed that totem are a little squishy due to the new density? am i right?
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Ertigre wrote:
I'm new here, could you explain why Gruthkul is better than Rakalesh on minor god? Thanks


+5% chance to Evade Attacks if you've taken a Savage Hit recently
A savage hit is 15% hp in one shot.

If you've taken a big hit adding 5% chance to evade attacks is pretty good for survivability.

25% chance to avoid Bleeding
25% reduced Physical Damage over Time Damage taken while moving

When you already have a flask to remove bleeding a 25% chance to avoid bleeding doesn't really help.
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MajorM wrote:
I'm thinking this belt will be amazing for many builds, but I think with only a 9c jewel investment It's already better than meginord's. At least w/o the corruption for endurance charges.


yes this item is BIS for us, it gives in total up to 15-24 phys. 150 life and a free mod (would go for chaos res i think

btw i just killed eldar (AT YELLOW MAPS) and will upload a video asap. i died two times because i didnt know how to dodge a specific spell (at 95% :D no risk no fun) i killed all guardians deathless ezpz



check my profile for setup

edit: [3.1] The Warchief vs The Elder (yellow map)
My Builds & Hideouts: https://www.pathofexile.com/forum/view-thread/2083383
Hideout Community Discord: https://discord.gg/B2xQkmf
Youtube: https://www.youtube.com/user/Dralanorr
Twitch: https://www.twitch.tv/guggelhupf
Last edited by guggelhupf#2310 on Dec 11, 2017, 1:29:32 PM

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