Developer Questions and Answers

Inquisitor is too strong on PVP
Inquisitor is too strong on PVP
Inquisitor is too strong on PVP

Please explain why most Ascendancy characters get its ascendancy effect on only "KILLED, YELLOW monster and BOSS"

And why Inquisitor gets its ascendancy effect on "HIT, To all monsters and PVP players"

It's absolutely unbalanced...

Last edited by yako24741#6242 on Jun 30, 2016, 2:40:01 PM
I've noticed that leech life + ghost reaver occasionally doesn't work like it should for some people on CI builds.

Is there some sort of mechanic that disables ghost reaver for Chaos inoculation or is this a bug?
I was just curious, are there any plans to update the class models in the future? If so what sort of timeline could we expect?
Do you guys plan on ever adding cinematics to the game either at completing an act or perhaps attaching some to environmental lore? It be great to have clips relating to the lore in the game, especially since that aspect is probably the weakest in the game at the moment.
Is there any plan to make more wand skills, or to upgrade current wand skills to a more usable state? (Cough elemental hit) Wanders are probably my favorite build type, but using kinetic blast (or barrage for CoC) as the only viable skills isn't the best place to be.
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Last edited by gh0stn0t3#8909 on Sep 2, 2020, 5:46:23 PM
Can somebody clear up the confusion about the unique item count as per https://www.pathofexile.com/forum/view-thread/1477864/page/34#p13414805?
OPA Guild Officer: to join see http://www.pathofexile.com/forum/view-thread/1119502
Microtransactions, when can we expect some organization to those tabs!? I have 5+ Black Hole Teleport skins that waste so much space. We should either be able to stack "like" items or at least be able to delete duplicates of things we don't want. Please, in the near future implement something like this, or make it so when you buy the "Random Chests" you don't receive multiple portals!
Screen is too bright.
I decreased my lcd monitor setting the lowest(bright and gamma).
Nevertheless I can't play long time because my eye's easily become tired.

Do you have any plan to add control function about screen setting(gamma and bright) ?

I wish you have a plan to add control function.
Monitor setting is not enough.
Last edited by yjangho#7142 on Jul 1, 2016, 4:56:24 AM
Are there any plans of improving the way shadows are displayed performance-wise?

Currently the difference in performance between some areas is massive (for my setup, obviously). Notably areas like Marketplace, Chateau and Chateau-like tileset of the Labyrinth pretty much cut my fps in half, even with low quality shadows setting.

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