[2.6][HC-SC]CHAMPION inexpensive Cyclone.League starter build.Uberlab farmer
" Depends on "tier" of rapier: Sword with enough damage to farm T4> maps going to cost less then 5c Decent sword going to cost 5-20c Best on PHC rapiers cost 20-150c; |
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" I am mainly going for high tier mapping and uber lab. Can you do a "or" search on poe.trade or did you just run multiple searches looking for as and then crit? Is there a base rapier you would stick to for the searches. Thanks, lvl 50 now and still mowing through stuff. Edit: was able to snag a couple of swords. Not the best base, but at least they have the 30crit multi in them. How far do you think those will get me? Last edited by KeenSenses#3990 on Jul 8, 2016, 3:27:24 PM
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" There is a search that you can use after 60+ lvl to get desirable sword: http://poe.trade/search/utahiwinasokar |
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Hey, love your videos, you kill the boss like it was nothing, lol
but this build is good to clean maps? i mean, cyclone range its kinda short... or you just use your mov skill to reach the mobs like a maniac and spin2win? good job creating this, tank ftw <3 |
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Also, its required 6link to be very effective?
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" Yea this build is pretty decent to clear maps,esspecially maps,where mobs staying close to each other,for expample T11 -Crematorium,Academy.ALso this maps often cheaper then other,so it makes more profit. " 6link not required,even its useless a little cause 6s gem is WeD,which provide not a lot of damage,but multiple mana anyway. So 5 link is more then this build require |
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45 lvl now and still goes very fast and easy!
My question is why do you use lightning coil? If you reached 90% phys mitigation and, for example, you take 10000 phys damage, you will take 10000 * 0.1 = 1000 damage. And with LC you will take 7000 * 0,1 = 700 and 3000 * 0,25 = 750, 1450 damage in summary. Or maybe i don't understand something? And second question - what do you think about swap your WED gem with IncCritChance or IncCritDamage? Or mb another gem? Last edited by JamesDeGrizz#5662 on Jul 14, 2016, 2:52:20 AM
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How would you adapt this for SC? Go Gladiator since you dont need to be so tanky ?
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" Armour is most effective in mitigating small hits and least effective in mitigating very large hits. PhysMitigate = Armor/(Armor + 10 * incHit) For example, you have 10 000 Armor, Lightning Coil, cap of elemental resistance(75%) and initial hit is 10 000 phys damage: 1) 30% of initial hit you take as lightning damage 10 000 * 0.3 = 3 000. Then reduction by elemental res 3000 - 3000* 0.75 = 750 elemental damage taken. 2) 70% of initial hit you take as phys damage 10 000 * 0.7 = 7 000. Armor mitigation is 10 000(10 000 + 10 * 7 000) = 12.5%, Phys damage taken 7 000 - 7 000*0.125 = 6 125. 3) Total damage taken is 6 125 + 750 = 6 875. Without LC 10 000/(10 000 + 10 * 10 000) = 9% mitigation -> 10 000 * 0.91 = 9 100 damage taken. For example, the same gear but initial hit is 1000 phys damage: 1) 1000 * 0.3 * 0.25 = 75 2) 1000 * 0.7 = 700; 10 000 /(10 000 + 10 * 700) = 58.8% mitigation 700 * 0.412 = 288.4 3) Tatal damage taken 288.4 + 75 = 363.4 Without LC 10 000/(10 000 + 10 * 1 000) = 50% mitigation -> 1 000 * 0.5 = 500 damage taken. So, Lightning Coil is very very good for hard hits, where armour "dont work". Last edited by Dmytro_Semenakha#6104 on Jul 14, 2016, 5:59:03 AM
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" Thanks for answer, i didn't know this armour mechanic! |
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